ai
|
Fixed #4453 / Fixed #4450
|
2021-01-27 11:49:04 -05:00 |
audio
|
Sound cleanup
|
2021-01-04 19:50:49 -05:00 |
core
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Fixed #4493 / Fixed #4492 / Fixed #4490
|
2021-02-01 09:24:39 -05:00 |
editor
|
F
|
2021-01-31 16:35:13 -05:00 |
entities
|
Make timescale accessible to logic (#4503)
|
2021-02-02 15:20:36 -05:00 |
game
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Create FileTreeInitEvent (#4489)
|
2021-02-01 09:27:24 -05:00 |
graphics
|
Minimap unit rendering fix
|
2021-02-03 19:17:07 -05:00 |
input
|
Stop shooting upon crawler death
|
2021-01-29 12:02:31 -05:00 |
io
|
Replaced waves.never with ∞
|
2021-01-12 11:52:51 -05:00 |
logic
|
Fixed #4584
|
2021-02-04 09:25:52 -05:00 |
maps
|
Fixed #4337 / Fixed #4336
|
2021-01-15 17:09:12 -05:00 |
mod
|
Create FileTreeInitEvent (#4489)
|
2021-02-01 09:27:24 -05:00 |
type
|
Fixed #4493 / Fixed #4492 / Fixed #4490
|
2021-02-01 09:24:39 -05:00 |
ui
|
#4487 but properly implemented
|
2021-01-31 19:44:29 -05:00 |
world
|
Save rotation of repair points (#4586)
|
2021-02-04 10:23:17 -05:00 |