Mindustry/server
Franciszek Zaranowicz af91979d4c New custom games and custom rules screen (#464)
* New waves and limited respawning option.

Added ability to manipulate number of respawns per wave. Added option to hold counting for next wave until all enemies are destroyed

* Critical bug fixed

Fixed frozen wave timer when rules.waitForWaveToEnd was enabled

* Requested changes

* Missed Import

* New custom game and custom rules screen

RulePreset is now a Gamemode (because each of them has a different goal).
New button under Gamemode selection which opens a dialog to modify rules of gamemode.
Now without any mutually exclusive options

* Requested changes

* Applied some text sugestions

* Wrong waveInProgress message displaying fixed

* Unwanted text

* Text changes

* I broke git

* Fixed chrash

* More fixes

New rule : manyCores; needed for sanbox mode

* Visual fix

* Requested changes #1 : small oversights

* Moved respawning logic to Player

and another imports cleanup

* manyCores in now attackMode

* UI changes

* Given back waves to sandbox and integer input in custom rules

* Renamed functions in CustomRulesScreen

* SPACES... Actually one space...
2019-04-20 14:19:17 -04:00
..
server_template Many small tweaks / Custom rules / Server run files / Balance 2019-03-24 16:29:25 -04:00
src/io/anuke/mindustry/server New custom games and custom rules screen (#464) 2019-04-20 14:19:17 -04:00
build.gradle Source reformat 2019-04-08 09:03:18 -04:00