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b077cd7fb0
it seems fine to have `require("mymod/script")` e.g. if mods require a lot of scripts and want to organise it |
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.. | ||
ai | ||
content | ||
core | ||
ctype | ||
editor | ||
entities | ||
game | ||
graphics | ||
input | ||
io | ||
maps | ||
mod | ||
net | ||
plugin | ||
type | ||
ui | ||
world | ||
ClientLauncher.java | ||
Vars.java |