weapons
|
Flying boss tweaks
|
2020-08-03 10:51:10 -04:00 |
arkyid-cell.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
arkyid-foot.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
arkyid-joint-base.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
arkyid-leg-base.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
arkyid-leg.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
arkyid.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
atrax-base.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
atrax-cell.png
|
Multi-legged unit implementations
|
2020-07-11 22:41:26 -04:00 |
atrax-foot.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
atrax-joint.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
atrax-leg-base.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
atrax-leg.png
|
Bullet cleanup
|
2020-07-11 09:08:17 -04:00 |
atrax.png
|
Various palette changes
|
2020-07-11 14:44:50 -04:00 |
bryde-cell.png
|
Naval unit sprites complete
|
2020-07-17 16:41:46 -04:00 |
bryde.png
|
Naval unit sprites complete
|
2020-07-17 16:41:46 -04:00 |
crawler.png
|
Various palette changes
|
2020-07-11 14:44:50 -04:00 |
eclipse.png
|
textures micro fixes and improvements
|
2020-07-22 03:40:58 +03:00 |
minke-cell.png
|
Naval unit tweaks
|
2020-07-17 11:15:07 -04:00 |
minke.png
|
Naval unit sprites complete
|
2020-07-17 16:41:46 -04:00 |
risso-cell.png
|
risse -> risso
|
2020-07-24 13:27:15 -04:00 |
risso.png
|
risse -> risso
|
2020-07-24 13:27:15 -04:00 |