Mindustry/core/assets/scripts/global.js
2019-11-30 17:45:02 -05:00

364 lines
27 KiB
JavaScript
Executable File

//Generated class. Do not modify.
const Core = Java.type('io.anuke.arc.Core')
const Draw = Java.type('io.anuke.arc.graphics.g2d.Draw')
const TextureAtlas = Java.type('io.anuke.arc.graphics.g2d.TextureAtlas')
const TextureRegion = Java.type('io.anuke.arc.graphics.g2d.TextureRegion')
const Vars = Java.type('io.anuke.mindustry.Vars')
const BlockIndexer = Java.type('io.anuke.mindustry.ai.BlockIndexer')
const Pathfinder = Java.type('io.anuke.mindustry.ai.Pathfinder')
const WaveSpawner = Java.type('io.anuke.mindustry.ai.WaveSpawner')
const Blocks = Java.type('io.anuke.mindustry.content.Blocks')
const Bullets = Java.type('io.anuke.mindustry.content.Bullets')
const Fx = Java.type('io.anuke.mindustry.content.Fx')
const Items = Java.type('io.anuke.mindustry.content.Items')
const Liquids = Java.type('io.anuke.mindustry.content.Liquids')
const Loadouts = Java.type('io.anuke.mindustry.content.Loadouts')
const Mechs = Java.type('io.anuke.mindustry.content.Mechs')
const StatusEffects = Java.type('io.anuke.mindustry.content.StatusEffects')
const TechTree = Java.type('io.anuke.mindustry.content.TechTree')
const TypeIDs = Java.type('io.anuke.mindustry.content.TypeIDs')
const UnitTypes = Java.type('io.anuke.mindustry.content.UnitTypes')
const Zones = Java.type('io.anuke.mindustry.content.Zones')
const ContentLoader = Java.type('io.anuke.mindustry.core.ContentLoader')
const Control = Java.type('io.anuke.mindustry.core.Control')
const FileTree = Java.type('io.anuke.mindustry.core.FileTree')
const GameState = Java.type('io.anuke.mindustry.core.GameState')
const Logic = Java.type('io.anuke.mindustry.core.Logic')
const Platform = Java.type('io.anuke.mindustry.core.Platform')
const Renderer = Java.type('io.anuke.mindustry.core.Renderer')
const UI = Java.type('io.anuke.mindustry.core.UI')
const Version = Java.type('io.anuke.mindustry.core.Version')
const World = Java.type('io.anuke.mindustry.core.World')
const Content = Java.type('io.anuke.mindustry.ctype.Content')
const ContentList = Java.type('io.anuke.mindustry.ctype.ContentList')
const MappableContent = Java.type('io.anuke.mindustry.ctype.MappableContent')
const UnlockableContent = Java.type('io.anuke.mindustry.ctype.UnlockableContent')
const DrawOperation = Java.type('io.anuke.mindustry.editor.DrawOperation')
const EditorTile = Java.type('io.anuke.mindustry.editor.EditorTile')
const EditorTool = Java.type('io.anuke.mindustry.editor.EditorTool')
const MapEditor = Java.type('io.anuke.mindustry.editor.MapEditor')
const MapRenderer = Java.type('io.anuke.mindustry.editor.MapRenderer')
const OperationStack = Java.type('io.anuke.mindustry.editor.OperationStack')
const Damage = Java.type('io.anuke.mindustry.entities.Damage')
const Effects = Java.type('io.anuke.mindustry.entities.Effects')
const Entities = Java.type('io.anuke.mindustry.entities.Entities')
const EntityCollisions = Java.type('io.anuke.mindustry.entities.EntityCollisions')
const EntityGroup = Java.type('io.anuke.mindustry.entities.EntityGroup')
const Predict = Java.type('io.anuke.mindustry.entities.Predict')
const TargetPriority = Java.type('io.anuke.mindustry.entities.TargetPriority')
const Units = Java.type('io.anuke.mindustry.entities.Units')
const ArtilleryBulletType = Java.type('io.anuke.mindustry.entities.bullet.ArtilleryBulletType')
const BasicBulletType = Java.type('io.anuke.mindustry.entities.bullet.BasicBulletType')
const BombBulletType = Java.type('io.anuke.mindustry.entities.bullet.BombBulletType')
const BulletType = Java.type('io.anuke.mindustry.entities.bullet.BulletType')
const FlakBulletType = Java.type('io.anuke.mindustry.entities.bullet.FlakBulletType')
const HealBulletType = Java.type('io.anuke.mindustry.entities.bullet.HealBulletType')
const LiquidBulletType = Java.type('io.anuke.mindustry.entities.bullet.LiquidBulletType')
const MassDriverBolt = Java.type('io.anuke.mindustry.entities.bullet.MassDriverBolt')
const MissileBulletType = Java.type('io.anuke.mindustry.entities.bullet.MissileBulletType')
const Decal = Java.type('io.anuke.mindustry.entities.effect.Decal')
const Fire = Java.type('io.anuke.mindustry.entities.effect.Fire')
const GroundEffectEntity = Java.type('io.anuke.mindustry.entities.effect.GroundEffectEntity')
const ItemTransfer = Java.type('io.anuke.mindustry.entities.effect.ItemTransfer')
const Lightning = Java.type('io.anuke.mindustry.entities.effect.Lightning')
const Puddle = Java.type('io.anuke.mindustry.entities.effect.Puddle')
const RubbleDecal = Java.type('io.anuke.mindustry.entities.effect.RubbleDecal')
const ScorchDecal = Java.type('io.anuke.mindustry.entities.effect.ScorchDecal')
const AbsorbTrait = Java.type('io.anuke.mindustry.entities.traits.AbsorbTrait')
const BelowLiquidTrait = Java.type('io.anuke.mindustry.entities.traits.BelowLiquidTrait')
const BuilderMinerTrait = Java.type('io.anuke.mindustry.entities.traits.BuilderMinerTrait')
const BuilderTrait = Java.type('io.anuke.mindustry.entities.traits.BuilderTrait')
const DamageTrait = Java.type('io.anuke.mindustry.entities.traits.DamageTrait')
const DrawTrait = Java.type('io.anuke.mindustry.entities.traits.DrawTrait')
const Entity = Java.type('io.anuke.mindustry.entities.traits.Entity')
const HealthTrait = Java.type('io.anuke.mindustry.entities.traits.HealthTrait')
const KillerTrait = Java.type('io.anuke.mindustry.entities.traits.KillerTrait')
const MinerTrait = Java.type('io.anuke.mindustry.entities.traits.MinerTrait')
const MoveTrait = Java.type('io.anuke.mindustry.entities.traits.MoveTrait')
const SaveTrait = Java.type('io.anuke.mindustry.entities.traits.SaveTrait')
const Saveable = Java.type('io.anuke.mindustry.entities.traits.Saveable')
const ScaleTrait = Java.type('io.anuke.mindustry.entities.traits.ScaleTrait')
const ShooterTrait = Java.type('io.anuke.mindustry.entities.traits.ShooterTrait')
const SolidTrait = Java.type('io.anuke.mindustry.entities.traits.SolidTrait')
const SpawnerTrait = Java.type('io.anuke.mindustry.entities.traits.SpawnerTrait')
const SyncTrait = Java.type('io.anuke.mindustry.entities.traits.SyncTrait')
const TargetTrait = Java.type('io.anuke.mindustry.entities.traits.TargetTrait')
const TeamTrait = Java.type('io.anuke.mindustry.entities.traits.TeamTrait')
const TimeTrait = Java.type('io.anuke.mindustry.entities.traits.TimeTrait')
const TypeTrait = Java.type('io.anuke.mindustry.entities.traits.TypeTrait')
const VelocityTrait = Java.type('io.anuke.mindustry.entities.traits.VelocityTrait')
const BaseEntity = Java.type('io.anuke.mindustry.entities.type.BaseEntity')
const BaseUnit = Java.type('io.anuke.mindustry.entities.type.BaseUnit')
const Bullet = Java.type('io.anuke.mindustry.entities.type.Bullet')
const DestructibleEntity = Java.type('io.anuke.mindustry.entities.type.DestructibleEntity')
const EffectEntity = Java.type('io.anuke.mindustry.entities.type.EffectEntity')
const Player = Java.type('io.anuke.mindustry.entities.type.Player')
const SolidEntity = Java.type('io.anuke.mindustry.entities.type.SolidEntity')
const TileEntity = Java.type('io.anuke.mindustry.entities.type.TileEntity')
const TimedEntity = Java.type('io.anuke.mindustry.entities.type.TimedEntity')
const Unit = Java.type('io.anuke.mindustry.entities.type.Unit')
const BaseDrone = Java.type('io.anuke.mindustry.entities.type.base.BaseDrone')
const BuilderDrone = Java.type('io.anuke.mindustry.entities.type.base.BuilderDrone')
const Crawler = Java.type('io.anuke.mindustry.entities.type.base.Crawler')
const Dagger = Java.type('io.anuke.mindustry.entities.type.base.Dagger')
const Draug = Java.type('io.anuke.mindustry.entities.type.base.Draug')
const Eruptor = Java.type('io.anuke.mindustry.entities.type.base.Eruptor')
const FlyingUnit = Java.type('io.anuke.mindustry.entities.type.base.FlyingUnit')
const Fortress = Java.type('io.anuke.mindustry.entities.type.base.Fortress')
const Ghoul = Java.type('io.anuke.mindustry.entities.type.base.Ghoul')
const GroundUnit = Java.type('io.anuke.mindustry.entities.type.base.GroundUnit')
const MinerDrone = Java.type('io.anuke.mindustry.entities.type.base.MinerDrone')
const Phantom = Java.type('io.anuke.mindustry.entities.type.base.Phantom')
const RepairDrone = Java.type('io.anuke.mindustry.entities.type.base.RepairDrone')
const Revenant = Java.type('io.anuke.mindustry.entities.type.base.Revenant')
const Spirit = Java.type('io.anuke.mindustry.entities.type.base.Spirit')
const Titan = Java.type('io.anuke.mindustry.entities.type.base.Titan')
const Wraith = Java.type('io.anuke.mindustry.entities.type.base.Wraith')
const StateMachine = Java.type('io.anuke.mindustry.entities.units.StateMachine')
const Statuses = Java.type('io.anuke.mindustry.entities.units.Statuses')
const UnitCommand = Java.type('io.anuke.mindustry.entities.units.UnitCommand')
const UnitDrops = Java.type('io.anuke.mindustry.entities.units.UnitDrops')
const UnitState = Java.type('io.anuke.mindustry.entities.units.UnitState')
const DefaultWaves = Java.type('io.anuke.mindustry.game.DefaultWaves')
const Difficulty = Java.type('io.anuke.mindustry.game.Difficulty')
const EventType = Java.type('io.anuke.mindustry.game.EventType')
const Gamemode = Java.type('io.anuke.mindustry.game.Gamemode')
const GlobalData = Java.type('io.anuke.mindustry.game.GlobalData')
const LoopControl = Java.type('io.anuke.mindustry.game.LoopControl')
const MusicControl = Java.type('io.anuke.mindustry.game.MusicControl')
const Objective = Java.type('io.anuke.mindustry.game.Objective')
const Objectives = Java.type('io.anuke.mindustry.game.Objectives')
const Rules = Java.type('io.anuke.mindustry.game.Rules')
const Saves = Java.type('io.anuke.mindustry.game.Saves')
const Schematic = Java.type('io.anuke.mindustry.game.Schematic')
const Schematics = Java.type('io.anuke.mindustry.game.Schematics')
const SoundLoop = Java.type('io.anuke.mindustry.game.SoundLoop')
const SpawnGroup = Java.type('io.anuke.mindustry.game.SpawnGroup')
const Stats = Java.type('io.anuke.mindustry.game.Stats')
const Team = Java.type('io.anuke.mindustry.game.Team')
const Teams = Java.type('io.anuke.mindustry.game.Teams')
const Tutorial = Java.type('io.anuke.mindustry.game.Tutorial')
const BlockRenderer = Java.type('io.anuke.mindustry.graphics.BlockRenderer')
const Bloom = Java.type('io.anuke.mindustry.graphics.Bloom')
const CacheLayer = Java.type('io.anuke.mindustry.graphics.CacheLayer')
const Drawf = Java.type('io.anuke.mindustry.graphics.Drawf')
const FloorRenderer = Java.type('io.anuke.mindustry.graphics.FloorRenderer')
const IndexedRenderer = Java.type('io.anuke.mindustry.graphics.IndexedRenderer')
const Layer = Java.type('io.anuke.mindustry.graphics.Layer')
const LightRenderer = Java.type('io.anuke.mindustry.graphics.LightRenderer')
const MenuRenderer = Java.type('io.anuke.mindustry.graphics.MenuRenderer')
const MinimapRenderer = Java.type('io.anuke.mindustry.graphics.MinimapRenderer')
const MultiPacker = Java.type('io.anuke.mindustry.graphics.MultiPacker')
const OverlayRenderer = Java.type('io.anuke.mindustry.graphics.OverlayRenderer')
const Pal = Java.type('io.anuke.mindustry.graphics.Pal')
const Pixelator = Java.type('io.anuke.mindustry.graphics.Pixelator')
const Shaders = Java.type('io.anuke.mindustry.graphics.Shaders')
const Binding = Java.type('io.anuke.mindustry.input.Binding')
const DesktopInput = Java.type('io.anuke.mindustry.input.DesktopInput')
const InputHandler = Java.type('io.anuke.mindustry.input.InputHandler')
const MobileInput = Java.type('io.anuke.mindustry.input.MobileInput')
const PlaceMode = Java.type('io.anuke.mindustry.input.PlaceMode')
const Placement = Java.type('io.anuke.mindustry.input.Placement')
const Map = Java.type('io.anuke.mindustry.maps.Map')
const Maps = Java.type('io.anuke.mindustry.maps.Maps')
const BlendFilter = Java.type('io.anuke.mindustry.maps.filters.BlendFilter')
const ClearFilter = Java.type('io.anuke.mindustry.maps.filters.ClearFilter')
const DistortFilter = Java.type('io.anuke.mindustry.maps.filters.DistortFilter')
const FilterOption = Java.type('io.anuke.mindustry.maps.filters.FilterOption')
const GenerateFilter = Java.type('io.anuke.mindustry.maps.filters.GenerateFilter')
const MedianFilter = Java.type('io.anuke.mindustry.maps.filters.MedianFilter')
const MirrorFilter = Java.type('io.anuke.mindustry.maps.filters.MirrorFilter')
const NoiseFilter = Java.type('io.anuke.mindustry.maps.filters.NoiseFilter')
const OreFilter = Java.type('io.anuke.mindustry.maps.filters.OreFilter')
const OreMedianFilter = Java.type('io.anuke.mindustry.maps.filters.OreMedianFilter')
const RiverNoiseFilter = Java.type('io.anuke.mindustry.maps.filters.RiverNoiseFilter')
const ScatterFilter = Java.type('io.anuke.mindustry.maps.filters.ScatterFilter')
const TerrainFilter = Java.type('io.anuke.mindustry.maps.filters.TerrainFilter')
const BasicGenerator = Java.type('io.anuke.mindustry.maps.generators.BasicGenerator')
const Generator = Java.type('io.anuke.mindustry.maps.generators.Generator')
const MapGenerator = Java.type('io.anuke.mindustry.maps.generators.MapGenerator')
const RandomGenerator = Java.type('io.anuke.mindustry.maps.generators.RandomGenerator')
const DesertWastesGenerator = Java.type('io.anuke.mindustry.maps.zonegen.DesertWastesGenerator')
const OvergrowthGenerator = Java.type('io.anuke.mindustry.maps.zonegen.OvergrowthGenerator')
const Category = Java.type('io.anuke.mindustry.type.Category')
const ContentType = Java.type('io.anuke.mindustry.type.ContentType')
const Item = Java.type('io.anuke.mindustry.type.Item')
const ItemStack = Java.type('io.anuke.mindustry.type.ItemStack')
const ItemType = Java.type('io.anuke.mindustry.type.ItemType')
const Liquid = Java.type('io.anuke.mindustry.type.Liquid')
const LiquidStack = Java.type('io.anuke.mindustry.type.LiquidStack')
const Mech = Java.type('io.anuke.mindustry.type.Mech')
const Publishable = Java.type('io.anuke.mindustry.type.Publishable')
const StatusEffect = Java.type('io.anuke.mindustry.type.StatusEffect')
const TypeID = Java.type('io.anuke.mindustry.type.TypeID')
const UnitType = Java.type('io.anuke.mindustry.type.UnitType')
const Weapon = Java.type('io.anuke.mindustry.type.Weapon')
const WeatherEvent = Java.type('io.anuke.mindustry.type.WeatherEvent')
const Zone = Java.type('io.anuke.mindustry.type.Zone')
const Cicon = Java.type('io.anuke.mindustry.ui.Cicon')
const ContentDisplay = Java.type('io.anuke.mindustry.ui.ContentDisplay')
const Fonts = Java.type('io.anuke.mindustry.ui.Fonts')
const IconSize = Java.type('io.anuke.mindustry.ui.IconSize')
const IntFormat = Java.type('io.anuke.mindustry.ui.IntFormat')
const Links = Java.type('io.anuke.mindustry.ui.Links')
const Styles = Java.type('io.anuke.mindustry.ui.Styles')
const BlockConfigFragment = Java.type('io.anuke.mindustry.ui.fragments.BlockConfigFragment')
const BlockInventoryFragment = Java.type('io.anuke.mindustry.ui.fragments.BlockInventoryFragment')
const FadeInFragment = Java.type('io.anuke.mindustry.ui.fragments.FadeInFragment')
const Fragment = Java.type('io.anuke.mindustry.ui.fragments.Fragment')
const HudFragment = Java.type('io.anuke.mindustry.ui.fragments.HudFragment')
const LoadingFragment = Java.type('io.anuke.mindustry.ui.fragments.LoadingFragment')
const MenuFragment = Java.type('io.anuke.mindustry.ui.fragments.MenuFragment')
const OverlayFragment = Java.type('io.anuke.mindustry.ui.fragments.OverlayFragment')
const PlacementFragment = Java.type('io.anuke.mindustry.ui.fragments.PlacementFragment')
const PlayerListFragment = Java.type('io.anuke.mindustry.ui.fragments.PlayerListFragment')
const BranchTreeLayout = Java.type('io.anuke.mindustry.ui.layout.BranchTreeLayout')
const RadialTreeLayout = Java.type('io.anuke.mindustry.ui.layout.RadialTreeLayout')
const TreeLayout = Java.type('io.anuke.mindustry.ui.layout.TreeLayout')
const Block = Java.type('io.anuke.mindustry.world.Block')
const BlockStorage = Java.type('io.anuke.mindustry.world.BlockStorage')
const Build = Java.type('io.anuke.mindustry.world.Build')
const CachedTile = Java.type('io.anuke.mindustry.world.CachedTile')
const DirectionalItemBuffer = Java.type('io.anuke.mindustry.world.DirectionalItemBuffer')
const Edges = Java.type('io.anuke.mindustry.world.Edges')
const ItemBuffer = Java.type('io.anuke.mindustry.world.ItemBuffer')
const LegacyColorMapper = Java.type('io.anuke.mindustry.world.LegacyColorMapper')
const Pos = Java.type('io.anuke.mindustry.world.Pos')
const StaticTree = Java.type('io.anuke.mindustry.world.StaticTree')
const Tile = Java.type('io.anuke.mindustry.world.Tile')
const WorldContext = Java.type('io.anuke.mindustry.world.WorldContext')
const Attributes = Java.type('io.anuke.mindustry.world.blocks.Attributes')
const Autotiler = Java.type('io.anuke.mindustry.world.blocks.Autotiler')
const BlockPart = Java.type('io.anuke.mindustry.world.blocks.BlockPart')
const BuildBlock = Java.type('io.anuke.mindustry.world.blocks.BuildBlock')
const DoubleOverlayFloor = Java.type('io.anuke.mindustry.world.blocks.DoubleOverlayFloor')
const Floor = Java.type('io.anuke.mindustry.world.blocks.Floor')
const ItemSelection = Java.type('io.anuke.mindustry.world.blocks.ItemSelection')
const LiquidBlock = Java.type('io.anuke.mindustry.world.blocks.LiquidBlock')
const OreBlock = Java.type('io.anuke.mindustry.world.blocks.OreBlock')
const OverlayFloor = Java.type('io.anuke.mindustry.world.blocks.OverlayFloor')
const PowerBlock = Java.type('io.anuke.mindustry.world.blocks.PowerBlock')
const RespawnBlock = Java.type('io.anuke.mindustry.world.blocks.RespawnBlock')
const Rock = Java.type('io.anuke.mindustry.world.blocks.Rock')
const StaticWall = Java.type('io.anuke.mindustry.world.blocks.StaticWall')
const TreeBlock = Java.type('io.anuke.mindustry.world.blocks.TreeBlock')
const DeflectorWall = Java.type('io.anuke.mindustry.world.blocks.defense.DeflectorWall')
const Door = Java.type('io.anuke.mindustry.world.blocks.defense.Door')
const ForceProjector = Java.type('io.anuke.mindustry.world.blocks.defense.ForceProjector')
const MendProjector = Java.type('io.anuke.mindustry.world.blocks.defense.MendProjector')
const OverdriveProjector = Java.type('io.anuke.mindustry.world.blocks.defense.OverdriveProjector')
const ShockMine = Java.type('io.anuke.mindustry.world.blocks.defense.ShockMine')
const SurgeWall = Java.type('io.anuke.mindustry.world.blocks.defense.SurgeWall')
const Wall = Java.type('io.anuke.mindustry.world.blocks.defense.Wall')
const ArtilleryTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ArtilleryTurret')
const BurstTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.BurstTurret')
const ChargeTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ChargeTurret')
const CooledTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.CooledTurret')
const DoubleTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.DoubleTurret')
const ItemTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ItemTurret')
const LaserTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.LaserTurret')
const LiquidTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.LiquidTurret')
const PowerTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.PowerTurret')
const Turret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.Turret')
const ArmoredConveyor = Java.type('io.anuke.mindustry.world.blocks.distribution.ArmoredConveyor')
const BufferedItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.BufferedItemBridge')
const Conveyor = Java.type('io.anuke.mindustry.world.blocks.distribution.Conveyor')
const ExtendingItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.ExtendingItemBridge')
const ItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.ItemBridge')
const Junction = Java.type('io.anuke.mindustry.world.blocks.distribution.Junction')
const MassDriver = Java.type('io.anuke.mindustry.world.blocks.distribution.MassDriver')
const OverflowGate = Java.type('io.anuke.mindustry.world.blocks.distribution.OverflowGate')
const Router = Java.type('io.anuke.mindustry.world.blocks.distribution.Router')
const Sorter = Java.type('io.anuke.mindustry.world.blocks.distribution.Sorter')
const ArmoredConduit = Java.type('io.anuke.mindustry.world.blocks.liquid.ArmoredConduit')
const Conduit = Java.type('io.anuke.mindustry.world.blocks.liquid.Conduit')
const LiquidBridge = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidBridge')
const LiquidExtendingBridge = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidExtendingBridge')
const LiquidJunction = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidJunction')
const LiquidOverflowGate = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidOverflowGate')
const LiquidRouter = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidRouter')
const LiquidTank = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidTank')
const LogicBlock = Java.type('io.anuke.mindustry.world.blocks.logic.LogicBlock')
const MessageBlock = Java.type('io.anuke.mindustry.world.blocks.logic.MessageBlock')
const Battery = Java.type('io.anuke.mindustry.world.blocks.power.Battery')
const BurnerGenerator = Java.type('io.anuke.mindustry.world.blocks.power.BurnerGenerator')
const ConditionalConsumePower = Java.type('io.anuke.mindustry.world.blocks.power.ConditionalConsumePower')
const DecayGenerator = Java.type('io.anuke.mindustry.world.blocks.power.DecayGenerator')
const ImpactReactor = Java.type('io.anuke.mindustry.world.blocks.power.ImpactReactor')
const ItemLiquidGenerator = Java.type('io.anuke.mindustry.world.blocks.power.ItemLiquidGenerator')
const LightBlock = Java.type('io.anuke.mindustry.world.blocks.power.LightBlock')
const NuclearReactor = Java.type('io.anuke.mindustry.world.blocks.power.NuclearReactor')
const PowerDiode = Java.type('io.anuke.mindustry.world.blocks.power.PowerDiode')
const PowerDistributor = Java.type('io.anuke.mindustry.world.blocks.power.PowerDistributor')
const PowerGenerator = Java.type('io.anuke.mindustry.world.blocks.power.PowerGenerator')
const PowerGraph = Java.type('io.anuke.mindustry.world.blocks.power.PowerGraph')
const PowerNode = Java.type('io.anuke.mindustry.world.blocks.power.PowerNode')
const SingleTypeGenerator = Java.type('io.anuke.mindustry.world.blocks.power.SingleTypeGenerator')
const SolarGenerator = Java.type('io.anuke.mindustry.world.blocks.power.SolarGenerator')
const ThermalGenerator = Java.type('io.anuke.mindustry.world.blocks.power.ThermalGenerator')
const Cultivator = Java.type('io.anuke.mindustry.world.blocks.production.Cultivator')
const Drill = Java.type('io.anuke.mindustry.world.blocks.production.Drill')
const Fracker = Java.type('io.anuke.mindustry.world.blocks.production.Fracker')
const GenericCrafter = Java.type('io.anuke.mindustry.world.blocks.production.GenericCrafter')
const GenericSmelter = Java.type('io.anuke.mindustry.world.blocks.production.GenericSmelter')
const Incinerator = Java.type('io.anuke.mindustry.world.blocks.production.Incinerator')
const LiquidConverter = Java.type('io.anuke.mindustry.world.blocks.production.LiquidConverter')
const Pump = Java.type('io.anuke.mindustry.world.blocks.production.Pump')
const Separator = Java.type('io.anuke.mindustry.world.blocks.production.Separator')
const SolidPump = Java.type('io.anuke.mindustry.world.blocks.production.SolidPump')
const ItemSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.ItemSource')
const ItemVoid = Java.type('io.anuke.mindustry.world.blocks.sandbox.ItemVoid')
const LiquidSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.LiquidSource')
const PowerSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.PowerSource')
const PowerVoid = Java.type('io.anuke.mindustry.world.blocks.sandbox.PowerVoid')
const CoreBlock = Java.type('io.anuke.mindustry.world.blocks.storage.CoreBlock')
const LaunchPad = Java.type('io.anuke.mindustry.world.blocks.storage.LaunchPad')
const StorageBlock = Java.type('io.anuke.mindustry.world.blocks.storage.StorageBlock')
const Unloader = Java.type('io.anuke.mindustry.world.blocks.storage.Unloader')
const Vault = Java.type('io.anuke.mindustry.world.blocks.storage.Vault')
const CommandCenter = Java.type('io.anuke.mindustry.world.blocks.units.CommandCenter')
const MechPad = Java.type('io.anuke.mindustry.world.blocks.units.MechPad')
const RallyPoint = Java.type('io.anuke.mindustry.world.blocks.units.RallyPoint')
const RepairPoint = Java.type('io.anuke.mindustry.world.blocks.units.RepairPoint')
const UnitFactory = Java.type('io.anuke.mindustry.world.blocks.units.UnitFactory')
const Consume = Java.type('io.anuke.mindustry.world.consumers.Consume')
const ConsumeItemFilter = Java.type('io.anuke.mindustry.world.consumers.ConsumeItemFilter')
const ConsumeItems = Java.type('io.anuke.mindustry.world.consumers.ConsumeItems')
const ConsumeLiquid = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquid')
const ConsumeLiquidBase = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquidBase')
const ConsumeLiquidFilter = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquidFilter')
const ConsumePower = Java.type('io.anuke.mindustry.world.consumers.ConsumePower')
const ConsumeType = Java.type('io.anuke.mindustry.world.consumers.ConsumeType')
const Consumers = Java.type('io.anuke.mindustry.world.consumers.Consumers')
const Attribute = Java.type('io.anuke.mindustry.world.meta.Attribute')
const BlockBars = Java.type('io.anuke.mindustry.world.meta.BlockBars')
const BlockFlag = Java.type('io.anuke.mindustry.world.meta.BlockFlag')
const BlockGroup = Java.type('io.anuke.mindustry.world.meta.BlockGroup')
const BlockStat = Java.type('io.anuke.mindustry.world.meta.BlockStat')
const BlockStats = Java.type('io.anuke.mindustry.world.meta.BlockStats')
const BuildVisibility = Java.type('io.anuke.mindustry.world.meta.BuildVisibility')
const PowerType = Java.type('io.anuke.mindustry.world.meta.PowerType')
const Producers = Java.type('io.anuke.mindustry.world.meta.Producers')
const StatCategory = Java.type('io.anuke.mindustry.world.meta.StatCategory')
const StatUnit = Java.type('io.anuke.mindustry.world.meta.StatUnit')
const StatValue = Java.type('io.anuke.mindustry.world.meta.StatValue')
const AmmoListValue = Java.type('io.anuke.mindustry.world.meta.values.AmmoListValue')
const BooleanValue = Java.type('io.anuke.mindustry.world.meta.values.BooleanValue')
const BoosterListValue = Java.type('io.anuke.mindustry.world.meta.values.BoosterListValue')
const ItemFilterValue = Java.type('io.anuke.mindustry.world.meta.values.ItemFilterValue')
const ItemListValue = Java.type('io.anuke.mindustry.world.meta.values.ItemListValue')
const LiquidFilterValue = Java.type('io.anuke.mindustry.world.meta.values.LiquidFilterValue')
const LiquidValue = Java.type('io.anuke.mindustry.world.meta.values.LiquidValue')
const NumberValue = Java.type('io.anuke.mindustry.world.meta.values.NumberValue')
const StringValue = Java.type('io.anuke.mindustry.world.meta.values.StringValue')
const BlockModule = Java.type('io.anuke.mindustry.world.modules.BlockModule')
const ConsumeModule = Java.type('io.anuke.mindustry.world.modules.ConsumeModule')
const ItemModule = Java.type('io.anuke.mindustry.world.modules.ItemModule')
const LiquidModule = Java.type('io.anuke.mindustry.world.modules.LiquidModule')
const PowerModule = Java.type('io.anuke.mindustry.world.modules.PowerModule')
const Produce = Java.type('io.anuke.mindustry.world.producers.Produce')
const ProduceItem = Java.type('io.anuke.mindustry.world.producers.ProduceItem')
const extend = Java.extend