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mirror of https://github.com/Anuken/Mindustry.git synced 2025-07-20 12:47:37 +07:00
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b434c37f01a7ed7f36038a13868efbf5dbb2a4a7
Mindustry/core/assets/shaders
History
Anuken 19e62786c9 New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
..
blockbuild.fragment
New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
blockpreview.fragment
New placement system without limits, queue block placements
2018-05-17 20:36:43 -07:00
build.fragment
Added ground unit factory support
2018-03-25 23:49:40 -04:00
default.vertex
…
hit.fragment
…
inline-blocks.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
inline-contour.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
inline-noise.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
inline.fragment
Implemented block build animation and shaders
2018-05-15 20:03:03 -07:00
lava.fragment
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oil.fragment
…
outline.fragment
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pattern.fragment
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shield.fragment
Updates for new uCore version
2018-04-05 22:30:25 -04:00
space2.fragment
Fully implemented teleporters
2018-04-07 19:31:42 -04:00
space.fragment
Added new 'space' tile with shader / Added additional teleporter FX
2018-04-06 21:28:14 -04:00
water.fragment
…
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