Mindustry/core
buthed010203 be0765f5ea
Radar shouldn't sense derelict as enemies (#5027)
Turrets no longer shoot derelict units by default, they shouldn't be sensed as enemies if this is the case.
2021-03-30 11:58:53 -04:00
..
assets update zh-CN for logic hints (#4655) 2021-03-28 18:44:29 -04:00
assets-raw Colorize the inner corners of other conduit sprites (#4978) 2021-03-23 09:44:09 -04:00
src/mindustry Radar shouldn't sense derelict as enemies (#5027) 2021-03-30 11:58:53 -04:00
build.gradle
convert_sounds.sh