Mindustry/core/assets-raw/sprites
2018-01-08 11:39:18 -05:00
..
backgrounds Changed rotation control scheme, fixed "transparent" boxes 2017-12-07 21:55:13 -05:00
blocks Added weapon factory block, refactored recipes 2018-01-05 23:38:59 -05:00
enemies Implemented new enemy system (largely untested) 2018-01-03 13:53:50 -05:00
mechs Basic android support 2017-12-31 22:18:39 -05:00
ui Minor UI changes for pause button 2018-01-04 15:18:38 -05:00
weapons Fixed bundle settings, edited basic guns, removed weapon display 2018-01-08 11:39:18 -05:00
blank.png
bullet.png
chainbullet.png Changed to use new effects system 2017-11-18 20:40:04 -05:00
circle2.png
circle.png
enemyarrow.png Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
icon-coal.png
icon-dirium.png
icon-iron.png Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
icon-sand.png Re-added sand, better teleporter/sorter UI 2018-01-02 12:14:14 -05:00
icon-steel.png Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
icon-stone.png
icon-titanium.png
icon-uranium.png Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
laser.png Edited laser effect, fixed some bugs 2017-10-31 00:04:39 -04:00
laserend.png Edited laser effect, fixed some bugs 2017-10-31 00:04:39 -04:00
laserfull.png Optimized conveyors and all timer blocks, edited laser FX 2017-12-09 13:36:41 -05:00
pack.json
shell.png Changed to use new effects system 2017-11-18 20:40:04 -05:00
shot-long.png Changed some enemy shots and effects 2017-11-11 15:23:13 -05:00
shot.png Changed some enemy shots and effects 2017-11-11 15:23:13 -05:00
titanshell.png Changed to use new effects system 2017-11-18 20:40:04 -05:00