Mindustry/core/assets/shaders/planetgrid.vert
2020-10-27 21:54:48 +03:00

15 lines
256 B
GLSL

attribute vec4 a_position;
attribute vec4 a_color;
uniform mat4 u_proj;
uniform mat4 u_trans;
varying vec4 v_col;
varying vec4 v_position;
void main(){
gl_Position = u_proj * u_trans * a_position;
v_col = a_color;
v_position = a_position;
}