Mindustry/fastlane/metadata/android/en-US/changelogs/29772.txt
2020-12-09 14:02:38 -05:00

9 lines
418 B
Plaintext

[This is a truncated changelog, see Github for full notes]
- Slightly increased Lancer build cost
- Double-tapping now enters a campaign map (Contributed by @joshuaptfan)
- Minor logic memory optimizations - block/sensor constants are no longer stored in every processor
- Doubled surge smelter item capacity
- Made Fungal Pass slightly easier
- Fixed some rare crashes
- Fixed unit spawn shockwave appearing too late