Mindustry/fastlane/metadata/android/en-US/changelogs/29811.txt
2021-02-08 09:25:46 -05:00

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[This is a truncated changelog, see Github for full notes]
- Fixed logic blocks resetting state on map load or connection changes
- Fixed "#" in any logic string breaking instructions
- Fixed crawlers not exploding next to cores
- Fixed certain status effect combinations not triggering damage
- Fixed waves being infinitely skippable when game is paused
- Fixed constructed blocks sometimes having low health on servers'
- Fixed enemy core items not syncing