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9 lines
459 B
Plaintext
9 lines
459 B
Plaintext
[This is a truncated changelog, see Github for full notes]
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- Fixed logic blocks resetting state on map load or connection changes
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- Fixed "#" in any logic string breaking instructions
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- Fixed crawlers not exploding next to cores
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- Fixed certain status effect combinations not triggering damage
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- Fixed waves being infinitely skippable when game is paused
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- Fixed constructed blocks sometimes having low health on servers'
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- Fixed enemy core items not syncing
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