Mindustry/server
zenonet dde9f895cf
Added autoPause config for servers (#7405)
* Extracted the method ServerControl.setPauseState()

* Added a comment to EventType.PlayerLeave

* Added the `pauseWithoutPlayers` config

* Revert "Extracted the method ServerControl.setPauseState()"

This reverts commit 45f5b01547.

* Renamed pauseWithoutPlayers to autoPause,
fixed manual- and automatic pausing to interfere
and made the server pause when hosting a new game

* Added a dot to the config description of `autoPause` and added my name to the contributors list

* Refactoring

* Merged remote-tracking changed I guess

* More refactoring

* More refactoring

* Removed logging about autoPause

* Removed another log I forgot in the last commit

Co-authored-by: Anuken <arnukren@gmail.com>
2022-08-21 10:32:58 -04:00
..
server_template use user's env 2020-10-26 21:54:51 +03:00
src/mindustry/server Added autoPause config for servers (#7405) 2022-08-21 10:32:58 -04:00
build.gradle Slightly less terrible regen projector 2021-12-06 22:13:06 -05:00
run-jar Moved server run scripts 2019-12-28 17:33:17 -05:00
run-server Moved server run scripts 2019-12-28 17:33:17 -05:00