Mindustry/core/assets/bundles/bundle_fi.properties
xzarfs dda12af593 Update finnish language properties (#1396)
Major imporvements to the finish language.

Changed finnish word 'aalto' to 'taso' (both mean wave but 'aalto' is the one in a ocean)
2020-01-24 10:09:48 -05:00

1250 lines
71 KiB
INI

credits.text = Pelin tehnyt [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
credits = Tekijät
contributors = Kääntäjät ja avustajat
discord = Liity Mindustryn Discordiin!
link.discord.description = Mindustryn virallinen Discord-keskusteluhuone
link.reddit.description = Mindustry subreddit
link.github.description = Pelin lähdekoodi
link.changelog.description = Lista päivityksien muutoksista
link.dev-builds.description = Epävakaat kehitysversiot
link.trello.description = Virallinen Trello-taulu suunnitelluille ominaisuuksille.
link.itch.io.description = itch.io -sivu tietokoneversion latausten kanssa
link.google-play.description = Google Play Kauppa -sivu
link.f-droid.description = F-Droid catalogue listing
link.wiki.description = Virallinen Mindustry wiki
link.feathub.description = Suggest new features
linkfail = Linkin avaaminen epäonnistui!\nOsoite on kopioitu leikepöydällesi.
screenshot = Kuvankaappaus tallennettu sijaintiin {0}
screenshot.invalid = Kartta liian laaja, kuvankaappaukselle ei mahdollisesti ole tarpeeksi tilaa.
gameover = Peli ohi
gameover.pvp = [accent] {0}[] joukkue voittaa!
highscore = [accent]Uusi ennätys!
copied = Kopioitu.
load.sound = Ääni
load.map = Kartat
load.image = Kuvat
load.content = Sisältö
load.system = Systeemi
load.mod = Modit
load.scripts = Skriptit
be.update = A new Bleeding Edge build is available:
be.update.confirm = Lataa se ja käynnistä peli uudelleen?
be.updating = Päivitetään...
be.ignore = Sivuuta
be.noupdates = Ei päivityksiä saatavilla.
be.check = Tarkista päivityksiä
schematic = Kaavio
schematic.add = Tallenna Kaavio...
schematics = Kaaviot
schematic.replace = Kaavio tällä nimellä on jo olemassa. Haluatko korvata sen?
schematic.import = Tuo Kaavio...
schematic.exportfile = Luo Tiedosto
schematic.importfile = Tuo Tiedosto
schematic.browseworkshop = Selaa Työpajaa
schematic.copy = Kopioi Leikepöydälle
schematic.copy.import = Tou Leikepöydälle
schematic.shareworkshop = Jaa työpajaan
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Käännä Kaavio
schematic.saved = Kaavio tallennettu.
schematic.delete.confirm = Tämä kaavio poistetaan.
schematic.rename = Uudelleennimeä Kaavio
schematic.info = {0}x{1}, {2} palikkaa
stat.wave = Tasoja voitettu:[accent] {0}
stat.enemiesDestroyed = Vihollisia tuhottu:[accent] {0}
stat.built = Rakennuksia rakennettu:[accent] {0}
stat.destroyed = Rakennuksia tuhottu:[accent] {0}
stat.deconstructed = Rakennuksia purettu:[accent] {0}
stat.delivered = Resursseja laukaistu:
stat.rank = Lopullinen arvosana: [accent]{0}
launcheditems = [accent]Laukaistut tavarat
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
level.highscore = Ennätys: [accent]{0}
level.select = Tason valinta
level.mode = Pelitila:
showagain = Älä näytä uudestaan seuraavalla kerralla
coreattack = < Ytimeen hyökätään! >
nearpoint = [[ [scarlet]POISTU PUDOTUSPISTEELTÄ VÄLITTÖMÄSTI[]\nvälitön tuhoutuminen
database = Ytimen tietokanta
savegame = Tallenna peli
loadgame = Lataa peli
joingame = Liity peliin
customgame = Mukautettu peli
newgame = Uusi peli
none = <ei mitään>
minimap = Pienoiskartta
position = Sijainti
close = Sulje
website = Verkkosivu
quit = Poistu
save.quit = Tallenna ja Poistu
maps = Kartat
maps.browse = Selaa Karttoja
continue = Jatka
maps.none = [lightgray]Karttoja ei löytynyt!
invalid = Invalidi
pickcolor = Valitse väri
preparingconfig = Preparing Config
preparingcontent = Preparing Content
uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Valmis
feature.unsupported = Sinun laitteesi ei tue tätä toimintoa.
mods.alphainfo = Pidä mielessä että modit ovat alpha-tilassa, ja[scarlet] ne voivat olla virheellisiä[].\nRaportoi kaikki virheet Mindustry GitHub-sivuille tai Discordiin.
mods.alpha = [accent](Alpha)
mods = Modit
mods.none = [LIGHT_GRAY]Modeja ei löytynyt!
mods.guide = Modaamisen opas
mods.report = Raportoi ohjelmistovirhe
mods.openfolder = Avaa Modikansio
mod.enabled = [lightgray]Käytössä
mod.disabled = [scarlet]Epäkäytössä
mod.disable = Laita pois päältä
mod.delete.error = Modia ei pystynyt poistamaan. Tiedosto voi olla käytössä.
mod.requiresversion = [scarlet]Tarvitsee vähintää pelin version: [accent]{0}
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
mod.erroredcontent = [scarlet]Sisältö Virheet
mod.errors = Virheitä on tapahtunut pelin ladatessa.
mod.noerrorplay = [scarlet]Sinulla on virheellisiä modeja.[] Joko poista ne käytöstä tai korjaa virheet.
mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
mod.enable = Käytä
mod.requiresrestart = Peli suljetaan jotta muutokset voisivat toteutua.
mod.reloadrequired = [scarlet]Vaatii Uudelleenkäynnistystä
mod.import = Tuo Modi
mod.import.github = Import GitHub Mod
mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
mod.remove.confirm = Tämä modi poistetaan.
mod.author = [LIGHT_GRAY]Author:[] {0}
mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly.
about.button = Tietoa
name = Nimi:
noname = Valitse ensin[accent] pelaajanimi[].
filename = Tiedostonimi:
unlocked = Uutta sisältöä avattu!
completed = [accent]Suoritettu
techtree = Tekniikkapuu
research.list = [lightgray]Tutki:
research = Tutki
researched = [lightgray]{0} tutkittu.
players = {0} pelaajaa paikalla
players.single = {0} pelaaja paikalla
server.closing = [accent]Suljetaan palvelinta...
server.kicked.kick = Sinut on potkittu palvelimelta!
server.kicked.whitelist = You are not whitelisted here.
server.kicked.serverClose = Palvelin suljettu.
server.kicked.vote = Sinut on äänetetty pois. Hyvästi.
server.kicked.clientOutdated = Pelisi on vanhentunut! Päivitä se!
server.kicked.serverOutdated = Vanhentunut palvelin! Pyydä isäntää päivittämään!
server.kicked.banned = Sinulla on portikielto tälle palvelimelle.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = Tämä palvelin on täynnä. Odota vapaata tilaa.
server.kicked.recentKick = Sinut on potkittu äskettäin.\nOdota ennen kuin yhdistät uudestaan.
server.kicked.nameInUse = Joku tuon niminen\non jo tällä palvelimella.
server.kicked.nameEmpty = Valitsemasi nimi on virheellinen.
server.kicked.idInUse = Olet jo tällä palvelimella! Kahdella käyttäjällä yhdistäminen ei ole sallittua.
server.kicked.customClient = Tämä palvelin ei tue muokattuja versioita. Lataa virallinen versio.
server.kicked.gameover = Peli ohi!
server.kicked.serverRestarting = Tämä palvelin on uudelleenkäynnistymässä.
server.versions = Versiosi:[accent] {0}[]\nPalvelimen versio:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Pidä yllä monipelaaja peliä
invitefriends = Pyydä Ystäviä
hostserver.mobile = Host\nGame
host = Host
hosting = [accent]Avataan palvelinta...
hosts.refresh = Päivitä
hosts.discovering = Etsitään LAN pelejä
hosts.discovering.any = Etsitään Pelejä
server.refreshing = Päivitetään palvelimen tietoja
hosts.none = [lightgray]Paikallisia pelejä ei löytynyt!
host.invalid = [scarlet]Isäntään ei voitu yhdistää.
trace = Seuraa Pelaajaa
trace.playername = Pelaajanimi: [accent]{0}
trace.ip = IP-osoite: [accent]{0}
trace.id = Uniikki tunniste: [accent]{0}
trace.mobile = Mobile Client: [accent]{0}
trace.modclient = Custom Client: [accent]{0}
invalidid = Invalid client ID! Submit a bug report.
server.bans = Porttikiellot
server.bans.none = Porttikieltoja saaneita pelaajia ei löytynyt!
server.admins = Ylläpitäjät
server.admins.none = Ylläpitäjiä ei löytynyt!
server.add = Lisää palvelin
server.delete = Oletko varma että haluat poistaa tämän palvelimen?
server.edit = Muokkaa palvelinta
server.outdated = [crimson]Vanhentunut palvelin![]
server.outdated.client = [crimson]Vanhentunut asiakasohjelma![]
server.version = [gray]v{0} {1}
server.custombuild = [yellow]Custom Build
confirmban = Oletko varma että haluat potkia tämän pelaajan?
confirmkick = Oletko varma että haluat poistaa tämän pelaajan?
confirmvotekick = Oletko varma että haluat äänestää tämän pelaajan potkituksi?
confirmunban = Oletko varma että haluat päästää tämän pelaajan takaisin?
confirmadmin = Oletko varma että haluat antaa pelaajalle hallinto-oikeuksia?
confirmunadmin = Are you sure you want to remove admin status from this player?
joingame.title = Liity peliin
joingame.ip = Osoite:
disconnect = Yhteys katkaistu.
disconnect.error = Yhteysvirhe.
disconnect.closed = Yhteys poistettu.
disconnect.timeout = Timed out.
disconnect.data = Failed to load world data!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Connecting...
connecting.data = [accent]Loading world data...
server.port = Portti:
server.addressinuse = Address already in use!
server.invalidport = Invalid port number!
server.error = [crimson]Error hosting server: [accent]{0}
save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite
save.none = No saves found!
saveload = Tallennetaan...
savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save?
save.delete = Delete
save.export = Export Save
save.import.invalid = [accent]This save is invalid!
save.import.fail = [crimson]Failed to import save: [accent]{0}
save.export.fail = [crimson]Failed to export save: [accent]{0}
save.import = Tuo Tallennus
save.newslot = Tallennuksen nimi:
save.rename = Nimeä uudelleen
save.rename.text = Uusi nimi:
selectslot = Valitse tallennus.
slot = [accent]Paikka {0}
editmessage = Edit Message
save.corrupted = [accent]Tallennustiedosto korruptoitunut tai viallinen!\nJos olet päivittänyt juuri pelisi, tämä on todennäköisesti muutos tallennusmuodossa [scarlet]eikä[] virhe.
empty = <tyhjä>
on = Päällä
off = Pois
save.autosave = Automaattitallennus: {0}
save.map = Kartta: {0}
save.wave = Aalto {0}
save.mode = Gamemode: {0}
save.date = Viimeksi tallennettu: {0}
save.playtime = Peliaika: {0}
warning = Varoitus.
confirm = Vahvista
delete = Poista
view.workshop = View In Workshop
workshop.listing = Edit Workshop Listing
ok = OK
open = Avaa
customize = Muokkaa sääntöjä
cancel = Peruuta
openlink = Avaa linkki
copylink = Kopioi linkki
back = Takaisin
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Are you sure you want to quit?
quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
loading = [accent]Ladataan...
reloading = [accent]Reloading Mods...
saving = [accent]Tallennetaan...
cancelbuilding = [accent][[{0}][] to clear plan
selectschematic = [accent][[{0}][] to select+copy
pausebuilding = [accent][[{0}][] to pause building
resumebuilding = [scarlet][[{0}][] to resume building
wave = [accent]Taso {0}
wave.waiting = [lightgray]Seuraava taso {0}
wave.waveInProgress = [lightgray]Wave in progress
waiting = [lightgray]Odotetaan...
waiting.players = Odotetaan pelaajia...
wave.enemies = [lightgray]{0} vihollista jäljellä
wave.enemy = [lightgray]{0} vihollinen jäljellä
loadimage = Lataa kuva
saveimage = Tallenna kuva
unknown = Tuntematon
custom = Mukautettu
builtin = Sisäänrakennettu
map.delete.confirm = Oletko varma että haluat poistaa tämän kartan? Poistoa ei voi peruuttaa!
map.random = [accent]Satunnainen kartta
map.nospawn = Tässä kartassa ei ole ytimiä joihin syntyä! Lisää[accent] oranssi[] ydin karttaan editorissa.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
workshop.menu = Select what you would like to do with this item.
workshop.info = Item Info
changelog = Changelog (optional):
eula = Steam EULA
missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
steam.error = Failed to initialize Steam services.\nError: {0}
editor.brush = Sivellin
editor.openin = Avaa editorissa
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Kartan tiedot
editor.author = Tekijä:
editor.description = Kuvaus:
editor.nodescription = Kartan kuvaksessa täytyy olla vähintään neljä kirjainta ennen julkaisua.
editor.waves = Tasot:
editor.rules = Säännöt:
editor.generation = Generaatio:
editor.ingame = Muokka pelin sisällä
editor.publish.workshop = Julkaise työpajaan
editor.newmap = Uusi kartta
workshop = Työpaja
waves.title = Tasot
waves.remove = Poista
waves.never = <ei koskaan>
waves.every = every
waves.waves = wave(s)
waves.perspawn = per spawni
waves.to = to
waves.boss = Pomo
waves.preview = Esikatselu
waves.edit = Muokkaa...
waves.copy = Kopioi leikepöydälle
waves.load = Lataa leikepöydältä
waves.invalid = Invalid waves in clipboard.
waves.copied = Aallot kopioitu.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [lightgray]<Default>
details = Yksityiskohdat...
edit = Muokkaa...
editor.name = Nimi:
editor.spawn = Spawni yksikkö
editor.removeunit = Poista yksikkö
editor.teams = Joukkueet
editor.errorload = Virhe ladattaessa tiedostoa:\n[accent]{0}
editor.errorsave = Virhe tallennettaessa tiedostoa:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Päivitä
editor.randomize = Satunnaista
editor.apply = Käytä
editor.generate = Generoi
editor.resize = Säädä kokoa
editor.loadmap = Lataa kartta
editor.savemap = Tallenna kartta
editor.saved = Tallennettu!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Tuo...
editor.importmap = Tuo kartta
editor.importmap.description = Import an already existing map
editor.importfile = Tuo tiedosto
editor.importfile.description = Import an external map file
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Vie...
editor.exportfile = Vie tiedosto
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit?
editor.resizemap = Resize Map
editor.mapname = Kartan nimi:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = Kartta tällä nimellä on jo olemassa.
editor.selectmap = Valitse kartta ladattavaksi:
toolmode.replace = Korvaa
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Korvaa kaikki
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore
filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block
filter.option.floor = Lattia
filter.option.flooronto = Target Floor
filter.option.wall = Seinä
filter.option.ore = Malmi
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radius
filter.option.percentile = Percentile
width = Leveys:
height = Korkeus:
menu = Valikko
play = Pelaa
campaign = Polku
load = Lataa
save = Tallenna
fps = FPS: {0}
ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect.
settings = Asetukset
tutorial = Tutoriaali
tutorial.retake = Uusita Tutoriaali
editor = Editori
mapeditor = Kartan Editori
abandon = Hylkää
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Lukittu
complete = [lightgray]Reach:
requirement.wave = Pääse Tasolle {0} kartassa {1}
requirement.core = Tuhoa vihollise ydin kartassa {0}
requirement.unlock = Avaa {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Paras taso: {0}
launch = < LAUNCH >
launch.title = Onnistunut laukaisu
launch.next = [lightgray]next opportunity at wave {0}
launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = Tämä laukaisee kaikki resourssit ytimestäsi.\nEt voi enää palata takaisin.
launch.skip.confirm = Jos ohitat nyt, voit laukaista vasta myöhemmissä tasoissa.
uncover = Paljasta
configure = Configure Loadout
bannedblocks = Kielletyt Palikat
addall = Lisää kaikki
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.unlocked = Loadout unlocked:[lightgray]\n{0}
zone.resources = [lightgray]Resoursseja havaittu:
zone.objective = [lightgray]Objectiivi: [accent]{0}
zone.objective.survival = Selviydy
zone.objective.attack = Destroy Enemy Core
add = Lisää...
boss.health = Pomon elinpisteet
connectfail = [crimson]Connection error:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Vaara Alue
zone.desertWastes.name = Aavikon Jätteet
zone.craters.name = Kraatterit
zone.frozenForest.name = Jäätynyt Metsä
zone.ruinousShores.name = Tuhoisa Ranta
zone.stainedMountains.name = Tahravuoret
zone.desolateRift.name = Autio Syvänne
zone.nuclearComplex.name = Ydinvoima Kompleksi
zone.overgrowth.name = Liikakasvu
zone.tarFields.name = Terva Pellot
zone.saltFlats.name = Suolainen Tasanne
zone.impact0078.name = Isku 0078
zone.crags.name = Kalliot
zone.fungalPass.name = Sienilaakso
zone.groundZero.description = Suotuisa alue aloittaa peli. Matala vaarataso. Vähän resoursseja.\nKerää mahdollisimman paljon kuparia ja lyijyä.\nJatka eteenpäin.
zone.frozenForest.description = Jopa täällä, lähellä vuoria, asustaa itiöitä. Mutta ne eivöt voi elää ikuisesti jäätävässä ilmastossa.\n\nAloita matkasi energiaan. Rakenna polttogeneraattoreita. Opettele korjaajien käyttö.
zone.desertWastes.description = Valtavia määriä jätteitä ränsityneiden rakennuksien seassa.\nVoit löytää hiiltä. Polta se energiaksi, tai tiivistä siitä grafiittia.\n\n[lightgray]Laskeutumiskohta on epävarma.
zone.saltFlats.description = Aavikoiden reunoilla on suolainen tasanne. Vain vähän resoursse on saatavilla.\n\nVihollinen on rakentanut resurssi hankinnan. Hävitä vihollisen ydin. Älä jätä mitään jäljelle.
zone.craters.description = Vettä on kertynyt tähän kraatteriin vanhojen sotien jäänteinä. Ota alue itsellesi. Kerää hiekkaa. Sulata metallilasia. Pumppaa vettä jäähdyttääksesi kaivausporia ja tykkejä.
zone.ruinousShores.description = Jätteiden takaa, löydät rantaviivan. Kerran täma paikka asutti sotilasjoukkoja. Paljoa jäljella ei ole. Vain perus puolustus rekenteet ovat vahingoittumattomia, kaakki muu on romua.\nJatka laajentamista eteenpäin. Tutki teknologiaa.
zone.stainedMountains.description = Alankoa vuroien sisämaassa, löydät paljon itiöelämää.\nOta talteen runsas titaani jota täältä löytyy. Opi käyttämään sitä.\n\nVihollinen on läasnäoleva. Älä anna heille liikaa aikaa lähettää heidän vahvimpia aseitaan.
zone.overgrowth.description = Tämä alue on ylikasvanut, lähempänä itiöiden pesäkettä.\nVihollinen on muodostanut etuvartion. Rakenna titaani yksikköjä. Tuhoa vihollinen. Hanki se alue joka joskus on menetetty.
zone.tarFields.description = Öljytuotannon laitamia, vuorien ja aavikkojen välissä. Yksi ainoista paikosta joissa on tervalähde.\nLöydät vaarallisia vihollis joukkoja täältä hylätystä paikasta. Älä aliarvio niitä.\n\n[lightgray]Tutki öljyprosessointi mekanismeja jos mahdollista.
zone.desolateRift.description = Extremaalisen vaarallinen alue. Runsaasti resursseja, mutta vain vähän tilaa. Korke riski eliminaatiolle. Lähde mahdollisimman nopeasti. Älä tule huijatuksi pitkien taukojen vihollisten hyökkäyksien vällillä.
zone.nuclearComplex.description = Entinen laitos tehty toriumin tuotantoa ja prosessointia varten, nykyään vain rauniota.\n[lightgray]Tutki toriumin monia hyödyllisiä käyttötarkoituksia.\n\nVihollinen on läsnä isoin joukkoin kokoajan partioimassa tunkeilijoilta.
zone.fungalPass.description = Siirtymis alue korkeiden ja matalien vuorien välillä, itiöiden peitossa. Pieni vihollis tiedustelu tukikohta on täällä. Tuhoa se.\nKäytä Dagger- ja Crawler yksikköjä. Tuhoa kaksi vihollisydintä.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Kieli
settings.data = Peli Data
settings.reset = Nollaa Asetukset
settings.rebind = Uudelleenaseta
settings.resetKey = Aseta Uudelleen
settings.controls = Kontrollit
settings.game = Peli
settings.sound = Ääni
settings.graphics = Grafiikat
settings.cleardata = Tyhjennä Pelin Data...
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
paused = [accent]< Pysäytetty >
clear = Tyhjä
banned = [scarlet]Kielletty
yes = Kyllä
no = Ei
info.title = Informaatio
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
blocks.input = Sisääntulo
blocks.output = Ulostulo
blocks.booster = Boostaa
block.unknown = [lightgray]???
blocks.powercapacity = Energiakapasiteetti
blocks.powershot = Energiaa/Ammus
blocks.damage = Vahinko
blocks.targetsair = Hyökkää Ilmaan
blocks.targetsground = Hyökkää Maahan
blocks.itemsmoved = Liikkumisnopeus
blocks.launchtime = Aika Laukaisujen Välillä
blocks.shootrange = Kantama
blocks.size = Koko
blocks.liquidcapacity = Neste Kapasiteetti
blocks.powerrange = Energia Kantama
blocks.powerconnections = Maksimi konnektio määrä
blocks.poweruse = Energian Käyttö
blocks.powerdamage = Energia/Vahinko
blocks.itemcapacity = Tavara Kapasiteetti
blocks.basepowergeneration = Kanta Enegian Generointi
blocks.productiontime = Produktion Aika
blocks.repairtime = Kokonaisen Palikan Korjaus Aika
blocks.speedincrease = Nopeuden Kasvu
blocks.range = Etäisyys
blocks.drilltier = Porattavat
blocks.drillspeed = Kanta Poran Nopeus
blocks.boosteffect = Boostaamisen Vaikutus
blocks.maxunits = Maksimi Määrä Yksikköjä
blocks.health = Elämäpisteet
blocks.buildtime = Rakentamisen Aika
blocks.buildcost = Rakentamisen Hinta
blocks.inaccuracy = Epätarkkuus
blocks.shots = Ammusta
blocks.reload = Ammusta/Sekunnissa
blocks.ammo = Ammus
bar.drilltierreq = Parempi Pora Vaadittu
bar.drillspeed = Poran Nopeus: {0}/s
bar.pumpspeed = Pumpun Nopeus: {0}/s
bar.efficiency = Tehokkuus: {0}%
bar.powerbalance = Energia: {0}/s
bar.powerstored = Säilöttynä: {0}/{1}
bar.poweramount = Energia: {0}
bar.poweroutput = Energian Ulostulo: {0}
bar.items = Tavaroita: {0}
bar.capacity = Kapasiteetti: {0}
bar.liquid = Neste
bar.heat = Lämpö
bar.power = Energia
bar.progress = Rakennuksen Edistys
bar.spawned = Yksikköjä: {0}/{1}
bar.input = Sisääntulo
bar.output = Ulostulo
bullet.damage = [stat]{0}[lightgray] Vahinko
bullet.splashdamage = [stat]{0}[lightgray] Alue vahinko ~[stat] {1}[lightgray] palikkaa
bullet.incendiary = [stat]sytyttävä
bullet.homing = [stat]itseohjautuva
bullet.shock = [stat]shokki
bullet.frag = [stat]sirpaloituva
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]jäädyttävä
bullet.tarred = [stat]tervattu
bullet.multiplier = [stat]{0}[lightgray]x ammusten multiplikaatio
bullet.reload = [stat]{0}[lightgray]x ammunta nopeus
unit.blocks = palikat
unit.powersecond = energia yksikköä/sekunti
unit.liquidsecond = neste yksikköä/sekunti
unit.itemssecond = esinettä/sekunti
unit.liquidunits = neste yksikköä
unit.powerunits = energia yksikköä
unit.degrees = astetta
unit.seconds = sekunttia
unit.persecond = /s
unit.timesspeed = x nopeus
unit.percent = %
unit.items = esinettä
unit.thousands = t
unit.millions = mil
category.general = Yleinen
category.power = Energia
category.liquids = Neste
category.items = Tavarat
category.crafting = Ulos/Sisääntulo
category.shooting = Ammunta
category.optional = Mahdolliset Lumoukset
setting.landscape.name = Lukitse tasavaakaan
setting.shadows.name = Varjot
setting.blockreplace.name = Automaattisia Palikka Suosituksia
setting.linear.name = Lineararien Filteeraus
setting.hints.name = Vihjeet
setting.buildautopause.name = Automaattisest Pysäytä Rakentaessa
setting.animatedwater.name = Animoitu Vesi
setting.animatedshields.name = Animoitu Kilpi
setting.antialias.name = Antialiaasi[lightgray] (vaatii uudelleenkäynnistyksen)[]
setting.indicators.name = Vihollis/Puolulais Indikaattorit
setting.autotarget.name = Automaatinen Tähtäys
setting.keyboard.name = Hiiri+Näppäimistö Kontrollit
setting.touchscreen.name = Kosketusnäyttö kontrollit
setting.fpscap.name = Maksimi FPS
setting.fpscap.none = Ei Mitään
setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Koko[lightgray] (vaatii uudelleenkäynnistyksen)[]
setting.swapdiagonal.name = Aina Vino Korvaus
setting.difficulty.training = Treeni
setting.difficulty.easy = Helppo
setting.difficulty.normal = Keskivaikea
setting.difficulty.hard = Haastava
setting.difficulty.insane = Järjetön
setting.difficulty.name = Vaikeustaso:
setting.screenshake.name = Näytön keikkuminen
setting.effects.name = Naytön Efektit
setting.destroyedblocks.name = Näytä Tuhoutuneet Palikat
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
setting.coreselect.name = Allow Schematic Cores
setting.sensitivity.name = Kontrollin Herkkyys
setting.saveinterval.name = Tallennuksen Aikaväli
setting.seconds = {0} Sekunttia
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} millisekunttia
setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[lightgray] (vaatii uudelleenkäynnistyksen)
setting.fps.name = Näytä FPS
setting.blockselectkeys.name = Bäytä Palikan Selektio Kontrollit
setting.vsync.name = VSync
setting.pixelate.name = Pixeloi[lightgray] (poistaa animaation käytöstä)
setting.minimap.name = Näytä Minimappi
setting.position.name = Näytä pelaajan sijainti
setting.musicvol.name = Musiikin Äänenvoimakkuus
setting.ambientvol.name = Tausta Äänet
setting.mutemusic.name = Sulje Musiikki
setting.sfxvol.name = SFX Volyymi
setting.mutesound.name = Sulje Äänet
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Luo Automaattisesti Tallennukset
setting.publichost.name = Public Game Visibility
setting.chatopacity.name = Chatin Läpinäkymättömyys
setting.lasersopacity.name = Energia Laaserin Läpinäkymattämyys
setting.playerchat.name = Näytä Pelinsisäinen Keskustelu
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies.
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Peruuta ja Poistu
setting.bloom.name = Bloom
keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Hyökkää
command.rally = Kutsu Koolle
command.retreat = Palaa
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.clear_building.name = Clear Building
keybind.press = Press a key...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.toggle_power_lines.name = Toggle Power Lasers
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.mouse_move.name = Follow Mouse
keybind.dash.name = Dash
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Kaavio Valikko
keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left.name = Block Select Left
keybind.block_select_right.name = Block Select Right
keybind.block_select_up.name = Block Select Up
keybind.block_select_down.name = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Vaihda Fullscreen
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimappi
keybind.chat.name = Chatti
keybind.player_list.name = Player list
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.rotateplaced.name = Rotate Existing (Hold)
keybind.toggle_menus.name = Toggle menus
keybind.chat_history_prev.name = Chat history prev
keybind.chat_history_next.name = Chat history next
keybind.chat_scroll.name = Chat scroll
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
mode.survival.name = Survival
mode.survival.description = Normaali moodi. Rajoitettu määrä resursseja ja tasoilla on aika.\n[gray]Vaatii vihollis spawneja kartassa.
mode.sandbox.name = Hiekkalaatikko
mode.sandbox.description = Ikuisesti resursseja ja tasoilla ei ole aikaa.
mode.editor.name = Editori
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Ikuisesti Resursseja
rules.reactorexplosions = Reaktori Räjähdykset
rules.wavetimer = Tasojen Aikaraja
rules.waves = Tasot
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.blockhealthmultiplier = Block Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.respawntime = Respawn Time:[lightgray] (sec)
rules.wavespacing = Wave Spacing:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
rules.title.experimental = Experimental
rules.lighting = Lighting
rules.ambientlight = Ambient Light
content.item.name = Tavarat
content.liquid.name = Nesteet
content.unit.name = Yksiköt
content.block.name = Palikat
content.mech.name = Yksikkö
item.copper.name = Kupari
item.lead.name = Lyijy
item.coal.name = Hiili
item.graphite.name = Grafiitti
item.titanium.name = Titaani
item.thorium.name = Torium
item.silicon.name = Pii
item.plastanium.name = Plastaniumi
item.phase-fabric.name = Kiihde Kuitu
item.surge-alloy.name = Taite Seos
item.spore-pod.name = Itiö Palko
item.sand.name = Hiekka
item.blast-compound.name = Räjähde Yhdiste
item.pyratite.name = Pyratiitti
item.metaglass.name = Metallilasi
item.scrap.name = Romu
liquid.water.name = Vesi
liquid.slag.name = Kuona
liquid.oil.name = Öljy
liquid.cryofluid.name = Kryoneste
mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration
mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration
mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater
mech.javelin-ship.name = Javelin
mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident
mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive
mech.glaive-ship.weapon = Flame Repeater
item.corestorable = [lightgray]Säilöttävissä Ytimeen: {0}
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [lightgray]Radioactivity: {0}%
unit.health = [lightgray]Elämäpisteet: {0}
unit.speed = [lightgray]Nopeus: {0}
mech.weapon = [lightgray]Ase: {0}
mech.health = [lightgray]Elämäpisteet: {0}
mech.itemcapacity = [lightgray]Tavara Kapasiteetti: {0}
mech.minespeed = [lightgray]Louhimis Nopeus: {0}%
mech.minepower = [lightgray]Louhimis Voima: {0}
mech.ability = [lightgray]Spesiaalikyky: {0}
mech.buildspeed = [lightgray]Rakennus Nopeus: {0}%
liquid.heatcapacity = [lightgray]Lämpö Kapasiteetti: {0}
liquid.viscosity = [lightgray]Tahmeus: {0}
liquid.temperature = [lightgray]Lämpö: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.graphite-press.name = Grafiitti Puristin
block.multi-press.name = Multi-Puristin
block.constructing = {0} [lightgray](Rakentamassa)
block.spawn.name = Vihollis Spawni
block.core-shard.name = Ydin: Siru
block.core-foundation.name = Ydin: Pohjaus
block.core-nucleus.name = Ydin: Tuma
block.deepwater.name = Syvä Vesi
block.water.name = Vesi
block.tainted-water.name = Pilattu Vesi
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Terva
block.stone.name = Kivi
block.sand.name = Hiekka
block.darksand.name = Tumma Hiekka
block.ice.name = Jää
block.snow.name = Lumi
block.craters.name = Kraatterit
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor 1
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
block.metal-floor-damaged.name = Metal Floor Damaged
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.plastanium-wall.name = Plastanium Wall
block.plastanium-wall-large.name = Large Plastanium Wall
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.armored-conveyor.name = Armored Conveyor
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts.
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.inverted-sorter.name = Inverted Sorter
block.message.name = Message
block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Overflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
block.diode.name = Battery Diode
block.battery.name = Battery
block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Steam Generator
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.dart-mech-pad.name = Alpha Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
block.glaive-ship-pad.name = Glaive Ship Pad
block.omega-mech-pad.name = Omega Mech Pad
block.tau-mech-pad.name = Tau Mech Pad
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
block.liquid-void.name = Liquid Void
block.power-void.name = Power Void
block.power-source.name = Power Infinite
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Wave
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Repair Drone Factory
block.phantom-factory.name = Phantom Builder Drone Factory
block.wraith-factory.name = Wraith Fighter Factory
block.ghoul-factory.name = Ghoul Bomber Factory
block.dagger-factory.name = Dagger Mech Factory
block.crawler-factory.name = Crawler Mech Factory
block.titan-factory.name = Titan Mech Factory
block.fortress-factory.name = Fortress Mech Factory
block.revenant-factory.name = Revenant Fighter Factory
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
block.plated-conduit.name = Plated Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Massalinko
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mender.name = Mender
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue
team.crux.name = red
team.sharded.name = orange
team.orange.name = orange
team.derelict.name = derelict
team.green.name = green
team.purple.name = purple
unit.spirit.name = Spirit Repair Drone
unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Builder Drone
unit.dagger.name = Dagger
unit.crawler.name = Crawler
unit.titan.name = Titan
unit.ghoul.name = Ghoul Bomber
unit.wraith.name = Wraith Fighter
unit.fortress.name = Fortress
unit.revenant.name = Revenant
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
item.blast-compound.description = An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
mech.alpha-mech.description = The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor can block up to 90% of incoming damage.
mech.dart-ship.description = The standard control ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning and missiles.
mech.trident-ship.description = A heavy bomber, built for construction and destroying enemy fortifications. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Highly maneuverable.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = A modified draug drone, designed for repair instead of mining. Automatically fixes any damaged blocks in the area.
unit.phantom.description = An advanced drone unit. Follows users. Assists in block construction.
unit.dagger.description = The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.
unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
unit.revenant.description = A heavy, hovering missile array.
block.message.description = Stores a message. Used for communication between allies.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.
block.kiln.description = Smelts sand and lead into the compound known as metaglass. Requires small amounts of power to run.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function.
block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy.
block.cryofluidmixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage.
block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets.
block.separator.description = Separates slag into its mineral components. Outputs the cooled result.
block.spore-press.description = Compresses spore pods under extreme pressure to synthesize oil.
block.pulverizer.description = Crushes scrap into fine sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Vaporizes any excess item or liquid it receives.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.liquid-void.description = Removes any liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.
block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
block.door.description = A small door. Can be opened or closed by tapping.
block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead.
block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power.
block.thermal-pump.description = The ultimate pump.
block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range and more connections.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored.
block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = A significantly more efficient version of the standard solar panel.
block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
block.launch-pad.description = Launches batches of items without any need for a core launch.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small, long-range artillery turret.
block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy.
block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies.
block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles.
block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy.
block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies.
block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances.
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces Spirit structural repair drones.
block.phantom-factory.description = Produces advanced construction drones.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy missile-based units.
block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.delta-mech-pad.description = Provides transformation into a lightly armored hit-and-run attack mech.\nUse by tapping while standing on it.
block.tau-mech-pad.description = Provides transformation into an advanced support mech.\nUse by tapping while standing on it.
block.omega-mech-pad.description = Provides transformation into a heavily-armored missile mech.\nUse by tapping while standing on it.
block.javelin-ship-pad.description = Provides transformation into a quick, lightly-armored interceptor.\nUse by tapping while standing on it.
block.trident-ship-pad.description = Provides transformation into a heavy support bomber.\nUse by tapping while standing on it.
block.glaive-ship-pad.description = Provides transformation into a large, well-armored gunship.\nUse by tapping while standing on it.