The automation tower defense RTS
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Co-authored-by: Кусь Пчелов <srthmnt@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2021-03-12 09:49:30 -05:00
.github Fixed F-Droid build string not updating on deploy 2021-02-08 10:58:05 -05:00
android Allow JSON mod content types from other class loaders 2021-02-19 09:45:51 -05:00
annotations New logic parser 2021-03-09 15:47:19 -05:00
core Merge remote-tracking branch 'origin/master' 2021-03-12 09:35:37 -05:00
desktop Water Extractor: Use metaglass to be consistent with pumps 2021-02-21 08:53:47 -05:00
fastlane Reduced Nova range 2021-03-07 09:32:52 -05:00
gradle/wrapper Gradle update / Mech animation fixes / Formation movement tweaks 2021-03-04 13:40:50 -05:00
ios Fixed green line bug - Removed stencil+depth buffers 2021-02-16 13:02:15 -05:00
server Display map names with underscores (#4819) 2021-02-28 13:27:47 -05:00
tests
tools Log client commands before handling 2021-03-11 10:52:53 -05:00
.gitignore
build.gradle Content parser class discovery improvements 2021-02-18 13:11:20 -05:00
CONTRIBUTING.md
gradle.properties Votekick cleanup 2021-03-11 16:55:00 -05:00
gradlew
gradlew.bat
ISSUES.md
jitpack.yml
LICENSE
README.md Make status colors the same (#4719) 2021-02-18 10:24:52 -05:00
SERVERLIST.md Added guidelines for inappropriate server content 2021-02-22 09:04:22 -05:00
servers_be.json Reshuffle nydus servers (#4708) 2021-02-17 09:12:20 -05:00
servers_v6.json Update servers_v6.json (#4834) 2021-03-12 09:49:30 -05:00
servers.json Remove dead servers from v5 server list (#4858) 2021-03-05 11:59:44 -05:00
settings.gradle
TRANSLATING.md

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A sandbox tower defense game written in Java.

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Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 14 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

Permission Denied

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

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