Mindustry/core/assets/maps
2021-09-22 19:21:58 -04:00
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archipelago.msav Removed atrax from archipelago waves 2021-08-22 13:44:55 -04:00
biomassFacility.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
caldera.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
canyon.msav Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
coastline.msav
craters.msav
debrisField.msav Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
desolateRift.msav Slight difficulty increase of Desolate Rift 2021-09-22 19:21:58 -04:00
extractionOutpost.msav
fork.msav
fortress.msav
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav arc 2020-12-17 10:46:49 -05:00
glacier.msav
groundZero.msav
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
islands.msav
labyrinth.msav Labyrinth core fix 2021-02-14 09:15:12 -05:00
maze.msav
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav Better targeting range calculation 2021-02-11 10:12:07 -05:00
navalFortress.msav More campaign map progress 2021-09-10 17:07:06 -04:00
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
overgrowth.msav
passage.msav
planetaryTerminal.msav
ruinousShores.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
saltFlats.msav
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
stainedMountains.msav
tarFields.msav
tendrils.msav
triad.msav
veins.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
wasteland.msav
windsweptIslands.msav