The automation tower defense RTS
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2018-06-15 15:53:43 -04:00
android Many fixes to admin/trace/UUID system 2018-06-13 17:52:31 -04:00
annotations Sprite reorganization, new power and tier-based pumps 2018-06-15 15:53:43 -04:00
core Sprite reorganization, new power and tier-based pumps 2018-06-15 15:53:43 -04:00
desktop Switched to binary preference file for desktop 2018-06-15 12:13:52 -04:00
gradle/wrapper Bugfixes, added saving/loading maps in editor for web version 2018-05-31 23:49:43 -04:00
html Many fixes to admin/trace/UUID system 2018-06-13 17:52:31 -04:00
ios Fixed a few mime-type problems 2018-06-01 12:22:39 -04:00
kryonet Fixed a minor cursor bug, changed drill/pump place verification 2018-06-14 18:36:55 -04:00
server Switched to binary preference file for desktop 2018-06-15 12:13:52 -04:00
.gitignore Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0 2018-05-31 17:00:47 -04:00
.travis.yml
build.gradle Moved over Streamable inner classes, added test map 2018-06-14 17:11:38 -04:00
gradle.properties Fixed turrets hitting friendly players / Fixed android compile error 2018-04-06 10:33:11 -04:00
gradlew iOS fixes 2018-04-27 23:42:59 -04:00
gradlew.bat iOS fixes 2018-04-27 23:42:59 -04:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md Removed outdated 3.2 itch.io GIF from readme 2018-05-21 12:05:02 -04:00
run-server Added turk bundle, updated wrapping, added fastshoot kick message 2018-05-05 13:45:04 -04:00
settings.gradle Massive amount of refactoring for local multiplayer, annotations 2018-05-12 07:30:23 -07:00
upload-build.sh

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A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

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Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

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