Unciv/android/assets/jsons/Buildings.json

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[
{
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name:"Worker",
description: "Can build improvements on tiles",
cost:60
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},
{
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name:"Settler",
description: "Founds a new city",
cost:106
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},
{
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name:"Palace",
description: "Indicates that this city is the capital",
isWonder:true,
production:3,
science:3,
gold:3,
culture:1,
cost:1
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},
{
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name:"Monument",
description: "Produces culture, enabling border growth",
culture:2,
cost:40,
maintainance:1
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},
{
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name:"Granary",
description: "Wheat, bananas and deer produce +1 food.",
food:2,
resourceBonusStats:{food:1},
maintainance:1,
requiredTech:"Pottery"
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},
{
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name:"Library",
description: "Adds 1 science for each 2 population in the city.",
maintainance:1,
unique:"SciencePer2Pop",
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requiredTech:"Writing"
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},
{
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name:"Great Library",
description: "Provides a free technology, and a library in the city it is built in",
science:3,
culture:1,
isWonder:true,
providesFreeBuilding: "Library",
freeTechs:1,
requiredTech:"Writing"
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},
{
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name:"Temple",
description: "",
culture:3,
requiredBuilding:"Monument",
maintainance:2,
requiredTech:"Philosophy"
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},
{
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name:"Oracle",
description: "Provides a free social policy - todo",
culture:3,
isWonder:true,
requiredTech:"Philosophy"
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},
{
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name:"National College",
description: "+50% science from this city",
science:3,
culture:1,
isWonder:true,
percentStatBonus:{science:50},
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requiredBuildingInAllCities:"Library",
requiredTech:"Philosophy"
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},
{
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name:"Stable",
description: "Cattle, sheep and horses provide +1 production.",
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maintainance:1,
resourceBoostingBuilding:true,
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resourceBonusStats:{production:1},
requiredTech:"Horseback Riding"
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},
{
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name:"Circus Maximus",
description: "",
happiness:5,
culture:1,
isWonder:true,
requiredBuildingInAllCities:"Colloseum",
requiredTech:"Horseback Riding"
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},
{
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name:"Hanging Gardens",
description: "",
food:10,
culture:1,
isWonder:true,
requiredTech:"Mathematics"
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},
{
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name:"Colloseum",
description: "",
maintainance:1,
happiness:2,
requiredTech:"Construction"
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},
{
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name:"Market",
description: "",
gold:2,
percentStatBonus:{gold:25},
requiredTech:"Currency"
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},
{
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name:"Chichen Itza",
description: "Length of golden ages increased +50%",
gold:5,
culture:1,
isWonder:true,
requiredTech:"Currency"
},
{
name:"Mint",
description: "",
maintainance:0,
resourceBoostingBuilding:true,
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resourceBonusStats:{gold:2},
requiredTech:"Currency"
},
{
name:"Machu Pichu",
description: "Gold from all trade routes +25%",
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gold:5,
culture:1,
isWonder:true,
unique:"TradeRouteGoldIncrease",
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requiredTech:"Currency"
},
{
name:"Aqueduct",
description: "40% of food is carried over after a new citizen is born",
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maintainance:1,
food:2,
unique:"FoodCarriesOver"
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requiredTech:"Engineering"
},
{
name:"Workshop",
description: "",
maintainance:2,
production:2,
percentStatBonus:{production:15},
requiredTech:"Metal Casting"
},
{
name:"Forge",
description: "Iron provides +1 production",
maintainance:1,
resourceBoostingBuilding:true,
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resourceBonusStats:{production:1},
requiredTech:"Metal Casting"
},
{
name:"University",
description: "Jungles provide +2 science",
maintainance:2,
percentStatBonus:{science:33},
requiredBuilding:"Library",
unique:"JunglesProvideScience",
requiredTech:"Education"
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},
{
name:"Oxford University",
description: "+50% science from this city",
science:3,
culture:1,
freeTechs:1,
isWonder:true,
percentStatBonus:{science:50},
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requiredBuildingInAllCities:"University",
requiredTech:"Education"
},
{
name:"Angkor Wat",
description: "Cost of aquiring new tiles reduced by 25%",
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culture:1,
isWonder:true,
unique:"NewTileCostReduction",
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requiredTech:"Education"
},
{
name:"Ironworks",
description: "",
production:8,
culture:1,
isWonder:true,
requiredBuildingInAllCities:"Workshop",
requiredTech:"Machinery"
},
{
name:"Observatory",
description: "City must be bordering a mountain",
maintainance:2,
percentStatBonus:{science:50},
requiredBuilding:"Library",
requiredTech:"Metal Casting"
},
{
name:"Opera House",
description: "",
culture:4,
requiredBuilding:"Temple",
maintainance:2,
requiredTech:"Acoustics"
},
{
name:"Sistine Chapel",
description: "Culture in all cities increased by 25%",
culture:1,
isWonder:true,
unique:"CultureIncrease",
requiredTech:"Acoustics"
},
{
name:"Bank",
description: "",
gold:2,
percentStatBonus:{gold:25},
requiredBuilding:"Market",
requiredTech:"Banking"
},
{
name:"Theatre",
description: "",
happiness:3,
maintainance:2,
requiredBuilding:"Colloseum",
requiredTech:"Banking"
},
{
name:"Taj Mahal",
description: "Empire enters a golden age",
culture:1,
happiness:4,
isWonder:true,
unique:"EmpireEntersGoldenAge",
requiredTech:"Acoustics"
},
{
name:"Windmill",
description: "",
production:2,
maintainance:2,
percentStatBonus:{production:10},
requiredTech:"Economics"
},
{
name:"Museum",
description: "",
culture:5,
requiredBuilding:"Opera House",
maintainance:3,
requiredTech:"Archaeology"
},
{
name:"Hermitage",
description: "",
percentStatBonus:{culture:50},
culture:5,
isWonder:true,
requiredBuildingInAllCities:"Opera House",
requiredTech:"Archaeology"
},
{
name:"The Louvre",
description: "Free Great Artist appears near the city - TODO",
culture:1,
happiness:4,
isWonder:true,
unique:"FreeGreatArtistAppears",
requiredTech:"Archaeology"
},
{
name:"Hospital",
description: "",
food:5,
requiredBuilding:"Aqueduct",
maintainance:2,
requiredTech:"Biology"
},
{
name:"Factory",
description: "",
production:4,
requiredBuilding:"Workshop",
maintainance:3,
requiredResource:"Coal",
requiredTech:"Steam Power"
},
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]