Unciv/docs/Modders/Images-and-Audio.md

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# Images and Audio
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Permanent audiovisual mods
2023-07-02 20:59:11 +07:00
The following chapters describe possibilities that will work while a mod is ***active***.
It is either selected for the current game (during new game creation, cannot be changed after that for saved games), meaning all its rules and resources will be used.
_Or_ it is marked as 'Permanent audiovisual mod' in the mod manager (you must select it in the 'installed' column to get the checkbox).
In that case only graphics and audio will be active, the rule changes will be ignored (if it contains any) unless the first way is _also_ used.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Override built-in graphics
2023-07-03 03:21:24 +07:00
If a mod supplies an image with the same name and path as one included in the base game (and its [atlas](Mods.md#more-on-images-and-the-texture-atlas) is up to date), and the mod is active, the mod's graphics will be used instead of the built-in one.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
For example, if you include a file named "Images/OtherIcons/Link.png" in your mod, you will be overriding the little chain links icon denoting linked lines in Civilopedia. The first part of the path is not relevant for overriding, it controls which of a set of atlas files will carry the image, but for selection in the game only the rest of the path is relevant. So, to override "Images.Tech/TechIcons/Archery.png" you could place your image as "Images/TechIcons/Archery.png" and it would work because the "TechIcons/Archery" part is the key.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
Please note, as for adding items, your graphics should keep the size and color choices of the original, or the result may be surprising, e.g. when the game tries to tint such an image.
## Supply additional graphics
You will need to supply the graphics for new elements - a new unit needs its icon just as a new nation does. The rules are:
- The path and name of the image file need to conform to the rule: `Image[.AtlasName]/Type-specific/Objectname.png` (Type-specific means "TechIcons" for a Technology, "NationIcons" for a Nation and so on. See vanilla game folders. Objectname is the exact name as defined in json, before translation.)
- All path parts are case sensitive.
- Unit Pixel sprites and [Tilesets](Creating-a-custom-tileset.md) follow special rules.
- Promotions can be named "`[Unitname] ability`". In such a case, if `UnitIcons/Unitname.png` exists it will fall back to that unit icon when `UnitPromotionIcons/Unitname ability.png` is missing.
- Promotions can be named "Something I" (or " II" or " III"). The suffix will be removed and painted as little stars, only the base `UnitPromotionIcons/Something.png` will be loaded.
- The special rules for promotions can be combined, e.g. "`[Warrior] ability III`" will fall back to the Warrior unit icon and paint 3 Stars on it.
Additionally, there there are some kinds of images where the game has display capability but does not supply graphics itself, as described in the next paragraphs:
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
2023-02-23 06:26:37 +07:00
### Adding custom Fonts
You can add custom `.ttf` fonts into the game: place `.ttf` file inside of `/fonts/` directory of your mod. The font you have added will be visible and choosable in `Options-Advanced` tab at the top of font list as `<fontname> (<modname>)`.
All fonts are rendered by default at 50 pixel size and rescaled later for the game's needs. Currently fonts are NOT mipmapped on minification.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
### Adding Wonder Splash Screens
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
You can add wonder images to mods and they'll be displayed instead of the standard icon when a wonder is finished. The image needs to be a .png and 2:1 ratio so for example 200x100 px.
Add the images to `/Images/WonderImages/`. They need to be named according to the name field in `Buildings.json`, so for example "Temple of Artemis.png" or "Stonehenge.png"
Remember, to be compatible with mobile devices, a fresh atlas needs to be generated including these.
### Adding Leader Portraits
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
The base game comes without Leader Portraits, but is able to display them in greetings, Civilopedia, diplomacy screens, or the nation picker. A mod can supply these, by adding their images to `/Images/LeaderIcons/`. The file name must correspond exactly with the leader name of a nation as defined in Nations.json, or they will be ignored.
These work best if they are square, between 100x100 and 256x256 pixels, and include some transparent border within that area.
For example, [here](https://github.com/yairm210/Unciv-leader-portrait-mod-example) is mod showing how to add leader portraits, which can complement the base game.
### Adding Portraits
The base game uses flat icons, surrounded with colored circles as backgrounds (e.g. for units to fit the civilization's flag colors), to denote entities such as: units, buildings, techs, resources, improvements, religions, promotions, uniques, unit actions and nations in the UI. A mod can supply "Portraits" - static images that will remain uncolored - by adding images to `/Images/<entityType>Portraits/` (e.g. `/Images/BuildingPortraits/`, /Images/ResourcesPortraits/, etc), which will be used in all UI elements (except for unit icons in the world map). The file name must correspond exactly with the unit/building/tech/resource/etc name defined in corresponding JSONs (e.g. Units.json, Buildings.json, TileResources.json, etc) or have the same name as the file they suppose to replace, or they will be ignored.
If mod supplies '/Images/<entityType>Portraits/Background.png' images, they will be used as a background for corresponding portraits instead of default circle.
Portraits and backgrounds work best if they are full RGB square, between 100x100 and 256x256 pixels, and include some transparent border within that area.
For example, [here](https://github.com/vegeta1k95/Civ-5-Icons) is mod showing how to add custom portraits, which can complement the base game.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
### Adding icons for Unit Types
2023-07-02 21:13:57 +07:00
The Unit Types as defined in [UnitTypes.json](Mod-file-structure/4-Unit-related-JSON-files.md#unittypesjson) have no icons in the base game, but Civilopedia can decorate their entries if you supply images named 'Images/UnitTypeIcons/<UnitType>.png'.
(while you're at it, you may override the default icon for the Unit Type _category header_ - it's 'UnitTypes.png' in the same folder, or the icons used for the movement domains - 'DomainLand', 'DomainWater', 'DomainAir')
### Adding icons for Beliefs
2023-07-02 21:13:57 +07:00
The individual Beliefs - as opposed to Belief types, as defined in [Beliefs.json](Mod-file-structure/2-Civilization-related-JSON-files.md#beliefsjson) have no icons in the base game, but Civilopedia can decorate their entries if you supply images named 'Images/ReligionIcons/<Belief>.png'.
Civilopedia falls back to the icon for the Belief type - as you can see in the base game, but individual icons have precedence if they exist.
## Sounds
Standard values are below. The sounds themselves can be found [here](/sounds).
- _arrow, artillery, bombard, bombing, cannon, chimes, choir, click, coin, construction, elephant, fortify, gdrAttack, horse, jetgun, machinegun, metalhit, missile, nonmetalhit, nuke, paper, policy, promote, setup, shipguns, shot, slider, swap, tankshot, throw, torpedo, upgrade, whoosh_.
Mods can add their own sounds, as long as any new value in attackSound has a corresponding sound file in the mod's sound folder, using one of the formats mp3, ogg or wav (file name extension must match codec used). Remember, names are case sensitive. Small sizes strongly recommended, Unciv's own sounds use 24kHz joint stereo 8-bit VBR at about 50-100kBps.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Override built-in sounds
This works like graphics, except no atlas is involved. E.g. you include a sounds/Click.mp3, it will play instead of the normal click sound. These files must stay short and small. A sound larger than 1MB when uncompressed may break or not play at all on mobile devices. Unciv tries to standardize on 24kHz sample rate, joint stereo, low-bitrate VBR (-128kbps) mp3. Only mp3 and ogg formats will be recognized (but an existing mp3 can be overridden with an ogg file).
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Supply additional music
Sound files (mp3 or ogg) in a mod /music folder will be recognized and used when the mod is active. Except for context-specific music as described in the following paragraphs, tracks will play randomly from all available tracks (with a little bias to avoid close repetition of tracks). There is no overriding - a "thatched-villagers.mp3" in a mod will play in addition to and with the same likelihood as the file that the base game offers to download for you. There is no hard technical limit on bitrate or length, but large bandwidth requirements may lead to stuttering (The end of a "next turn", right before the world map is updated, and with very large maps, is the most likely to cause this).
### Context-sensitive music: Overview
The Music Controller will generally play one track after another, with a pause (can be changed in options) between. While the "Leave game?" confirmation dialog is opened playback will fade out and pause and can resume when it is closed.
There are various 'triggers' in the game code initiating a choice for a new track. The new track will, if necessary, fade out the currently playing track quickly before it starts playing. Track choice involves context provided by the trigger and a random factor, and an attempt is made to not repeat any track until at least eight others have played.
Mods can provide their own music folder, and if they are active its contents will be treated exactly the same as those in the main music folder. Mods should control usage of their tracks by careful choice of file name. Mod developers can watch console output for messages logging track choice with trigger parameters or loading errors.
One track is special: The Thatched Villagers (see also credits.md). The game is able to download it if the music folder is empty, and it is played when the music volume slider is used. It is also a fallback track should certain problems occur (a broken file, however, will shut down the player until another trigger happens).
### Context-sensitive music: List of Triggers
Triggers indicate context (call it intent, mood, whatever, it doesn't matter) by optionally providing a prefix and/or suffix to match against the file name. There are a few flags as well influencing choice or behaviour - one flag function is to make prefix or suffix mandatory, meaning if no available file matches the track chooser will do nothing. Otherwise, a next track will always be chosen from the available list by sorting and then picking the first entry. Sorting is done by in order of precedence: Prefix match, Suffix match, Recently played, and a random number. Therefore, as currently no triggers have an empty prefix, files matching none of the prefixes will never play unless there are less than eight files matching the requested prefix.
The current list of triggers is as follows:
| Description | Prefix | [^M] | Suffix | [^X] | Flags |
|----------------------------------------------------|:------------------|:----:|-----------------:|:-----:|:-----:|
| Automatic next-track[^0] | | | Ambient | | |
| Launch game[^1] | | | Menu | | |
| Every 10th turn | (player civ name) | [^M] | Peace or War[^2] | | [^F] |
| New game: Select a mod | (mod name) | [^M] | Theme | | [^S] |
| New game: Pick a nation for a player | (nation name) | [^M] | Theme or Peace | | [^S] |
| Diplomacy: Select player | (nation name) | [^M] | Peace or War[^3] | | [^S] |
| First contact[^4] | (civ name) | [^M] | Theme or Peace | [^X] | |
| War declaration[^5] | (civ name) | [^M] | War | [^X] | |
| Civ defeated | (civ name) | | Defeat | [^X] | |
| Player wins | (civ name) | | Victory | [^X] | |
| Golden Age | (civ name) | [^M] | Golden | [^X] | |
| Wonder built | (wonder name) | [^M] | Wonder | [^X] | |
| Tech researched | (tech name) | [^M] | Researched | [^X] | |
| Map editor: Select nation start location | (nation name) | [^M] | Theme | | [^S] |
| Options: Volume slider or Default track downloaded | | | | | [^D] |
| Music controls (Options or from Menu) Next track | | | Ambient | | |
Legend:
- [^N]: **Not implemented**
- [^M]: Prefix must match. If no matching file is found, the trigger will do nothing.
- [^X]: Suffix must match. If no matching file is found, the trigger will do nothing.
- [^S]: Stop after playback. No automatic next choice.
- [^F]: Slow fadeout of replaced track.
- [^D]: Always plays the default file.
- [^0]: Whenever a track finishes and the configured silence has elapsed, an 'Ambient' track without any context is chosen. Also triggered by 'resume' (e.g. switching to another app and back on Android)
- [^1]: First opening of the Main Menu (or the initial language picker).
- [^2]: Whether the active player is at war with anybody.
- [^3]: According to your relation to the picked player.
- [^4]: Excluding City States.
- [^5]: Both in the alert when another player declares War on you and declaring War yourself in Diplomacy screen.