Unciv/docs/Developers/Building-Locally.md

99 lines
6.8 KiB
Markdown
Raw Normal View History

2022-03-09 23:55:46 +07:00
# Building Locally
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
This is a guide to editing, building, running and deploying Unciv from code
So first things first - the initial "No assumptions" setup to have Unciv run from-code on your computer!
2022-03-09 23:55:46 +07:00
## With Android Studio
- Install Android Studio - it's free and awesome! Be aware that it's a long download!
- Install Git, it's the way for us to work together on this project. UI is optional, Android Studio has good Git tools built in :)
- Getting the code
- Create a Github account, if you don't already have one
- Fork the repo (click the "Fork" button on the top-right corner of https://github.com/yairm210/Unciv) - this will create a "copy" of the code on your account, at https://github.com/YourUsername/Unciv
- Clone your fork with git - the location will be https://github.com/YourUsername/Unciv.git, visible from the green "Clone or download" button at https://github.com/YourUsername/Unciv
- Load the project in Android Studio, Gradle will attempt the initial sync. If this is your first time with Android Studio, this may require you to accept the Android Build-tools licenses, which works differently on every device, so search for your OS-specific solution.
- A new install may not be able to do the initial sync - this comes in the form of `Unable to find method ''void org.apache.commons.compress.archivers.zip.ZipFile.<init>(java.nio.channels.SeekableByteChannel)''` errors when you try to sync. If you have this problem go into File > Settings > Appearance & Behavior > System Settings > Android SDK
- Click "SDK Platforms"
- Click "Android API 32 (Sv2)"
- Click "SDK Tools"
- Select "Show Package Details" in the bottom right
- Choose version 32.0.0 under "Android SDK Build-Tools"
- Click "Apply"
- In Android Studio, Run > Edit configurations (be sure the Gradle sync is finished successfully first).
- Click "+" to add a new configuration
- Choose "Application"
- Give the configuration a name, we recommend "Desktop"
- Set the module classpath (the box to the right of the Java selection) to `Unciv.desktop.main` (`Unciv.desktop` for Bumblebee or below), main class to `com.unciv.app.desktop.DesktopLauncher` and `<repo_folder>\android\assets\` as the Working directory, OK to close the window
- If you get a `../../docs/uniques.md (No such file or directory)` error that means you forgot to set the working directory!
- Select the Desktop configuration (or however you chose to name it) and click the green arrow button to run! Or you can use the next button -the green critter with six legs and two feelers - to start debugging.
- A few Android Studio settings that are recommended:
- Going to Settings > Version Control > Commit and turning off 'Before commit - perform code analysis'
- Settings > Editor > Code Style > Kotlin > Tabs and Indents > Continuation Indent: 4
![image](https://user-images.githubusercontent.com/44038014/169315352-9ba0c4cf-307c-44d1-b3bc-2a58752c6854.png)
- Settings > Editor > General > On Save > Uncheck Remove trailing spaces on: [...] to prevent it from removing necessary trailing whitespace in template.properties for translation files
![image](https://user-images.githubusercontent.com/44038014/169316243-07e36b8e-4c9e-44c4-941c-47e634c68b4c.png)
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
Unciv uses Gradle to specify dependencies and how to run. In the background, the Gradle gnomes will be off fetching the packages (a one-time effort) and, once that's done, will build the project!
Unciv uses Gradle 7.2 and the Android Gradle Plugin 7.1.3. Can check in File > Project Structure > Project
Note advanced build commands as described in the next paragraph, specifically the `gradlew desktop:dist` one to build a jar, run just fine in Android Studio's terminal (Alt+F12), with most dependencies already taken care of.
2022-03-09 23:55:46 +07:00
## Without Android Studio
If you also have JDK 11 installed, you can compile Unciv on your own by cloning (or downloading and unzipping) the project, opening a terminal in the Unciv folder and run the following commands:
### Windows
- Running: `gradlew desktop:run`
- Building: `gradlew desktop:dist`
2022-03-09 23:55:46 +07:00
### Linux/Mac OS
- Running: `./gradlew desktop:run`
- Building: `./gradlew desktop:dist`
2022-03-09 23:55:46 +07:00
If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` first. *This is a one-time procedure.*
If you get an error that Android SDK folder wasn't found, firstly install it by doing in terminal:
`sudo apt update && sudo apt install android-sdk` (Debian, Ubuntu, Mint etc.)
After that you should put its folder to the file `local.properties` by adding this line:
`sdk.dir = /path/to/android/sdk` which can be `/usr/lib/android-sdk` or something other.
If during the first launch it throws an error that the JDK version is wrong try to install JDK from [here](https://adoptium.net/temurin/releases/).
2022-03-09 23:55:46 +07:00
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Unciv.jar
For actual development, you'll probably need to download Android Studio and build it yourself - see Contributing :)
## UncivServer
The simple multiplayer host included in the sources can be set up to debug or run analogously to the main game:
- In Android Studio, Run > Edit configurations.
- Click "+" to add a new configuration
- Choose "Application" and name the config, e.g. "UncivServer"
- Set the module to `Unciv.server.main` (`Unciv.server` for Studio versions Bumblebee or below), main class to `com.unciv.app.server.DesktopLauncher` and `<repo_folder>/android/assets/` as the Working directory, OK to close the window.
- Select the UncivServer configuration and click the green arrow button to run! Or start a debug session as above.
To build a jar file, refer to [Without Android Studio](#Without-Android-Studio) and replace 'desktop' with 'server'. That is, run `./gradlew server:dist` and when it's done look for /server/build/libs/UncivServer.jar
## Unit Tests
You can (and in some cases _should_) run and even debug the unit tests locally.
- In Android Studio, Run > Edit configurations.
- Click "+" to add a new configuration
- Choose "Gradle" and name the config, e.g. "Unit Tests"
- Under "Gradle Project", choose "Unciv" from the dropdown (or type it), set "Tasks" to `:tests:test` and "Arguments" to `--tests "com.unciv.*"`, OK to close the window.
- Select the "Unit Tests" configuration and click the green arrow button to run! Or start a debug session as above.
2022-03-09 23:55:46 +07:00
## Next steps
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
Congratulations! Unciv should now be running on your computer! Now we can start changing some code, and later we'll see how your changes make it into the main repository!
2022-02-24 02:06:32 +07:00
Now would be a good time to get to know the project in general at [the Project Structure overview!](Project-structure-and-major-classes.md)