Unciv/fastlane/metadata/android/en-US/changelogs/899.txt

29 lines
888 B
Plaintext
Raw Normal View History

Much more accurate improvement stat effects
chore: Modernized DiplomacyManagerTests
Moved changeImprovement to TileInfoImprovementFunctions
Removed HandleImprovementCompletion function, added test for citadel tile takeover
Removed double lines between handleImprovementCompletion and changeImprovement
removeImprovement convenience function
changeImprovement now contains 'terrain feature removal' logic
Resolved - Improvement picker screen does not cause 'phantom' units to be assigned to civ
- Set initial screen color on Desktop so it's not black-to-blue
fix - Lock known city states before gaining influence to avoid altering the sequence we're iterating on
4.7.12-patch1
By SomeTroglodyte:
- Ruleset validator: Tilesets
- NextTurnAction as enum
- Minor Mod Manager fixes (mods having dashes in their repo name not shown right away)
- Ruleset object reorganization