mirror of
https://github.com/yairm210/Unciv.git
synced 2025-01-19 16:57:38 +07:00
29 lines
888 B
Plaintext
29 lines
888 B
Plaintext
|
|
||
|
|
||
|
Much more accurate improvement stat effects
|
||
|
|
||
|
chore: Modernized DiplomacyManagerTests
|
||
|
|
||
|
Moved changeImprovement to TileInfoImprovementFunctions
|
||
|
|
||
|
Removed HandleImprovementCompletion function, added test for citadel tile takeover
|
||
|
|
||
|
Removed double lines between handleImprovementCompletion and changeImprovement
|
||
|
|
||
|
removeImprovement convenience function
|
||
|
|
||
|
changeImprovement now contains 'terrain feature removal' logic
|
||
|
|
||
|
Resolved - Improvement picker screen does not cause 'phantom' units to be assigned to civ
|
||
|
|
||
|
- Set initial screen color on Desktop so it's not black-to-blue
|
||
|
|
||
|
fix - Lock known city states before gaining influence to avoid altering the sequence we're iterating on
|
||
|
|
||
|
4.7.12-patch1
|
||
|
|
||
|
By SomeTroglodyte:
|
||
|
- Ruleset validator: Tilesets
|
||
|
- NextTurnAction as enum
|
||
|
- Minor Mod Manager fixes (mods having dashes in their repo name not shown right away)
|
||
|
- Ruleset object reorganization
|