Unciv/fastlane/metadata/android/en-US/changelogs/808.txt

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AI tweaks for better targeting
Resolved - can no longer (temporarily) alter queue in multiplayer in between turns
Resolved - ultra-rare 'destroy civilian unit before attack' crash
Fixed bad spread of starting positions
row/col are now 1:1 for all tiles, so each int row/col pair has a corresponding x/y pair
chore: Simplified hex coord math - part 2
chore: Simplified hex coord math - part 1
Terrain-Specific Natural Wonder Sprite Support - By OptimizedForDensity
By vegeta1k95:
- Generify hasGoldToBuy -> hasStatToBuy + fix condition
- City Screen improvements
- Fix crash when attacking city with disabled overlays
- LanguagePickerScreen sorting: English > system lang > percent complete
- PolicyScreen: branch progress + fix spectator
Gradle update, offerButton.isEnabled = false in initial - By lishaoxia1985
By Gualdimar:
- Suggestion: Collapsible tutorial tasks
- Bigger header on policy and mod screens
- Fixed completing the "Found city" tutorial by AI