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[
{
"name" : "Route" ,
"description" : "Build a road to connect your capital to our city." ,
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"influence" : 50 ,
"weightForCityStateType" : {
"Friendly" : 2 ,
"Hostile" : 0.2 ,
"Maritime" : 1.2 ,
"Mercantile" : 1.5
}
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} ,
{
"name" : "Clear Barbarian Camp" ,
"description" : "We feel threatened by a Barbarian Camp near our city. Please take care of it." ,
"type" : "Global" ,
"influence" : 50 ,
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"minimumCivs" : 1 ,
"weightForCityStateType" : {
"Cultured" : 3 ,
"Maritime" : 3 ,
"Mercantile" : 3 ,
"Militaristic" : 9 ,
"Religious" : 3
}
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} ,
{
"name" : "Connect Resource" ,
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"description" : "In order to make our civilizations stronger, connect [tileResource] to your trade network." ,
"weightForCityStateType" : {
"Maritime" : 2 ,
"Mercantile" : 3
}
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} ,
{
"name" : "Construct Wonder" ,
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"description" : "We recommend you to start building [wonder] to show the whole world your civilization strength." ,
"weightForCityStateType" : {
"Cultured" : 3
}
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} ,
{
"name" : "Acquire Great Person" ,
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"description" : "Great People can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]." ,
"weightForCityStateType" : {
"Cultured" : 3
}
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} ,
{
"name" : "Conquer City State" ,
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"description" : "It's time to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them!" ,
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"influence" : 80 ,
"weightForCityStateType" : {
"Hostile" : 2 ,
"Friendly" : 0.2 ,
"Militaristic" : 2
}
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} ,
{
"name" : "Find Player" ,
"description" : "You have yet to discover where [civName] set up their cities. You will be rewarded for finding their territories." ,
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"influence" : 35 ,
"weightForCityStateType" : {
"Maritime" : 3 ,
"Mercantile" : 2
}
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} ,
{
"name" : "Find Natural Wonder" ,
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"description" : "Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [naturalWonder] yet." ,
"weightForCityStateType" : {
"Hostile" : 0.3 ,
"Militaristic" : 0.5
}
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} ,
/ * G & K * /
{
"name" : "Give Gold" ,
"description" : "We are suffering great poverty after being robbed by [civName], and unless we receive a sum of Gold, it's only a matter of time before we collapse." ,
"influence" : 20 ,
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"duration" : 30 ,
"weightForCityStateType" : {
"Cultured" : 3 ,
"Maritime" : 3 ,
"Mercantile" : 3.5 ,
"Militaristic" : 2 ,
"Religious" : 3
}
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} ,
{
"name" : "Pledge to Protect" ,
"description" : "We need your protection to stop the aggressions of [civName]. By signing a Pledge of Protection, you'll confirm the bond that ties us." ,
"influence" : 20 ,
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"duration" : 30 ,
"weightForCityStateType" : {
"Cultured" : 3.5 ,
"Maritime" : 3 ,
"Mercantile" : 3 ,
"Militaristic" : 2 ,
"Religious" : 3
}
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} ,
{
"name" : "Contest Culture" ,
"description" : "The civilization with the largest Culture growth will gain a reward." ,
"type" : "Global" ,
"duration" : 30 ,
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"minimumCivs" : 3 ,
"weightForCityStateType" : {
"Cultured" : 2 ,
"Maritime" : 0.5 ,
"Mercantile" : 0.5 ,
"Militaristic" : 0.5 ,
"Religious" : 0.5
}
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} ,
{
"name" : "Contest Faith" ,
"description" : "The civilization with the largest Faith growth will gain a reward." ,
"type" : "Global" ,
"duration" : 30 ,
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"minimumCivs" : 3 ,
"weightForCityStateType" : {
"Cultured" : 0.5 ,
"Maritime" : 0.5 ,
"Mercantile" : 0.5 ,
"Militaristic" : 0.5 ,
"Religious" : 2
}
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} ,
{
"name" : "Contest Technologies" ,
"description" : "The civilization with the largest number of new Technologies researched will gain a reward." ,
"type" : "Global" ,
"duration" : 30 ,
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"minimumCivs" : 3 ,
"weightForCityStateType" : {
"Religious" : 0.5
}
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} ,
{
"name" : "Invest" ,
"description" : "Our people are rejoicing thanks to a tourism boom. For a certain amount of time, any Gold donation will yield [50]% extra Influence." ,
"type" : "Global" ,
"influence" : 0 ,
"duration" : 30 ,
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"minimumCivs" : 2 ,
"weightForCityStateType" : {
"Mercantile" : 1.5
}
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} ,
{
"name" : "Bully City State" ,
"description" : "We are tired of the pretensions of [cityState]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded." ,
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"duration" : 30 ,
"weightForCityStateType" : {
"Hostile" : 2 ,
"Irrational" : 1.5 ,
"Friendly" : 0.3
}
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} ,
{
"name" : "Denounce Civilization" ,
"description" : "We have been forced to pay tribute to [civName]! We need you to tell the world of their ill deeds." ,
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"duration" : 30 ,
"weightForCityStateType" : {
"Cultured" : 1.5 ,
"Maritime" : 2 ,
"Mercantile" : 1.5 ,
"Militaristic" : 1.5 ,
"Religious" : 2.5
}
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} ,
{
"name" : "Spread Religion" ,
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"description" : "We have heard the tenets of [religionName] and are most curious. Will you send missionaries to teach us about your religion?" ,
"weightForCityStateType" : {
"Religious" : 3
}
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}
/ * B N W * /
/ *
{
"name" : "Trade Route" ,
"description" : ""
}
* /
]