Unciv/fastlane/metadata/android/en-US/changelogs/1044.txt

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Resolves , resolves #12103 - Apply 'AI choice weight' to event decisions, accepting conditionals
Make event choices ruleset objects, with standard "uniques" field
Added "AI choice weight" for techs policies and promotions, events pending since there's work to do -
Moved screen orientation setting from advanced tab to display tab
Resolved - only trigger population reassignment on new buildings when it really changes something
On second thoughts let's not have a field and function named the same
Better naming for "reassign population". Not safe-renamed because even if the data is lost for one turn on existing games it's no biggie.
Actually *use* the new parameter
Better stat-related check for buildings -