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Settler 'by name' recognition changed to 'by unique' recognition, allowing for modded settler-like units
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@ -4,6 +4,7 @@ object Constants {
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const val worker = "Worker"
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const val workerUnique = "Can build improvements on tiles"
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const val settler = "Settler"
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const val settlerUnique = "Founds a new city"
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const val greatGeneral = "Great General"
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const val impassable = "Impassable"
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