Updated preview images and added guide to doing so
@ -97,7 +97,7 @@ ImprovementIcons/Citadel
|
||||
index: -1
|
||||
ImprovementIcons/City center
|
||||
rotate: false
|
||||
xy: 4, 182
|
||||
xy: 1362, 1944
|
||||
size: 100, 100
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
@ -221,6 +221,20 @@ ImprovementIcons/Quarry
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
ImprovementIcons/Railroad
|
||||
rotate: false
|
||||
xy: 1149, 1404
|
||||
size: 100, 100
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
TileSets/Minimal/Railroad
|
||||
rotate: false
|
||||
xy: 1149, 1404
|
||||
size: 100, 100
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
ImprovementIcons/Road
|
||||
rotate: false
|
||||
xy: 1905, 1404
|
||||
@ -5387,20 +5401,6 @@ TileSets/Minimal/Arrows/UnitHasAttacked
|
||||
orig: 100, 60
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
TileSets/Minimal/Railroad
|
||||
rotate: false
|
||||
xy: 1149, 1404
|
||||
size: 100, 100
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
ImprovementIcons/Railroad
|
||||
rotate: false
|
||||
xy: 1149, 1404
|
||||
size: 100, 100
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
TileSets/Minimal/Road
|
||||
rotate: false
|
||||
xy: 404, 1775
|
||||
@ -5417,7 +5417,7 @@ TileSets/Minimal/Tiles/Atoll
|
||||
index: -1
|
||||
TileSets/Minimal/Tiles/City center
|
||||
rotate: false
|
||||
xy: 1362, 1944
|
||||
xy: 4, 182
|
||||
size: 100, 100
|
||||
orig: 100, 100
|
||||
offset: 0, 0
|
||||
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
22
docs/Developers/Generating-screenshots.md
Normal file
@ -0,0 +1,22 @@
|
||||
# Generating Screenshots
|
||||
|
||||
Images are the first way that a player viscerally connects to the game,
|
||||
and so making our screenshots better leads to a direct increase in interest.
|
||||
|
||||
For us to continue to generate screenshots as the UI improves, we have a saved game named "ScreenshotGenerationGame" in the extraImages folder.
|
||||
|
||||
The easiest way to create screenshots is by:
|
||||
- WRITE DOWN which file you're working on! They all look the same!
|
||||
- Editing the gamesettings.json to the required height/width
|
||||
- Loading the ScreenshotGenerationGame
|
||||
- Centering on Elephantine
|
||||
- Selecting the top-right Keshik, then clicking on Elephantine
|
||||
- Screenshotting the entire window
|
||||
- Cropping the area off the top (I use Shutter on Ubuntu for the above 2 steps)
|
||||
- Save!
|
||||
|
||||
Quick dimensions checklist for y'all!
|
||||
|
||||
- Github preview image - 1280*640
|
||||
- Feature Graphic - Google Play - 1024*500 - best in 900x600 resolution (options - display)
|
||||
- Itch.io image - 630*500 - best in 1050x700 resolution
|
Before Width: | Height: | Size: 502 KiB After Width: | Height: | Size: 405 KiB |
Before Width: | Height: | Size: 1.6 MiB After Width: | Height: | Size: 583 KiB |
1
extraImages/ScreenshotGenerationGame
Normal file
Before Width: | Height: | Size: 306 KiB After Width: | Height: | Size: 307 KiB |