Simplified combat uniques further (#5361)

* Simplified combat uniques further

* Reviews & translations

* UniqueType > placeHolderText

* I can't math
This commit is contained in:
Xander Lenstra
2021-10-03 23:29:46 +02:00
committed by GitHub
parent edfc66aa2f
commit 07822de375
8 changed files with 115 additions and 70 deletions

View File

@ -174,13 +174,13 @@
},
{
"name": "Survivalism I",
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "+[25]% Strength when defending"],
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "[+25]% Strength <when defending>"],
"unitTypes": ["Scout"]
},
{
"name": "Survivalism II",
"prerequisites": ["Survivalism I"],
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "+[25]% Strength when defending"],
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "[+25]% Strength <when defending>"],
"unitTypes": ["Scout"]
},
{
@ -250,38 +250,38 @@
// Submarine
{
"name": "Wolfpack I",
"uniques": ["+[25]% Strength when attacking"],
"uniques": ["[+25]% Strength <when attacking>"],
"unitTypes": ["Submarine"]
},
{
"name": "Wolfpack II",
"prerequisites": ["Wolfpack I"],
"uniques": ["+[25]% Strength when attacking"],
"uniques": ["[+25]% Strength <when attacking>"],
"unitTypes": ["Submarine"]
},
{
"name": "Wolfpack III",
"prerequisites": ["Wolfpack II"],
"uniques": ["+[25]% Strength when attacking"],
"uniques": ["[+25]% Strength <when attacking>"],
"unitTypes": ["Submarine"]
},
// Aircraft Carrier
{
"name": "Armor Plating I",
"uniques": ["+[25]% Strength when defending"],
"uniques": ["[+25]% Strength <when defending>"],
"unitTypes": ["Aircraft Carrier"]
},
{
"name": "Armor Plating II",
"prerequisites": ["Armor Plating I"],
"uniques": ["+[25]% Strength when defending"],
"uniques": ["[+25]% Strength <when defending>"],
"unitTypes": ["Aircraft Carrier"]
},
{
"name": "Armor Plating III",
"prerequisites": ["Armor Plating II"],
"uniques": ["+[25]% Strength when defending"],
"uniques": ["[+25]% Strength <when defending>"],
"unitTypes": ["Aircraft Carrier"]
},
{
@ -433,13 +433,13 @@
// Mixed
{
"name": "Cover I",
"uniques": ["[+33]% Strength when defending vs [Ranged] units"],
"uniques": ["[+33]% Strength <vs [Ranged] units> <when defending>"],
"unitTypes": ["Sword","Gunpowder","Archery","Ranged Gunpowder","Siege"]
},
{
"name": "Cover II",
"prerequisites": ["Cover I"],
"uniques": ["[+33]% Strength when defending vs [Ranged] units"],
"uniques": ["[+33]% Strength <vs [Ranged] units> <when defending>"],
"unitTypes": ["Sword","Gunpowder","Archery","Ranged Gunpowder","Siege"]
},

View File

@ -315,7 +315,7 @@
"requiredTech": "Bronze Working",
"obsoleteTech": "Physics",
"upgradesTo": "Trebuchet",
"uniques": ["[+300]% Strength <vs cities>", "No defensive terrain bonus", "+[-33]% Strength when defending",
"uniques": ["[+300]% Strength <vs cities>", "No defensive terrain bonus", "[-33]% Strength <when defending>",
"-[1] Visibility Range", "Can only attack [City] units"],
"promotions": ["Cover I"],
"attackSound": "throw"
@ -838,7 +838,7 @@
"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"uniques": ["Heals [50] damage if it kills a unit", "+[25]% Strength when attacking"],
"uniques": ["Heals [50] damage if it kills a unit", "[+25]% Strength <when attacking>"],
"attackSound": "shot"
},
{
@ -1132,7 +1132,7 @@
"cost": 325,
"requiredTech": "Refrigeration",
"upgradesTo": "Nuclear Submarine",
"uniques": ["+[75]% Strength when attacking", "Can only attack [Water] tiles"],
"uniques": ["[+75]% Strength <when attacking>", "Can only attack [Water] tiles"],
"attackSound": "torpedo"
},
{
@ -1490,7 +1490,7 @@
"rangedStrength": 85,
"cost": 425,
"requiredTech": "Telecommunications",
"uniques": ["+[75]% Strength when attacking", "Can only attack [Water] tiles", "[+1] Visibility Range", "Can carry [2] [Missile] units"],
"uniques": ["[+75]% Strength <when attacking>", "Can only attack [Water] tiles", "[+1] Visibility Range", "Can carry [2] [Missile] units"],
"attackSound": "torpedo"
},
{