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More UniqueType unit tests and correct some broken uniques in JSON files (#6965)
* Add ruin reward unique check plus fix broken unique
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@ -24,8 +24,8 @@
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{
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"name": "Fertility Rites",
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"type": "Pantheon",
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"uniques": ["[+10]% growth [in this city]"]
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// Preferably I would not have a cityFilter here, but doing so requires no additional implementation
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"uniques": ["[+10]% growth [in this city]"]
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// Preferably I would not have a cityFilter here, but doing so requires no additional implementation
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},
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{
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"name": "God of Craftsman",
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@ -201,7 +201,7 @@
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"uniques": ["[+15]% growth [in this city] <when not at war>"]
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},
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///////////////////////////////////////// Founder beliefs //////////////////////////////////////////
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{
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"name": "Ceremonial Burial",
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"type": "Founder",
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@ -230,7 +230,7 @@
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{
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"name": "Peace Loving",
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"type": "Founder",
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"uniques": ["[+1 Happiness] for every [5] global followers [in non-enemy foreign cities]"]
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"uniques": ["[+1 Happiness] from every [5] global followers [in non-enemy foreign cities]"]
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},
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{
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"name": "Pilgrimage",
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@ -240,12 +240,12 @@
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{
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"name": "Tithe",
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"type": "Founder",
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"uniques": ["[+1 Gold] for every [4] global followers [in all cities]"]
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"uniques": ["[+1 Gold] from every [4] global followers [in all cities]"]
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},
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{
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"name": "World Church",
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"type": "Founder",
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"uniques": ["[+1 Culture] for every [5] global followers [in foreign cities]"]
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"uniques": ["[+1 Culture] from every [5] global followers [in foreign cities]"]
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},
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////////////////////////////////////// Enhancer beliefs ///////////////////////////////////////
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@ -275,7 +275,7 @@
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{
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"name": "Messiah",
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"type": "Enhancer",
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"uniques": ["[+25]% Spread Religion Strength <for [Great Prophet] units>", "[-25]% Faith cost of generating Great Prophet equivalents", "[Faith] cost for [Great Prophet] units [-25]%"]
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"uniques": ["[+25]% Spread Religion Strength <for [Great Prophet] units>", "[-25]% Faith cost of generating Great Prophet equivalents"]
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},
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{
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"name": "Missionary Zeal",
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@ -53,7 +53,7 @@
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{
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"name": "find a crudely-drawn map",
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"notification": "We have found a crudely-drawn map in the ruins!",
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"uniques": ["From a randomly chosen tile [4] tiles away, reveal tiles up to [4] tiles away with [80]% chance"]
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"uniques": ["From a randomly chosen tile [4] tiles away from the ruins, reveal tiles up to [4] tiles away with [80]% chance"]
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},
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{
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"name": "discover holy symbols",
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@ -67,4 +67,4 @@
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"uniques": ["Hidden when religion is disabled", "Gain enough Faith for [33]% of a Great Prophet", "Hidden after generating a Great Prophet", "Hidden before founding a Pantheon", "Only available after [20] turns"],
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"color": "#CDDDF4"
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}
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]
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]
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@ -53,6 +53,6 @@
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{
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"name": "find a crudely-drawn map",
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"notification": "We have found a crudely-drawn map in the ruins!",
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"uniques": ["From a randomly chosen tile [4] tiles away, reveal tiles up to [4] tiles away with [80]% chance"]
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"uniques": ["From a randomly chosen tile [4] tiles away from the ruins, reveal tiles up to [4] tiles away with [80]% chance"]
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}
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]
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]
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