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More UniqueType unit tests and correct some broken uniques in JSON files (#6965)
* Add ruin reward unique check plus fix broken unique
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@ -53,6 +53,6 @@
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{
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"name": "find a crudely-drawn map",
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"notification": "We have found a crudely-drawn map in the ruins!",
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"uniques": ["From a randomly chosen tile [4] tiles away, reveal tiles up to [4] tiles away with [80]% chance"]
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"uniques": ["From a randomly chosen tile [4] tiles away from the ruins, reveal tiles up to [4] tiles away with [80]% chance"]
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}
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]
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]
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