diff --git a/android/assets/jsons/Civ V - Vanilla/Terrains.json b/android/assets/jsons/Civ V - Vanilla/Terrains.json index 3e5f797a55..f3f8f2547f 100644 --- a/android/assets/jsons/Civ V - Vanilla/Terrains.json +++ b/android/assets/jsons/Civ V - Vanilla/Terrains.json @@ -6,14 +6,14 @@ "food": 1, "gold": 1, "movementCost": 1, - "RGB": [100,100,255] + "RGB": [45,108,145] }, { "name": "Coast", "type": "Water", "food": 1, "movementCost": 1, - "RGB": [150,150,255] + "RGB": [107,167,193] }, { "name": "Grassland", @@ -21,7 +21,7 @@ "food": 2, "movementCost": 1, "defenceBonus": -0.1, - "RGB": [109,139,53] + "RGB": [97,171,58] }, { "name": "Plains", @@ -30,7 +30,7 @@ "production": 1, "movementCost": 1, "defenceBonus": -0.1, - "RGB": [200,208,161] + "RGB": [168,185,102] }, { "name": "Tundra", @@ -38,21 +38,21 @@ "food": 1, "movementCost": 1, "defenceBonus": -0.1, - "RGB": [125,122,113] + "RGB": [189,204,191] }, { "name": "Desert", "type": "Land", "movementCost": 1, "defenceBonus": -0.1, - "RGB": [ 255, 255, 102] + "RGB": [ 230, 230, 113] }, { "name": "Lakes", "type": "Water", "food": 2, "gold": 1, - "RGB": [ 200, 200, 255], + "RGB": [ 123, 202, 226], "uniques": ["Fresh water"] }, { @@ -61,21 +61,21 @@ "production": 2, "movementCost": 2, "defenceBonus": 0.25, - "RGB": [74,81,40], + "RGB": [105,125,72], "rough": true }, { "name": "Mountain", "type": "Land", "impassable": true, - "RGB": [89, 45, 0] + "RGB": [120, 120, 120] }, { "name": "Snow", "type": "Land", "movementCost": 1, "defenceBonus": -0.1, - "RGB": [153, 255, 255] + "RGB": [231, 242, 249] }, // Terrain features