diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index d82bcc80fa..31534aa7b9 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -417,6 +417,17 @@ Width = Largura Radius = Raio Enable Religion = Habilitar religião + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1503,6 +1514,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -7295,7 +7310,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -7357,13 +7372,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -7383,7 +7398,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -7391,7 +7406,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -7399,7 +7414,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index f497c2ae69..432cbbe8f3 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -441,6 +441,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1530,6 +1541,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8751,7 +8766,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -8813,13 +8828,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -8839,7 +8854,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -8847,7 +8862,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -8855,7 +8870,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index d296e5e4d5..41cb15666a 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -352,6 +352,17 @@ Width = Šířka Radius = Poloměr Enable Religion = Povolit náboženství + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Pokročilá nastavení RNG Seed = RNG Seed Map Elevation = Výška mapy @@ -1248,6 +1259,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5702,7 +5717,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5755,13 +5770,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5781,7 +5796,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5789,7 +5804,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5797,7 +5812,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 0a688e9651..54b711270b 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -342,6 +342,17 @@ Width = Breedte Radius = Straal Enable Religion = Schakel Religie in + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Geavanceerde instellingen RNG Seed = RNG kiemgetal Map Elevation = Maphoogte @@ -1262,6 +1273,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -7601,7 +7616,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -7663,13 +7678,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -7689,7 +7704,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -7697,7 +7712,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -7705,7 +7720,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 38e4eae996..f7b507c793 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -625,6 +625,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -2236,6 +2247,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -9509,7 +9524,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -9571,13 +9586,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -9597,7 +9612,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -9605,7 +9620,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -9613,7 +9628,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 8d8f5c1df1..d1e480c0f3 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -496,6 +496,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -2108,6 +2119,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -9425,7 +9440,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -9487,13 +9502,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -9513,7 +9528,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -9521,7 +9536,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -9529,7 +9544,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 3e30191d3c..7189f03e28 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -421,6 +421,17 @@ Width = Paksuus Radius = Säde Enable Religion = Ota käyttöön uskonto + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1455,6 +1466,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -7653,7 +7668,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -7715,13 +7730,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -7741,7 +7756,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -7749,7 +7764,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -7757,7 +7772,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index d140af083d..71ca11be55 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -388,6 +388,17 @@ Width = Largeur Radius = Rayon Enable Religion = Permettre la religion + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Paramètres avancés RNG Seed = Graine du générateur aléatoire Map Elevation = Altitude moyenne @@ -1331,6 +1342,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -6493,7 +6508,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6555,13 +6570,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6581,7 +6596,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -6589,7 +6604,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -6597,7 +6612,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 3b965741ed..7ade6c94f8 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -340,6 +340,17 @@ Width = Breite Radius = Radius Enable Religion = Religion aktivieren + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Erweiterte Einstellungen RNG Seed = Seed Map Elevation = Erhebungen @@ -1187,6 +1198,10 @@ Natural Wonder = Naturwunder Hybrid = Gemischt Undesirable = Unerwünscht Desirable = Erwünscht + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5316,7 +5331,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5368,13 +5383,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5394,7 +5409,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5402,7 +5417,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5410,7 +5425,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index c0c90e19f4..2d3929035e 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -480,6 +480,17 @@ Width = Πλάτος Radius = Ακτίνα Enable Religion = Εκκίνηση θρησκείας + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Προχωρημένες ρυθμίσεις # Requires translation! RNG Seed = @@ -1861,6 +1872,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8948,7 +8963,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -9010,13 +9025,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -9036,7 +9051,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -9044,7 +9059,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -9052,7 +9067,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index bf1582f442..e71ee90425 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -431,6 +431,17 @@ Width = Radius = Sugár Enable Religion = Vallás Engedélyezése + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Haladó Beállítások # Requires translation! RNG Seed = @@ -1488,6 +1499,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -7224,7 +7239,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -7286,13 +7301,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -7312,7 +7327,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -7320,7 +7335,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -7328,7 +7343,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 6b11c54846..f08aea8de8 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -340,6 +340,17 @@ Width = Lebar Radius = Radius Enable Religion = Aktifkan Agama + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Pengaturan Lanjutan RNG Seed = Benih Acak Map Elevation = Tinggi Peta @@ -1187,6 +1198,10 @@ Natural Wonder = Keajaiban Alam Hybrid = Hibrida Undesirable = Tidak diinginkan Desirable = Diinginkan + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5316,7 +5331,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5368,13 +5383,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5394,7 +5409,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5402,7 +5417,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5410,7 +5425,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 6fa51f1b94..c273334141 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -341,6 +341,17 @@ Width = Larghezza Radius = Raggio Enable Religion = Abilita religione + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Impostazioni avanzate RNG Seed = Seme RNG Map Elevation = Altezza mappa @@ -1188,6 +1199,10 @@ Natural Wonder = Meraviglia Naturale Hybrid = Ibrido Undesirable = Indesiderabile Desirable = Desiderabile + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5318,7 +5333,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5370,13 +5385,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5396,7 +5411,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5404,7 +5419,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5412,7 +5427,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index f7e92b10d5..8492c9b18b 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -394,6 +394,17 @@ Width = 幅 Radius = 半径 Enable Religion = 宗教を有効化 + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = 詳細設定 RNG Seed = RNG値 Map Elevation = マップの高さ @@ -1442,6 +1453,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -6515,7 +6530,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6577,13 +6592,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6603,7 +6618,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -6611,7 +6626,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -6619,7 +6634,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index ee2635db23..4c2f3bd742 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -386,6 +386,17 @@ Width = 너비 Radius = 반경 Enable Religion = 종교 활성화 + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = 고급 설정 RNG Seed = 난수 시드값 Map Elevation = 육지 높이 @@ -1323,6 +1334,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5954,7 +5969,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6016,13 +6031,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6042,7 +6057,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -6050,7 +6065,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -6058,7 +6073,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index ffb8d30467..e9a0106748 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -428,6 +428,17 @@ Width = Platumas Radius = Radiusas Enable Religion = Įjungti religijas + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = RNG Seed = RNG seed @@ -1578,6 +1589,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8781,7 +8796,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -8843,13 +8858,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -8869,7 +8884,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -8877,7 +8892,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -8885,7 +8900,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 8ef445a688..eb28a447b5 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -409,6 +409,17 @@ Width = Kelebaran Radius = Jejari Enable Religion = Aktifkan Agama + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Tetapan Lanjutan RNG Seed = Benih Penjana Nombor Rawak # Requires translation! @@ -1372,6 +1383,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8348,7 +8363,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -8410,13 +8425,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -8436,7 +8451,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -8444,7 +8459,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -8452,7 +8467,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index b42b50e638..e047e4b547 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -450,6 +450,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1578,6 +1589,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8798,7 +8813,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -8860,13 +8875,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -8886,7 +8901,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -8894,7 +8909,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -8902,7 +8917,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index d5ecbfb930..c54971ff38 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -448,6 +448,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1575,6 +1586,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8795,7 +8810,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -8857,13 +8872,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -8883,7 +8898,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -8891,7 +8906,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -8899,7 +8914,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index ce7c85136a..39cae980ae 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -409,6 +409,17 @@ Width = Szerokość Radius = Promień Enable Religion = Włącz Religię + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Zaawansowane Ustawienia # Requires translation! RNG Seed = @@ -1412,6 +1423,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -6562,7 +6577,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6624,13 +6639,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6650,7 +6665,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -6658,7 +6673,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -6666,7 +6681,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 3f6d9afe46..2dfc870df6 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -410,6 +410,17 @@ Width = Largura Radius = Raio Enable Religion = Ativar Religião + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = RNG Seed = Seed RNG @@ -1355,6 +1366,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -6906,7 +6921,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6968,13 +6983,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6994,7 +7009,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -7002,7 +7017,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -7010,7 +7025,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index f180f82da1..53a3414f8e 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -450,6 +450,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1638,6 +1649,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -8389,7 +8404,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -8451,13 +8466,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -8477,7 +8492,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -8485,7 +8500,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -8493,7 +8508,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index 757a305070..208959f4de 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -340,6 +340,17 @@ Width = Ширина Radius = Радиус Enable Religion = Включить религию + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Дополнительные Настройки RNG Seed = Сид Map Elevation = Гористоcть @@ -1189,6 +1200,10 @@ Hybrid = Гибридные Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5459,7 +5474,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5511,13 +5526,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5537,7 +5552,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5545,7 +5560,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5553,7 +5568,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index c7eaa2a222..17eba1b94b 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -341,6 +341,17 @@ Width = 宽度 Radius = 半径 Enable Religion = 启用宗教 + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = 高级设置 RNG Seed = 随机种子 Map Elevation = 地图海拔 @@ -1188,6 +1199,10 @@ Natural Wonder = 自然奇观 Hybrid = 混合 Undesirable = 不想要的 Desirable = 想要的 + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5319,7 +5334,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5371,13 +5386,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5397,7 +5412,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5405,7 +5420,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5413,7 +5428,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 1ba121b8d0..d866b3b8f4 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -357,6 +357,17 @@ Width = Ancho Radius = Radio Enable Religion = Activar Religión + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Ajustes Avanzados RNG Seed = Semilla RNG Map Elevation = Elevación del Mapa @@ -1249,6 +1260,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5618,7 +5633,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5677,13 +5692,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5703,7 +5718,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5711,7 +5726,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5719,7 +5734,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 7d951fecb5..639356fac0 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -341,6 +341,17 @@ Width = Bredd Radius = Radie Enable Religion = Möjliggör Religion + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Avancerade Inställningar RNG Seed = RNG-frö Map Elevation = Karthöjd @@ -1188,6 +1199,10 @@ Natural Wonder = Naturligt Underverk Hybrid = Hybrid Undesirable = Oönskvärd Desirable = Önskvärd + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5319,7 +5334,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5371,13 +5386,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5397,7 +5412,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5405,7 +5420,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5413,7 +5428,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 73dcdbcfb7..8cfd4151e4 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -440,6 +440,17 @@ Radius = # Requires translation! Enable Religion = + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + # Requires translation! Advanced Settings = # Requires translation! @@ -1509,6 +1520,10 @@ Hybrid = Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -6675,7 +6690,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6737,13 +6752,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6763,7 +6778,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -6771,7 +6786,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -6779,7 +6794,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index e197a0a7f0..8244512bfd 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -386,6 +386,17 @@ Width = Genişlik Radius = Çap Enable Religion = Dini Etkinleştir + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Gelişmiş Ayarlar RNG Seed = RNG Kodu Map Elevation = Harita Yüksekliği @@ -1310,6 +1321,10 @@ Hybrid = Melez Undesirable = # Requires translation! Desirable = + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -6105,7 +6120,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -6161,13 +6176,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -6187,7 +6202,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -6195,7 +6210,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -6203,7 +6218,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index b3d9689429..4b80a4231c 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -365,6 +365,17 @@ Width = Ширина Radius = Радіус Enable Religion = Увімкнути релігію + # Requires translation! +Resource Setting = + # Requires translation! +Sparse = + # Requires translation! +Abundant = + # Requires translation! +Strategic Balance = + # Requires translation! +Legendary Start = + Advanced Settings = Розширені налаштування RNG Seed = Ключ генерації Map Elevation = Висота мапи @@ -1245,6 +1256,10 @@ Natural Wonder = Природне диво Hybrid = Гібрид Undesirable = Недосяжне Desirable = Досяжне + # Requires translation! +Featureless = + # Requires translation! +Fresh Water = # improvementFilters @@ -5717,7 +5732,7 @@ Provides a unique luxury = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! -May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) = +May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! @@ -5770,13 +5785,13 @@ when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! -with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles = +with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! -in [tileFilter] [tileFilter] tiles = +in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! @@ -5796,7 +5811,7 @@ Free [baseUnitFilter] found in the ruins = # Requires translation! Gain [amount] [stat] = # Requires translation! -Gain [amount]-[amount] [stat] = +Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! @@ -5804,7 +5819,7 @@ Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! -From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance = +From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! This Unit gains [amount] XP = # Requires translation! @@ -5812,7 +5827,7 @@ This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! -+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns = ++[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns = # Requires translation! Hidden before founding a Pantheon = # Requires translation! diff --git a/core/src/com/unciv/models/translations/TranslationFileWriter.kt b/core/src/com/unciv/models/translations/TranslationFileWriter.kt index a78f87ce3a..ff2c329375 100644 --- a/core/src/com/unciv/models/translations/TranslationFileWriter.kt +++ b/core/src/com/unciv/models/translations/TranslationFileWriter.kt @@ -99,7 +99,21 @@ object TranslationFileWriter { .getAnnotation(Deprecated::class.java) if (deprecationAnnotation != null) continue if (unique.flags.contains(UniqueFlag.HiddenToUsers)) continue - linesToTranslate.add(unique.text + " = ") + + // to get rid of multiple equal parameters, like "[amount] [amount]", don't use the unique.text directly + // instead fill the placeholders with incremented values if the previous one exists + val newPlaceholders = ArrayList() + for (placeholderText in unique.text.getPlaceholderParameters()) { + if (!newPlaceholders.contains(placeholderText)) + newPlaceholders += placeholderText + else { + var i = 2 + while (newPlaceholders.contains(placeholderText + i)) i++ + newPlaceholders += placeholderText + i + } + } + val finalText = unique.text.fillPlaceholders(*newPlaceholders.toTypedArray()) + linesToTranslate.add("$finalText = ") } var countOfTranslatableLines = 0 diff --git a/core/src/com/unciv/models/translations/Translations.kt b/core/src/com/unciv/models/translations/Translations.kt index 765251d69e..2800ae007c 100644 --- a/core/src/com/unciv/models/translations/Translations.kt +++ b/core/src/com/unciv/models/translations/Translations.kt @@ -389,9 +389,9 @@ fun String.fillPlaceholders(vararg strings: String): String { if (keys.size > strings.size) throw Exception("String $this has a different number of placeholders ${keys.joinToString()} (${keys.size}) than the substitutive strings ${strings.joinToString()} (${strings.size})!") - var filledString = this + var filledString = this.replace(squareBraceRegex, "[]") for (i in keys.indices) - filledString = filledString.replaceFirst(keys[i], strings[i]) + filledString = filledString.replaceFirst("[]", "[${strings[i]}]") return filledString } @@ -400,6 +400,7 @@ fun String.getConditionals() = pointyBraceRegex.findAll(this).map { Unique(it.gr fun String.removeConditionals() = this .replace(pointyBraceRegex, "") // So, this is a quick hack, but it works as long as nobody uses word separators different from " " (space) and "" (none), + // So, this is a quick hack, but it works as long as nobody uses word separators different from " " (space) and "" (none), // And no translations start or end with a space. // According to https://linguistics.stackexchange.com/questions/6131/is-there-a-long-list-of-languages-whose-writing-systems-dont-use-spaces // This is a reasonable but not fully correct assumption to make.