diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 771bb0b6cf..b3515233d5 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -138,13 +138,9 @@ Maritime = 海洋 Mercantile = 商業 Militaristic = 軍事 Type: = タイプ: - # Requires translation! Friendly = 友好 - # Requires translation! Hostile = 敵対 - # Requires translation! Irrational = 懸念している - # Requires translation! Personality: = 魅力: Influence: = 影響力: Reach 30 for friendship. = 友好的になるために影響力30が必要 @@ -448,7 +444,6 @@ Our proposed trade request is no longer relevant! = 提案された取引の申 [building] has provided [amount] Gold! = [building]が[amount]ゴールドを提供しました [civName] has stolen your territory! = [civName]はあなたの領土を略奪しました Clearing a [forest] has created [amount] Production for [cityName] = [forest]をクリアにしたことにより、[cityName]に[amount]つの生産キューを生成しました - # Requires translation! [civName] assigned you a new quest: [questName]. = [civName]はあなたに新たなクエストを与えました: [questName] [civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName]の[questName]を完了させ、影響力を[influence]獲得 @@ -604,7 +599,6 @@ Captured! = 捕獲 defence vs ranged = 防衛vs遠隔攻撃 [percentage] to unit defence = [percentage]防衛有利 Attacker Bonus = 攻撃ボーナス - # Requires translation! Defender Bonus = 防衛ボーナス Landing = 着陸 Flanking = 離陸 @@ -633,7 +627,6 @@ Occupied City = 占領都市 Buildings = 建物 # For the "when constructing [military units]" translation - # Requires translation! military = 軍事 military units = 軍事ユニット melee units = 白兵ユニット @@ -2732,7 +2725,6 @@ Tile yield from Great Improvements +100% = 偉人建造物によるタイルの Freedom = 自由 Populism = ポピュリズム - # Requires translation! [param] units deal +[amount]% damage = [param]ユニットの与えるダメージ+[amount]% Militarism = 軍事主義 Gold cost of purchasing units -33% = ユニット購入時の価格-33% @@ -2740,7 +2732,6 @@ Fascism = ファシズム Quantity of strategic resources produced by the empire increased by 100% = 自国産の戦略資源2倍 Police State = 警察国家 Total War = 総力戦 - # Requires translation! New [param] units start with [amount] Experience = 新たに生産された[param]ユニットに[amount]の経験値を与える Autocracy Complete = 独裁コンプリート +20% attack bonus to all Military Units for 30 turns = 30ターンの間、すべての軍事ユニットに+20%の攻撃ボーナスを与える @@ -3240,7 +3231,6 @@ Coastal Raider II = 沿岸襲撃 II Coastal Raider III = 沿岸襲撃 III Wolfpack I = 連携攻撃 I - # Requires translation! +[amount]% Strength when attacking = 攻撃時に戦闘力+[amount]% Wolfpack II = 連携攻撃 II @@ -3248,7 +3238,6 @@ Wolfpack II = 連携攻撃 II Wolfpack III = 連携攻撃 III Armor Plating I = 装甲 I - # Requires translation! +[amount]% Strength when defending = 防衛時に戦闘力+[amount]% Armor Plating II = 装甲 II diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index a4aa72cbaf..8dc7225135 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,5 +1,5 @@ Persian_(Pinglish-UN) = 25 -Italian = 99 +Italian = 100 Russian = 99 German = 99 Turkish = 71 @@ -18,7 +18,7 @@ Romanian = 40 Korean = 93 Simplified_Chinese = 99 Persian_(Pinglish-DIN) = 25 -Japanese = 99 +Japanese = 100 English = 1 Czech = 73 Hungarian = 76 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index a3fe7af0e3..a5d6ede368 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.3.71" const val appName = "Unciv" - const val appCodeNumber = 487 - const val appVersion = "3.11.4-patch1" + const val appCodeNumber = 488 + const val appVersion = "3.11.5" const val gdxVersion = "1.9.10" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 8d055417fb..bbb6adb3c8 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,22 @@ +## 3.11.5 + +Performance improvements for main screen rendering - should be much less laggy now + +Mod management screen is now generally available :) + +Resolved #3265 - added keyboard shortcuts to tile improvements + +City connections work when road and railroad required techs are changed (in mods) + +Can now move around the world screen with the arrow keys as well as WASD + +By r3versi: + +- Diplomacy Screen right table is scrollable +- Fix for barbarian quest + +Translation updates + ## 3.11.4 Added city images by The Bucketeer for all eras up to Modern