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City construction queue (#1479)
* Construction Queue * Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation * Queue utility methods: add, remove, higher prio, lower prio * Icons to move constructions in queue * Top left city stats moved to top right panel * Added current construction and queue construction to top left * Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile Rework * Max queue size, cannot change queue in puppet city or in other player turn * Queue and current construction reset on puppeting city Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
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Yair Morgenstern

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@ -292,6 +292,13 @@ Requires a [buildingName] in this city =
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Requires [resource] =
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Required tech: [requiredTech] =
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Current construction =
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Construction queue =
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Pick a construction =
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Queue empty =
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Add to queue =
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Remove from queue =
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Diplomacy =
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War =
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Peace =
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