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[663] Allow unit rename on promote (#3620)
* Add nullable "instanceName" field to MapUnit to capture name for individual units * Add "displayName" property to MapUnit which takes instanceName if set, name otherwise * Add dialog to PromotionPicker to allow setting instanceName of unit, if not already set
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@ -902,6 +902,7 @@ Bonus when performing air sweep [bonusAmount]% =
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Dogfighting I =
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Dogfighting II =
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Dogfighting III =
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Choose name for [unitName] =
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# Multiplayer Turn Checker Service
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