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Fixed "Unique great person is available from Great Person picker screen" bug
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@ -288,11 +288,13 @@ class CivilizationInfo {
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}
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}
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fun getEquivalentUnit(baseUnitName: String): BaseUnit {
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fun getEquivalentUnit(baseUnitName: String): BaseUnit {
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val baseUnit = gameInfo.ruleSet.units[baseUnitName]
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if (baseUnit == null) throw UncivShowableException("Unit $baseUnitName doesn't seem to exist!")
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if (baseUnit.replaces != null) return getEquivalentUnit(baseUnit.replaces!!) // Equivalent of unique unit is the equivalent of the replaced unit
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for (unit in gameInfo.ruleSet.units.values)
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for (unit in gameInfo.ruleSet.units.values)
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if (unit.replaces == baseUnitName && unit.uniqueTo == civName)
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if (unit.replaces == baseUnitName && unit.uniqueTo == civName)
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return unit
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return unit
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val baseUnit = gameInfo.ruleSet.units[baseUnitName]
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if (baseUnit == null) throw UncivShowableException("Unit $baseUnitName doesn't seem to exist!")
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return baseUnit
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return baseUnit
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}
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}
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