Fixed natural wonder tile location in new layering

This commit is contained in:
Yair Morgenstern
2021-04-14 19:51:13 +03:00
parent bec5e2d43a
commit 172508f22e

View File

@ -169,7 +169,7 @@ open class TileGroup(var tileInfo: TileInfo, var tileSetStrings:TileSetStrings,
fun getTileBaseImageLocationsNew(viewingCiv: CivilizationInfo?): List<String> {
if (viewingCiv == null && !showEntireMap) return listOf(tileSetStrings.hexagon)
if (tileInfo.naturalWonder != null) return listOf(tileInfo.naturalWonder!!)
if (tileInfo.naturalWonder != null) return listOf(tileSetStrings.getTile(tileInfo.naturalWonder!!))
val shouldShowImprovement = tileInfo.improvement != null && UncivGame.Current.settings.showPixelImprovements