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Changed "help translating" initial message to point to Github
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@ -9,7 +9,9 @@ import com.unciv.UnCivGame
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import com.unciv.models.gamebasics.GameBasics
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import com.unciv.models.gamebasics.GameBasics
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import com.unciv.models.gamebasics.tr
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import com.unciv.models.gamebasics.tr
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import com.unciv.ui.pickerscreens.PickerScreen
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import com.unciv.ui.pickerscreens.PickerScreen
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import com.unciv.ui.utils.*
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import com.unciv.ui.utils.ImageGetter
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import com.unciv.ui.utils.enable
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import com.unciv.ui.utils.onClick
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class LanguageTable(val language:String,skin: Skin):Table(skin){
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class LanguageTable(val language:String,skin: Skin):Table(skin){
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@ -55,8 +57,8 @@ class LanguagePickerScreen: PickerScreen(){
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"Please note that translations are a " +
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"Please note that translations are a " +
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"community-based work in progress and are INCOMPLETE! \n" +
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"community-based work in progress and are INCOMPLETE! \n" +
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"The percentage shown is how much of the language is translated in-game.\n" +
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"The percentage shown is how much of the language is translated in-game.\n" +
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"If you want to help translating the game " +
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"If you want to help translating the game into your language, \n"+
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"into your language, send me an email to yairm210@hotmail.com!",skin)).pad(10f).row()
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" instructions are in the Github readme! (Menu > Community > Github)",skin)).pad(10f).row()
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languageTables.addAll(GameBasics.Translations.getLanguages().map { LanguageTable(it,skin) }
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languageTables.addAll(GameBasics.Translations.getLanguages().map { LanguageTable(it,skin) }
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.sortedByDescending { it.percentComplete } )
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.sortedByDescending { it.percentComplete } )
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