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Added city filter, and gerenicised several uniques to work with the city filter.
Deleted some deprecated uniques
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@ -209,7 +209,7 @@
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"requiredNearbyImprovedResources": ["Horses","Sheep","Cattle"],
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"resourceBonusStats": {"production": 1},
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"hurryCostModifier": 25,
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"uniques": ["+[15]% production when building [mounted units] in this city"],
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"uniques": ["+[15]% Production when constructing [Mounted] units [in this city]"]
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"requiredTech": "Horseback Riding"
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},
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{
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@ -463,7 +463,8 @@
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"requiredNearbyImprovedResources": ["Iron"],
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"resourceBonusStats": {"production": 1},
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"requiredTech": "Metal Casting",
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"uniques": ["+[15]% production when building [land units] in this city", "+[15]% production when building [Spaceship part] in this city"]
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"uniques": ["+[15]% Production when constructing [Spaceship part] units [in this city]",
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"+[15]% Production when constructing [Land] units [in this city]"]
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},
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{
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"name": "Harbor",
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@ -599,7 +600,7 @@
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"culture": 1,
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"isWonder": true,
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"greatPersonPoints": {"culture": 2},
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"uniques": ["+[25]% [Culture] in all cities"],
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"uniques": ["+[25]% [Culture] [in all cities]"],
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"requiredTech": "Acoustics",
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"quote": "'I live and love in God's peculiar light.' - Michelangelo Buonarroti"
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},
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@ -707,7 +708,7 @@
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"maintenance": 3,
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"requiredBuilding": "Harbor",
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"uniques": ["[+1 Production, +1 Gold] from [Water resource] tiles in this city",
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"Must be next to [Coast]", "+[15]% production when building [naval units] in this city"],
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"Must be next to [Coast]", "+[15]% Production when constructing [Water] units [in this city]"]
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"requiredTech": "Navigation"
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},
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{
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@ -735,7 +736,7 @@
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"specialistSlots": {"Engineer": 1},
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"hurryCostModifier": 25,
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"maintenance": 2,
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"uniques": ["Must not be on [Hill]", "+[10]% production when building [Buildings] in this city"],
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"uniques": ["Must not be on [Hill]", "+[10]% Production when constructing [Buildings] [in this city]"],
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"requiredTech": "Economics"
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},
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@ -996,7 +997,7 @@
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"requiredResource": "Aluminum",
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"cost": 360,
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"requiredBuilding": "Factory",
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"uniques": ["+[50]% production when building [Spaceship part] in this city"],
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"uniques": ["+[50]% Production when constructing [Spaceship part] units [in this city]"],
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"requiredTech": "Robotics"
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},
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{
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@ -1022,7 +1023,7 @@
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"greatPersonPoints": {"science": 1},
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"providesFreeBuilding": "Spaceship Factory",
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"uniques": ["[2] free [Great Scientist] units appear",
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"+[25]% production when building [Spaceship part] in this city"],
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"+[25]% Production when constructing [Spaceship part] units [in this city]"],
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"requiredTech": "Satellites",
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"quote": "'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France"
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// will be introduced in G&K expansion pack
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@ -49,7 +49,7 @@
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"policies": [
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{
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"name": "Collective Rule",
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"uniques": ["Training of settlers increased +50% in capital", "Free [Settler] appears"],
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"uniques": ["+[50]% Production when constructing [Settler] units [in capital]", "Free [Settler] appears"],
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"row": 1,
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"column": 1
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},
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@ -156,7 +156,7 @@
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},
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{
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"name": "Reformation",
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"uniques": ["+33% culture in all cities with a world wonder", "Empire enters golden age"],
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"uniques": ["+[33]% [Culture] [in all cities with a world wonder]", "Empire enters golden age"],
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"requires": ["Organized Religion"],
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"row": 2,
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"column": 3
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@ -213,7 +213,7 @@
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},*/
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{
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"name": "Commerce",
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"uniques": ["+25% gold in capital"],
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"uniques": ["+[25]% [Gold] [in capital]"],
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"era": "Medieval era",
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"policies": [
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{
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