AI changes (#12109)

* AI behaviour changes

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update ConstructionAutomation.kt

* Update Automation.kt

* Reverting some changes

* Changes

* revert changes

* revert changes

* revert changes

* revert changes

* Update CityLocationTileRanker.kt

* Citizen assignment for stat conversion

* Update CityLocationTileRanker.kt

* Reduce AI settling

* Avoid AI building units when in negative Supply

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update ConstructionAutomation.kt

* Update build.gradle.kts

* Update gradle-wrapper.properties

* Update CityLocationTileRanker.kt

* Update CityLocationTileRanker.kt

* Update ConstructionAutomation.kt

* Update CityLocationTileRanker.kt

* AI changes for humans

* Fix puppet focus

* Update Automation.kt

* Puppet focus

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Automation.kt

* Update Stats.kt

* Update CityTurnManager.kt

* Remove specialist science modifier

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update CivilianUnitAutomation.kt

* Update ReligionAutomation.kt

* Worker prioritization

Workers are valuable in expand cities.

* Update ConstructionAutomation.kt

Food always important, it's rarely good to skip e.g. granary if we're on 6 pop.

* Update ConstructionAutomation.kt

Should achieve about the same with less lines of code.

* Update Automation.kt

* Update ConstructionAutomation.kt

* Update Policies.json

* Update Policies.json

* Update Policies.json

* Update ConstructionAutomation.kt

* Update Policies.json

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Update ReligionAutomation.kt

* Rename Crop Yield to Growth
This commit is contained in:
EmperorPinguin
2024-08-17 20:40:20 +02:00
committed by GitHub
parent ff1596f0ce
commit 1a6d2279f5
7 changed files with 85 additions and 65 deletions

View File

@ -3,11 +3,11 @@
"name": "Tradition",
"era": "Ancient era",
"priorities": {
"Neutral": 0,
"Cultural": 10,
"Diplomatic": 0,
"Domination": 0,
"Scientific": 10
"Neutral": 5,
"Cultural": 5,
"Diplomatic": 5,
"Domination": 5,
"Scientific": 5
},
"uniques": [
"[+3 Culture] [in capital]",
@ -74,9 +74,9 @@
"priorities": {
"Neutral": 10,
"Cultural": 10,
"Diplomatic": 20,
"Domination": 20,
"Scientific": 20
"Diplomatic": 10,
"Domination": 10,
"Scientific": 10
},
"uniques": ["[+1 Culture] [in all cities]"],
"policies": [
@ -138,11 +138,11 @@
"name": "Honor",
"era": "Ancient era",
"priorities": {
"Neutral": 0,
"Cultural": 0,
"Diplomatic": 10,
"Domination": 10,
"Scientific": 0
"Neutral": 5,
"Cultural": 5,
"Diplomatic": 5,
"Domination": 5,
"Scientific": 5
},
"uniques": [
"[+33]% Strength <vs [Barbarian] units>",
@ -211,9 +211,9 @@
"era": "Classical era",
"priorities": {
"Neutral": 0,
"Cultural": 10,
"Diplomatic": 10,
"Domination": 10,
"Cultural": 0,
"Diplomatic": 0,
"Domination": 0,
"Scientific": 0
},
"uniques": [
@ -274,11 +274,11 @@
"name": "Patronage",
"era": "Medieval era",
"priorities": {
"Neutral": 0,
"Cultural": 10,
"Diplomatic": 20,
"Domination": 0,
"Scientific": 10
"Neutral": 5,
"Cultural": 5,
"Diplomatic": 10,
"Domination": 5,
"Scientific": 5
},
"uniques": ["[-25]% City-State Influence degradation"],
"policies": [
@ -339,11 +339,11 @@
"name": "Commerce",
"era": "Medieval era",
"priorities": {
"Neutral": 0,
"Cultural": 10,
"Diplomatic": 10,
"Domination": 10,
"Scientific": 10
"Neutral": 5,
"Cultural": 5,
"Diplomatic": 5,
"Domination": 5,
"Scientific": 5
},
"uniques": ["[+25]% [Gold] [in capital]"],
"policies": [
@ -410,11 +410,11 @@
"name": "Rationalism",
"era": "Renaissance era",
"priorities": {
"Neutral": 0,
"Neutral": 10,
"Cultural": 10,
"Diplomatic": 10,
"Domination": 10,
"Scientific": 60
"Scientific": 10
},
"uniques": [
"[+15]% [Science] <while the empire is happy>",
@ -476,11 +476,11 @@
"name": "Freedom",
"era": "Industrial era",
"priorities": {
"Neutral": 50,
"Cultural": 50,
"Diplomatic": 50,
"Domination": 40,
"Scientific": 50
"Neutral": 5,
"Cultural": 10,
"Diplomatic": 5,
"Domination": 5,
"Scientific": 10
},
"uniques": [
"[+25]% Great Person generation [in all cities]",
@ -538,11 +538,11 @@
"name": "Autocracy",
"era": "Industrial era",
"priorities": {
"Neutral": 50,
"Cultural": 40,
"Diplomatic": 40,
"Domination": 50,
"Scientific": 40
"Neutral": 5,
"Cultural": 5,
"Diplomatic": 5,
"Domination": 10,
"Scientific": 5
},
"uniques": [
"[-33]% maintenance costs <for [All] units>",
@ -607,11 +607,11 @@
"name": "Order",
"era": "Industrial era",
"priorities": {
"Neutral": 50,
"Cultural": 40,
"Diplomatic": 50,
"Domination": 40,
"Scientific": 50
"Neutral": 10,
"Cultural": 5,
"Diplomatic": 10,
"Domination": 5,
"Scientific": 5
},
"uniques": [
"[+1 Happiness] [in all cities]",