Better indication of cached-updating functions for civinfo

This commit is contained in:
Yair Morgenstern
2023-01-18 13:35:01 +02:00
parent 002dd951f6
commit 1ae75f22be
20 changed files with 48 additions and 55 deletions

View File

@ -201,7 +201,7 @@ class GlobalUniquesTests {
val city2 = game.addCity(civInfo, tile2)
val inBetweenTile = game.setTileFeatures(Vector2(0f, 1f), Constants.desert)
inBetweenTile.roadStatus = RoadStatus.Road
civInfo.transients().updateCitiesConnectedToCapital()
civInfo.cache().updateCitiesConnectedToCapital()
city2.cityStats.update()
Assert.assertTrue(city2.cityStats.finalStatList["Trade routes"]!!.science == 30f)
@ -410,7 +410,7 @@ class GlobalUniquesTests {
val inBetweenTile = game.setTileFeatures(Vector2(0f, 1f), Constants.desert)
inBetweenTile.roadStatus = RoadStatus.Road
civInfo.transients().updateCitiesConnectedToCapital()
civInfo.cache().updateCitiesConnectedToCapital()
Assert.assertTrue(city2.cityStats.isConnectedToCapital(RoadStatus.Road))
city2.cityStats.update()