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Added Nuclear Submarines & Missile Cruisers, capable of transporting missiles (#4260)
* Implemented Nuclear Submarine and Missile Cruiser units * Information Era -> Atomic Era; Future Era -> Information Era, conform G&K * Fixed deprecated uniques still working * Implemented requested changes
This commit is contained in:
@ -934,7 +934,7 @@
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"quote": "'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28"
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},
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// Information Era
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// Atomic Era
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// Column 13
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{
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@ -998,7 +998,7 @@
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"requiredTech": "Rocketry"
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},
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// Future Era
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// Information Era
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// Column 15
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{
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@ -482,7 +482,7 @@
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},
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{
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"columnNumber": 13,
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"era": "Information era",
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"era": "Atomic era",
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"techCost": 5100,
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"buildingCost": 500,
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"wonderCost": 1250,
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@ -515,7 +515,7 @@
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},
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{
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"columnNumber": 14,
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"era": "Information era",
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"era": "Atomic era",
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"techCost": 6400,
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"buildingCost": 500,
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"wonderCost": 1250,
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@ -548,7 +548,7 @@
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},
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{
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"columnNumber": 15,
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"era": "Future era",
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"era": "Information era",
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"techCost": 7700,
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"buildingCost": 750,
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"wonderCost": 1250,
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@ -595,7 +595,7 @@
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{
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"columnNumber": 16,
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"era": "Future era",
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"era": "Information era",
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"techCost": 8800,
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"buildingCost": 750,
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"wonderCost": 1250,
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@ -165,8 +165,7 @@
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{
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"name": "Academy",
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"science": 8,
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"uniques": ["Great Improvement", "[+2 Science] once [Scientific Theory] is discovered"]
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// in Gods & Kings academy will also have "[+2 Science] once [Atomic Theory] is discovered"
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"uniques": ["Great Improvement", "[+2 Science] once [Scientific Theory] is discovered", "[+2 Science] once [Atomic Theory] is discovered"]
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},
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{
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"name": "Landmark",
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@ -250,19 +250,19 @@
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},
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{
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"name": "Flight Deck I",
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"effect": "Can carry 1 extra air unit",
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"effect": "Can carry [1] extra [Air] units",
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"unitTypes": ["WaterAircraftCarrier"]
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},
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{
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"name": "Flight Deck II",
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"prerequisites": ["Flight Deck I"],
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"effect": "Can carry 1 extra air unit",
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"effect": " Can carry [1] extra [Air] units",
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"unitTypes": ["WaterAircraftCarrier"]
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},
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{
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"name": "Flight Deck III",
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"prerequisites": ["Flight Deck II"],
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"effect": "Can carry 1 extra air unit",
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"effect": "Can carry [1] extra [Air] units",
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"unitTypes": ["WaterAircraftCarrier"]
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},
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@ -936,7 +936,7 @@
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"rangedStrength": 60,
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"cost": 325,
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"requiredTech": "Refrigeration",
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// "upgradesTo": "Nuclear Submarine",
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"upgradesTo": "Nuclear Submarine",
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"uniques": ["+[75]% Strength when attacking", "Invisible to others", "Can only attack water", "Can attack submarines", "Can enter ice tiles"]
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},
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{
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@ -1013,7 +1013,7 @@
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"strength": 40,
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"cost": 375,
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"requiredTech": "Electronics",
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"uniques": ["Cannot attack","Can carry 2 aircraft"]
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"uniques": ["Cannot attack", "Can carry [2] [Air] units"]
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},
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{
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"name": "Battleship",
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@ -1025,7 +1025,8 @@
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"cost": 375,
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"requiredResource": "Oil",
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"requiredTech": "Electronics",
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"uniques": ["Ranged attacks may be performed over obstacles"]
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"uniques": ["Ranged attacks may be performed over obstacles"],
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// Does not actually upgrade to Missile Cruisers
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},
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{
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"name": "Machine Gun",
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@ -1076,6 +1077,9 @@
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"uniques": ["Can attack submarines", "[40]% chance to intercept air attacks",
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"May withdraw before melee ([80]%)", "+[100]% Strength vs [WaterSubmarine]"]
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},
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// Atomic Era
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{
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"name": "Marine",
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"unitType": "Melee",
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@ -1275,22 +1279,18 @@
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},
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// Information Era
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/*
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{
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"name": "Nuclear Submarine",
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"unitType": "WaterSubmarine",
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"movement": 6,
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"strength": 30,
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"strength": 50,
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"range": 3,
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"rangedStrength": 70,
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"rangedStrength": 85,
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"cost": 425,
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"requiredTech": "Computers",
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"uniques": ["Bonus vs Attacker [75]%", "Invisible to others", "Can only attack water", "Can attack submarines", "Can enter ice tiles","+1 Visibility Range"]
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// Can carry 2 Missiles
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// 50 strength, 85 rangedStrength, requiredTech "Telecommunications" in expansions
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"requiredTech": "Telecommunications",
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"uniques": ["+[75]% Strength when attacking", "Invisible to others", "Can only attack water",
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"Can attack submarines", "Can enter ice tiles", "+1 Visibility Range", "Can carry [2] [Missile] units"]
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},
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*/
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{
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"name": "Mechanized Infantry",
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"unitType": "Melee",
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@ -1299,23 +1299,20 @@
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"cost": 375,
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"requiredTech": "Mobile Tactics"
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},
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/*
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{
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"name": "Missile Cruiser",
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"unitType": "WaterRanged",
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"movement": 7,
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"strength": 60,
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"rangedStrength": 25,
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"strength": 80,
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"rangedStrength": 100,
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"range": 3,
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"interceptRange": 2,
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"cost": 425,
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"requiredTech": "Robotics",
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"uniques": ["[100]% chance to intercept air attacks", "Can attack submarines",
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"Ranged attacks may be performed over obstacles"]
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// Can carry 3 missiles - Guided Missiles and Nuclear Missiles, Attack vs submarines 100
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// 100 rangedStrength, 80 strength in expansions
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"Ranged attacks may be performed over obstacles", "Can carry [3] [Missile] units",
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"+[100]% Strength vs [submarine units]"]
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},
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*/
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{
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"name": "Modern Armor",
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"unitType": "Armor",
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