Unit by default not selected on turn start

This commit is contained in:
Yair Morgenstern
2023-12-19 23:05:35 +02:00
parent b04da39799
commit 1cee3f722e

View File

@ -173,8 +173,8 @@ class WorldScreen(
val tileToCenterOn: Vector2 =
when {
viewingCiv.units.getCivUnits().any() -> viewingCiv.units.getCivUnits().first().getTile().position
viewingCiv.cities.isNotEmpty() && viewingCiv.getCapital() != null -> viewingCiv.getCapital()!!.location
viewingCiv.units.getCivUnits().any() -> viewingCiv.units.getCivUnits().first().getTile().position
else -> Vector2.Zero
}