People said in the comments they couldn't find the "Create improvement" button, so here.

This commit is contained in:
Yair Morgenstern
2019-12-21 20:35:04 +02:00
parent 884eb672e7
commit 1d2bf490b5
21 changed files with 40 additions and 70 deletions

View File

@ -53,7 +53,7 @@ class UncivGame(val version: String) : Game() {
Gdx.input.setCatchKey(Input.Keys.BACK, true)
if (Gdx.app.type != Application.ApplicationType.Desktop) {
viewEntireMapForDebug = false
rewriteTranslationFiles=false
rewriteTranslationFiles = false
}
Current = this
@ -62,16 +62,15 @@ class UncivGame(val version: String) : Game() {
// Whatever needs graphics needs to be done on the main thread,
// So it's basically a long set of deferred actions.
settings = GameSaver().getGeneralSettings() // needed for the screen
screen=LoadingScreen()
screen = LoadingScreen()
thread {
ruleset = Ruleset(true)
if(rewriteTranslationFiles) { // Yes, also when running from the Jar. Sue me.
if (rewriteTranslationFiles) { // Yes, also when running from the Jar. Sue me.
translations.readAllLanguagesTranslation()
TranslationFileReader().writeNewTranslationFiles(translations)
}
else{
} else {
translations.tryReadTranslationForCurrentLanguage()
}
translations.loadPercentageCompleteOfLanguages()

View File

@ -239,8 +239,8 @@ class WorldScreen(val viewingCiv:CivilizationInfo) : CameraStageBaseScreen() {
return "Open the options table!\nClick the menu button (top left) > click 'Options'"
if(!completedTasks.contains("Construct an improvement"))
return "Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > " +
"\n Choose 'Create improvement' > Choose the farm > " +
"\n Leave the worker there until it's finished"
"\n Click 'Create improvement' (above the unit table, bottom left)" +
"\n > Choose the farm > \n Leave the worker there until it's finished"
if(!completedTasks.contains("Create a trade route")
&& viewingCiv.citiesConnectedToCapital.any { it.civInfo==viewingCiv })
game.settings.addCompletedTutorialTask("Create a trade route")
@ -513,4 +513,5 @@ class WorldScreen(val viewingCiv:CivilizationInfo) : CameraStageBaseScreen() {
displayTutorials("Embarking")
}
}
}