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https://github.com/yairm210/Unciv.git
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Made yields smaller so heavy yields looks better on tiles
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@ -26,7 +26,7 @@ class YieldGroup : HorizontalGroup() {
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}
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fun getIcon(statName: String) =
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ImageGetter.getStatIcon(statName).surroundWithCircle(20f)
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ImageGetter.getStatIcon(statName).surroundWithCircle(15f)
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.apply { circle.color = Color.BLACK;circle.color.a = 0.5f }
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private fun getStatIconsTable(statName: String, number: Int): Table {
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@ -906,13 +906,13 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Building
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??? example "Requires a [buildingName] in all cities"
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Example: "Requires a [Library] in all cities"
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??? example "Requires a [buildingFilter] in all cities"
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Example: "Requires a [Culture] in all cities"
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Applicable to: Building
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??? example "Requires a [buildingName] in at least [amount] cities"
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Example: "Requires a [Library] in at least [3] cities"
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??? example "Requires a [buildingFilter] in at least [amount] cities"
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Example: "Requires a [Culture] in at least [3] cities"
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Applicable to: Building
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@ -1731,8 +1731,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "<after founding a Pantheon>"
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Applicable to: Conditional
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??? example "<if [buildingName] is constructed>"
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Example: "<if [Library] is constructed>"
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??? example "<if [buildingFilter] is constructed>"
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Example: "<if [Culture] is constructed>"
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Applicable to: Conditional
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