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Re-show redundant tech prereq mod errors without impeding playability (#4046)
* Re-show redundant tech prereq mod errors without impeding playability * Re-enable playability of mods with less severe errors - fun version
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@ -81,8 +81,8 @@ class BasicTests {
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fun baseRulesetHasNoBugs() {
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ruleset.modOptions.isBaseRuleset=true
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val modCheck = ruleset.checkModLinks()
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if(modCheck!="") println(modCheck)
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Assert.assertTrue(modCheck == "")
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if(modCheck.isNotOK()) println(modCheck)
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Assert.assertFalse(modCheck.isNotOK())
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}
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}
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