From 223055d24772c02941ae86b4f17239ff985d65e1 Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Mon, 4 Mar 2019 09:44:09 +0800 Subject: [PATCH] Barbarian units ignore strategy resources. --- core/src/com/unciv/logic/battle/BattleDamage.kt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/battle/BattleDamage.kt b/core/src/com/unciv/logic/battle/BattleDamage.kt index a83b207128..85e25a0abb 100644 --- a/core/src/com/unciv/logic/battle/BattleDamage.kt +++ b/core/src/com/unciv/logic/battle/BattleDamage.kt @@ -58,7 +58,8 @@ class BattleDamage{ modifiers["Discipline"] = 0.15f val requiredResource = combatant.unit.baseUnit.requiredResource - if(requiredResource!=null && combatant.getCivInfo().getCivResourcesByName()[requiredResource]!!<0){ + if(requiredResource!=null && combatant.getCivInfo().getCivResourcesByName()[requiredResource]!!<0 + && !combatant.getCivInfo().isBarbarianCivilization()){ modifiers["Missing resource"]=-0.25f }