Version rollout (#9069)

* Bump version and create initial changelog entry

* Update for Russian localization (#9068)

Translation for most of lines of text. There are some left as it's impossible to translate those correctly without context, which is not provided in a nice way, so only way to understand their meaning is finding them in-game (Which I couldn't do, unfortunately.)

* Update Spanish.properties (#9066)

* Update Filipino.properties (#9062)

* Update Filipino.properties

* Update Filipino.properties

* Update Filipino.properties

* Update Filipino.properties

* Update Filipino.properties

* Update Italian.properties (#9061)

* Update Brazilian_Portuguese.properties (#9060)

* Update Bulgarian.properties (#9053)

* Update German translation (#9049)

* Update French.properties (#9046)

* Fixed russian translation errors

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Alex <64156241+Alex-1000@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: Bogomil Stefanov <101423783+vynaaa@users.noreply.github.com>
Co-authored-by: mape6 <mape6@posteo.de>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
This commit is contained in:
Yair Morgenstern 2023-03-29 12:19:57 +03:00 committed by GitHub
parent be69f8b52d
commit 223494fa52
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 310 additions and 469 deletions

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@ -335,8 +335,7 @@ Three Continents = Três Continentes
Four Corners = Quatro Cantos
Archipelago = Arquipélago
Inner Sea = Mar interno
# Requires translation!
Perlin =
Perlin = Perlin
Random number of Civilizations = Número aleatório de civilizações
Min number of Civilizations = Número mínimo de civilizações
Max number of Civilizations = Número máximo de civilizações
@ -690,8 +689,7 @@ Auto (sensor adjusted) = Automático (sensor ajustado)
### Enable panning the map when you move the mouse to the edge of the window
Map mouse auto-scroll = Rolagem automática do mapa com o mouse
# Requires translation!
Map panning speed =
Map panning speed = Velocidade de panorâmica do mapa
Order trade offers by amount = Ordenar ofertas de comércio por quantidade
Experimental Demographics scoreboard = Placar de dados demográficos experimentais
Unit icon opacity = Opacidade do ícone da unidade

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@ -4693,7 +4693,7 @@ Bochum = Бохум
Bielefeld = Биелефелд
Karlsruhe = Карлсруе
# Requires translation!
Gelsenkirchen =
Gelsenkirchen = Гелзенкирхен
Wiesbaden = Виесбаден
Münster = Мюнстер
Rostock = Росток
@ -4764,7 +4764,7 @@ Hildesheim =
# Requires translation!
Erlangen =
# Requires translation!
Germany =
Germany = Германия
Suleiman I = Сюлейман I
Your continued insolence and failure to recognize and preeminence leads us to war. = Вашата продължителна наглост и неспособност да разпознаете превъзходството ни води към война.
@ -5835,154 +5835,154 @@ Valletta = Валета
#################### Lines from Policies from Civ V - Vanilla ####################
# Requires translation!
Aristocracy =
Aristocracy = Аристокрация
# Requires translation!
Legalism =
Legalism = Легализъм
# Requires translation!
Oligarchy =
Oligarchy = Олигархия
# Requires translation!
Landed Elite =
Landed Elite = Поземлен Елит
# Requires translation!
Monarchy =
Monarchy = Монархия
# Requires translation!
Tradition Complete =
Tradition Complete = Традиция Завършена
# Requires translation!
Tradition =
Tradition = Традиция
# Requires translation!
Collective Rule =
Collective Rule = Колективна Власт
# Requires translation!
Citizenship =
Citizenship = Гражданство
# Requires translation!
Republic =
Republic = Република
# Requires translation!
Representation =
Representation = Представителство
# Requires translation!
Meritocracy =
Meritocracy = Меритокрация
# Requires translation!
Liberty Complete =
Liberty Complete = Волност Завършена
# Requires translation!
Liberty =
Liberty = Волност
# Requires translation!
Warrior Code =
Warrior Code = Код на воина
# Requires translation!
Discipline =
Discipline = Дисциплина
# Requires translation!
Military Tradition =
Military Tradition = Военна традиция
# Requires translation!
Military Caste =
Military Caste = Военна каста
# Requires translation!
Professional Army =
Professional Army = Професионална Армия
# Requires translation!
Honor Complete =
Honor Complete = Чест Завършена
# Requires translation!
Honor =
Honor = Чест
# Requires translation!
Organized Religion =
Organized Religion = Организирана Религия
# Requires translation!
Mandate Of Heaven =
Mandate Of Heaven = Небесен Мандат
# Requires translation!
Theocracy =
Theocracy = Теокрация
# Requires translation!
Reformation =
Reformation = Реформация
# Requires translation!
Free Religion =
Free Religion = Свободна Религия
# Requires translation!
Piety Complete =
Piety Complete = Благочестие Завършено
# Requires translation!
Piety =
Piety = Благочестие
# Requires translation!
Philantropy =
Philantropy = Филантропия
# Requires translation!
Aesthetics =
Aesthetics = Естетика
# Requires translation!
Scholasticism =
Scholasticism = Схоластицизъм
# Requires translation!
Cultural Diplomacy =
Cultural Diplomacy = Културна дипломация
# Requires translation!
Educated Elite =
Educated Elite = Образован Елит
# Requires translation!
Patronage Complete =
Patronage Complete = Покровителство Завършено
# Requires translation!
Patronage =
Patronage = Покровителство
# Requires translation!
Naval Tradition =
Naval Tradition = Военноморска Традиция
# Requires translation!
Trade Unions =
Trade Unions = Профсъюзи
# Requires translation!
Merchant Navy =
Merchant Navy = Търговски Флот
# Requires translation!
Mercantilism =
Mercantilism = Меркантилизъм
# Requires translation!
Protectionism =
Protectionism = Протекционизъм
# Requires translation!
Commerce Complete =
Commerce Complete = Търговия Завършена
# Requires translation!
Commerce =
Commerce = Търговия
# Requires translation!
Secularism =
Secularism = Секуларизъм
# Requires translation!
Humanism =
Humanism = Хуманизъм
# Requires translation!
Free Thought =
Free Thought = Свободна Мисъл
# Requires translation!
Sovereignty =
Sovereignty = Суверенитет
# Requires translation!
Scientific Revolution =
Scientific Revolution = Научна Революция
# Requires translation!
Rationalism Complete =
Rationalism Complete = Рационализъм Завършен
# Requires translation!
Rationalism =
Rationalism = Рационализъм
# Requires translation!
Constitution =
Constitution = Конституция
# Requires translation!
Universal Suffrage =
Universal Suffrage = Всеобщо Избирателно Право
# Requires translation!
Civil Society =
Civil Society = Гражданско Общество
# Requires translation!
Free Speech =
Free Speech = Свобода на Словото
# Requires translation!
Democracy =
Democracy = Демокрация
# Requires translation!
Freedom Complete =
Freedom Complete = Свобода Завършена
# Requires translation!
Freedom =
Freedom = Свобода
# Requires translation!
Populism =
Populism = Популизъм
# Requires translation!
Militarism =
Militarism = Милитаризъм
# Requires translation!
Fascism =
Fascism = Фашизъм
# Requires translation!
Police State =
Police State = Полицейска Държава
# Requires translation!
Total War =
Total War = Тотална Война
# Requires translation!
Autocracy Complete =
Autocracy Complete = Автокрация Завършена
# Requires translation!
Autocracy =
Autocracy = Автокрация
# Requires translation!
United Front =
United Front = Обединен Фронт
# Requires translation!
Planned Economy =
Planned Economy = Планирана Икономика
# Requires translation!
Nationalism =
Nationalism = Национализъм
# Requires translation!
Socialism =
Socialism = Социализъм
# Requires translation!
Communism =
Communism = Комунизъм
# Requires translation!
Order Complete =
Order Complete = Ред Завършен
# Requires translation!
Order =
Order = Ред
#################### Lines from Quests from Civ V - Vanilla ####################

View File

@ -799,8 +799,7 @@ You need to restart the game for this change to take effect. = Kailangan mo i-re
# Notifications
Research of [technologyName] has completed! = Nakumpleto na ang pagsaliksik sa [technologyName]!
# Requires translation!
We gained [amount] Science from Research Agreement =
We gained [amount] Science from Research Agreement = Tayo'y nakakuha ng [amount] Siyensiya mula sa Kasunduan ng Pagsasaliksik
[construction] has become obsolete and was removed from the queue in [cityName]! = Lipas na ang [construction] at natanggal na sa pila ng [cityName]!
[construction] has become obsolete and was removed from the queue in [amount] cities! = Lipas na ang [construction] at natanggal na sa pila ng [amount] na lungsod!
[cityName] changed production from [oldUnit] to [newUnit] = Binago ng [cityName] ang produksyon mula sa [oldUnit] patungong [newUnit]
@ -1533,8 +1532,7 @@ Domain: [param] =
Toggle UI (World Screen only) = Paganahin ang UI (ang Screen ng Mundo lamang)
# Requires translation!
Overrides yields from underlying terrain =
# Requires translation!
No yields =
No yields = Walang ani
# Policies
@ -2292,8 +2290,7 @@ all healing effects doubled = lahat ng nakapagpapagaling na epekto ay nadoble
The Spaceship = Ang Sasakyang Pangkalawakan
Maya Long Count calendar cycle = Ikot ng kalendaryo ng Mahabang Pagbibilang ng mga Maya
Triggerable = Napapagana
# Requires translation!
UnitTriggerable =
UnitTriggerable = PwedeMapaganaNgYunit
Global = Pandaigdigang
Nation = Nasyon
Era = Panahon
@ -6490,6 +6487,5 @@ While hovering the mouse over the key button, you can press a desired key direct
Double-click the image to reset the binding to default. =
# Requires translation!
Bindings mapped to their default keys are displayed in gray, those reassigned by you in white. =
# Requires translation!
For discussion about missing entries, see the linked github issue. =
For discussion about missing entries, see the linked github issue. = Para sa talakayan ukol sa mga nawawalang bagay, pakitignan ang naka-link na isyu sa Github.

View File

@ -336,7 +336,7 @@ Four Corners = Quatre coins
Archipelago = Archipel
Inner Sea = Mer intérieure
# Requires translation!
Perlin =
Perlin = Perlin
Random number of Civilizations = Nombre aléatoire de Civilisations
Min number of Civilizations = Nombre min. de Civilisations
Max number of Civilizations = Nombre max. de Civilisations
@ -691,7 +691,7 @@ Auto (sensor adjusted) = Auto (capteurs)
### Enable panning the map when you move the mouse to the edge of the window
Map mouse auto-scroll = Défilement auto. de la carte avec la souris
# Requires translation!
Map panning speed =
Map panning speed = Vitesse de défilement de la carte
Order trade offers by amount = Classer les offres d'échange par valeur
Experimental Demographics scoreboard = Tableau comparatif des scores
Unit icon opacity = Opacité de l'icône des unités

View File

@ -335,8 +335,7 @@ Three Continents = Drei Kontinente
Four Corners = Vier Ecken
Archipelago = Archipele
Inner Sea = Binnenmeer
# Requires translation!
Perlin =
Perlin = Perlin
Random number of Civilizations = Zufällige Anzahl von Zivilisationen
Min number of Civilizations = Minimale Anzahl von Zivilisationen
Max number of Civilizations = Maximale Anzahl von Zivilisationen

View File

@ -338,8 +338,7 @@ Three Continents = Tre continenti
Four Corners = Quattro angoli
Archipelago = Arcipelago
Inner Sea = Mare interno
# Requires translation!
Perlin =
Perlin = Perlin
Random number of Civilizations = Numero casuale di Civiltà
Min number of Civilizations = Limite minimo di Civiltà
Max number of Civilizations = Limite massimo di Civiltà
@ -694,8 +693,7 @@ Auto (sensor adjusted) = Automatico (sensori sistemati)
### Enable panning the map when you move the mouse to the edge of the window
Map mouse auto-scroll = Auto-scorrimento mappa col mouse
# Requires translation!
Map panning speed =
Map panning speed = Velocità scorrimento mappa
Order trade offers by amount = Ordina offerte per quantità
Experimental Demographics scoreboard = Punteggio demografico sperimentale
Unit icon opacity = Opacità icone unità

View File

@ -309,14 +309,10 @@ Uniques = Особенности
Promotions = Повышения
Load copied data = Загрузить скопированные данные
Reset to defaults = Восстановить значения по умолчанию
# Requires translation!
Select nations =
# Requires translation!
Set available nations for random pool =
# Requires translation!
Available nations =
# Requires translation!
Banned nations =
Select nations = Выберите нацию
Set available nations for random pool = Выберите нации для случайного выбора
Available nations = Доступные нации
Banned nations = Заблокированные нации
Are you sure you want to reset all game options to defaults? = Вы уверены, что хотите установить все настройки на значения по умолчанию?
Start game! = Начать игру!
Map Options = Настройки Карты
@ -327,15 +323,12 @@ Map file = Файл карты
Max Turns = Макс. ходов
Could not load map! = Не удалось загрузить карту!
Generated = Сгенерированный
# Requires translation!
Random Generated =
# Requires translation!
Which options should be available to the random selection? =
Random Generated = Случайно сгенерированный
Which options should be available to the random selection? = Какие опции должны быть доступны для случайного выбора?
Existing = Существующий
Custom = Свой
Map Generation Type = Тип генерации карты
# Requires translation!
Enabled Map Generation Types =
Enabled Map Generation Types = Включенные типы генерации карт
Default = По умолчанию
Pangaea = Пангея
Continent and Islands = Континент и острова
@ -346,22 +339,15 @@ Archipelago = Архипелаги
Inner Sea = Внутреннее Море
# Requires translation!
Perlin =
# Requires translation!
Random number of Civilizations =
# Requires translation!
Min number of Civilizations =
# Requires translation!
Max number of Civilizations =
# Requires translation!
Random number of City-States =
# Requires translation!
Min number of City-States =
# Requires translation!
Max number of City-States =
Random number of Civilizations = Случайное количество цивилизаций
Min number of Civilizations = Минимальное количество цивилизаций
Max number of Civilizations = Максимальное количество цивилизаций
Random number of City-States = Случайное количество городов-государств
Min number of City-States = Минимальное количество городов-государств
Max number of City-States = Максимальное количество городов-государств
One City Challenge = Испытание одного города
Enable Nuclear Weapons = Разрешить использование ядерного оружия
# Requires translation!
No City Razing =
No City Razing = Без уничтожения городов
No Barbarians = Без варваров
Disable starting bias = Без начальных привязок
Raging Barbarians = Агрессивные варвары
@ -380,11 +366,9 @@ Time = Общая
? = ?
Map Shape = Форма карты
# Requires translation!
Enabled Map Shapes =
Enabled Map Shapes = Включенные формы карты
Hexagonal = Шестиугольная
# Requires translation!
Flat Earth Hexagonal =
Flat Earth Hexagonal = Шестиугольная на плоской Земле
Rectangular = Прямоугольная
Height = Высота
Width = Ширина
@ -392,10 +376,8 @@ Radius = Радиус
Enable Espionage = Разрешить шпионаж
Resource Setting = Ресурсы
# Requires translation!
Enabled Resource Settings =
# Requires translation!
Other Settings =
Enabled Resource Settings = Включенные количества ресурсов
Other Settings = Другие опции
Sparse = Редкие
Abundant = Множество
Strategic Balance = Стратегический баланс
@ -405,8 +387,7 @@ Advanced Settings = Дополнительные настройки
RNG Seed = Сид
Map Elevation = Гористость
Temperature extremeness = Перепады температур
# Requires translation!
Temperature shift =
Temperature shift = Смещение температуры
Resource richness = Богатство ресурсами
Vegetation richness = Богатство растительностью
Rare features richness = Особенности местности
@ -420,8 +401,7 @@ Open Documentation = Открыть документацию
Don't show again = Не показывать снова
World Size = Размер мира
# Requires translation!
Enabled World Sizes =
Enabled World Sizes = Включенные размеры мира
Tiny = Крошечный
Small = Маленький
Medium = Средний
@ -637,28 +617,17 @@ Days = дн.
Server limit reached! Please wait for [time] seconds = Достигнут лимит сервера! Пожалуйста, подождите [time] сек.
File could not be found on the multiplayer server = Невозможно найти файл на сервере сетевой игры
Unhandled problem, [errorMessage] = Необработанная ошибка, [errorMessage]
# Requires translation!
Please enter your server password =
# Requires translation!
Set password =
# Requires translation!
Password must be at least 6 characters long =
# Requires translation!
Failed to set password! =
# Requires translation!
Password set successfully for server [serverURL] =
# Requires translation!
Password =
# Requires translation!
Your userId is password secured =
# Requires translation!
Set a password to secure your userId =
# Requires translation!
Authenticate =
# Requires translation!
This server does not support authentication =
# Requires translation!
Authentication failed =
Please enter your server password = Пожалуйста, введите пароль сервера
Set password = Задать пароль
Password must be at least 6 characters long = Длина пароля должна быть не меньше 6 символов
Failed to set password! = Не получилось задать пароль!
Password set successfully for server [serverURL] = Пароль успешно установлен для [serverURL]
Password = Пароль
Your userId is password secured = Ваш ID пользователя защищён паролем
Set a password to secure your userId = Установить пароль для защиты пользовательского ID
Authenticate = Аутентификация
This server does not support authentication = Этот сервер не поддерживает аутентификацию
Authentication failed = Аутентификация не удалась
# Save game menu
@ -672,8 +641,7 @@ Copy saved game to clipboard = Скопировать сохраненную и
Could not load game! = Не удалось загрузить игру!
Could not load game from clipboard! = Не удалось загрузить игру из буфера обмена!
Could not load game from custom location! = Не удалось загрузить игру из своей папки!
# Requires translation!
The file data seems to be corrupted. =
The file data seems to be corrupted. = Возможно, файл сохранений был повреждён
The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Сохранение было создано в несовместимой версии Unciv: [version]. Пожалуйста, обновите игру до этой или более новой версии и повторите попытку.
Load [saveFileName] = Загрузить [saveFileName]
Are you sure you want to delete this save? = Вы уверены, что хотите удалить данное сохранение?
@ -712,32 +680,21 @@ Visit repository = Открыть репозиторий
## Display tab
Display = Графика
# Requires translation!
Screen Mode =
# Requires translation!
Windowed =
# Requires translation!
Fullscreen =
# Requires translation!
Borderless =
Screen Mode = Тип отображения
Windowed = Оконный
Fullscreen = Полноэкранный
Borderless = Оконный (без границ)
# Requires translation!
Screen orientation =
# Requires translation!
Landscape (fixed) =
# Requires translation!
Portrait (fixed) =
# Requires translation!
Auto (sensor adjusted) =
Screen orientation = Ориентация экрана
Landscape (fixed) = Альбомная
Portrait (fixed) = Портретная
Auto (sensor adjusted) = Автоматически (по повороту)
### Enable panning the map when you move the mouse to the edge of the window
# Requires translation!
Map mouse auto-scroll =
# Requires translation!
Map panning speed =
Map mouse auto-scroll = Автоматически смещать обзор карты, когда курсор мыши находится на краю экрана
Map panning speed = Скорость смещение обзора
Order trade offers by amount = Сортировать торговые предложения по количеству
# Requires translation!
Experimental Demographics scoreboard =
Experimental Demographics scoreboard = Экспериментальная таблица рейтинга
Unit icon opacity = Непрозрачность значка юнитов
Enable display cutout (requires restart) = Включить поддержку выреза на экране (требуется перезапуск)
@ -751,16 +708,12 @@ Show pixel improvements = Показывать текстуру улучшени
Minimap size = Размер миникарты
Show tutorials = Показывать обучение
# Requires translation!
Reset tutorials =
# Requires translation!
Do you want to reset completed tutorials? =
# Requires translation!
Reset =
Reset tutorials = Сбросить обучение
Do you want to reset completed tutorials? = Вы хотите сбросить прогресс прохождения обучения?
Reset = Сбросить
Continuous rendering = Непрерывная отрисовка
# Requires translation!
Experimental rendering improvements =
Experimental rendering improvements = Экспериментальные улучшения отрисовки
When disabled, saves battery life but certain animations will be suspended = Когда выключено, расходует меньше заряда, но некоторые анимации будут отключены
## Gameplay tab
@ -768,11 +721,9 @@ Gameplay = Геймплей
Auto-assign city production = Автопроизводство в городах
Auto-build roads = Автоматическое строительство дорог
Automated workers replace improvements = Автоматизированные рабочие заменяют улучшения
# Requires translation!
Automated units move on turn start =
Automated units move on turn start = Автоматизированные юниты двигаются в начале хода
Check for idle units = Переключать на незанятые юниты
# Requires translation!
Auto Unit Cycle =
Auto Unit Cycle = Автоматически переключатся между незанятыми юнитами
Move units with a single tap = Перемещать юниты одним касанием
Ask for confirmation when pressing next turn = Спрашивать подтверждение при нажатии следующего хода
Notifications log max turns = Макс. ходов в журнале оповещений
@ -789,12 +740,9 @@ Sound effects volume = Громкость звуковых эффектов
Music volume = Громкость музыки
City ambient sound volume = Громкость городских звуков окружения
Pause between tracks = Пауза между треками
# Requires translation!
Pause =
# Requires translation!
Music =
# Requires translation!
Skip =
Pause = Пауза
Music = Музыка
Skip = Пропустить
Currently playing: [title] = Сейчас проигрывается: [title]
Download music = Скачать музыку
Downloading... = Скачивание...
@ -810,14 +758,12 @@ Font family = Семейство шрифтов
Font size multiplier = Множитель размера шрифта
Default Font = Стандартный шрифт
# Requires translation!
Enable Easter Eggs =
Enable Easter Eggs = Включить секреты
## Keys tab
# Requires translation!
Keys =
# Requires translation!
Please see the Tutorial. =
Please see the Tutorial. = Пожалуйста, посмотрите обучение.
## Locate mod errors tab
Locate mod errors = Найти ошибки модов
@ -849,8 +795,7 @@ You need to restart the game for this change to take effect. = Вам нужно
# Notifications
Research of [technologyName] has completed! = Исследование завершено: [technologyName]
# Requires translation!
We gained [amount] Science from Research Agreement =
We gained [amount] Science from Research Agreement = Мы получили [amount] науки от договора об исследовании
[construction] has become obsolete and was removed from the queue in [cityName]! = [construction] устарел и был убран из очереди в городе [cityName]!
[construction] has become obsolete and was removed from the queue in [amount] cities! = [construction] устарел и был убран из очереди в [amount] городах!
[cityName] changed production from [oldUnit] to [newUnit] = [cityName] сменил производство с [oldUnit] на [newUnit]
@ -932,8 +877,7 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Мы
An enemy [unitType] has joined us! = Вражеский юнит [unitType] присоединяется к нам!
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона!
We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона!
# Requires translation!
[unitName] can be promoted! =
[unitName] can be promoted! = [unitName] может получить повышение!
# This might be needed for a rewrite of Germany's unique - see #7376
A barbarian [unitType] has joined us! = [unitType] варваров присоединяется к нам!
@ -959,10 +903,8 @@ You and [name] are no longer allies! = Вы и [name] больше не союз
[civName] has denied your trade request = [civName] отклоняет ваше торговое предложение
[tradeOffer] from [otherCivName] has ended = Вы больше не получаете товар [tradeOffer] от державы [otherCivName]
[tradeOffer] to [otherCivName] has ended = [otherCivName] больше не получает от нас товар: [tradeOffer]
# Requires translation!
[tradeOffer] from [otherCivName] will end in [amount] turns =
# Requires translation!
[tradeOffer] from [otherCivName] will end next turn =
[tradeOffer] from [otherCivName] will end in [amount] turns = [tradeOffer] от [otherCivName] закончится через [amount] ходов
[tradeOffer] from [otherCivName] will end next turn = [tradeOffer] от [otherCivName] закончится на следующем ходу
One of our trades with [nation] has ended = Торговая сделка с державой [nation] завершилась
One of our trades with [nation] has been cut short = Торговая сделка с державой [nation] была завершена досрочно
[nation] agreed to stop settling cities near us! = [nation] соглашается больше не основывать города рядом с нами!
@ -1014,50 +956,31 @@ An unknown civilization has liberated [civ] = Неизвестная цивил
# If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} -
# put the english word 'true' behind the '=', otherwise 'false'.
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
# Requires translation!
EffectBeforeCause =
EffectBeforeCause = true
## Trigger effects
# Requires translation!
Gained [amount] [unitName] unit(s) =
# Requires translation!
Gained [stats] =
# Requires translation!
You may choose a free Policy =
# Requires translation!
You may choose [amount] free Policies =
# Requires translation!
You gain the [policy] Policy =
# Requires translation!
You enter a Golden Age =
Gained [amount] [unitName] unit(s) = Мы получили [unitName]: [amount]
Gained [stats] = Мы получили [stats]
You may choose a free Policy = Вы можете выбрать бесплатный общественный институт
You may choose [amount] free Policies = Вы можете выбрать [amount] бесплатных общественных институтов
You gain the [policy] Policy = Вы получили общественный институт [policy]
You enter a Golden Age = Вы вошли в золотой век
## Trigger causes
# Requires translation!
due to researching [tech] =
# Requires translation!
due to adopting [policy] =
# Requires translation!
due to discovering [naturalWonder] =
# Requires translation!
due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
# Requires translation!
due to our [unitName] defeating a [otherUnitName] =
# Requires translation!
due to our [unitName] being defeated by a [otherUnitName] =
# Requires translation!
due to our [unitName] losing [amount] HP =
# Requires translation!
due to our [unitName] being promoted =
# Requires translation!
from the ruins =
due to researching [tech] = благодаря изучению [tech]
due to adopting [policy] = благодаря принятию [policy]
due to discovering [naturalWonder] = благодаря нахождению [naturalWonder]
due to entering the [eraName] = благодаря вхождению в эпоху [eraName]
due to constructing [buildingName] = благодаря строительству [buildingName]
due to founding a city = благодаря основанию города
due to discovering a Natural Wonder = благодаря нахождению чуда природы
due to our [unitName] defeating a [otherUnitName] = благодаря победе [unitName] над [otherUnitName]
due to our [unitName] being defeated by a [otherUnitName] = из-за гибели [unitName] в битве с [otherUnitName]
due to our [unitName] losing [amount] HP = из-за потери [amount] здоровья у [unitName]
due to our [unitName] being promoted = благодаря повышению у [unitName]
from the ruins = благодаря находке в руинах
# World Screen UI
@ -1118,10 +1041,8 @@ Explore = Исследовать
Stop exploration = Остановить исследование
Pillage = Разграбить
Pillage [improvement] = Разграбить [improvement]
# Requires translation!
[improvement] (Pillaged!) =
# Requires translation!
Repair [improvement] - [turns] =
[improvement] (Pillaged!) = [improvement] (Разграбленно!)
Repair [improvement] - [turns] = Починить [improvement] - [turns]
Wait = Ждать
Are you sure you want to pillage this [improvement]? = Вы уверены, что хотите разграбить: [improvement]?
We have looted [amount] from a [improvement] = Мы добыли [amount] с улучшения [improvement]
@ -1228,8 +1149,7 @@ In resistance for another [numberOfTurns] turns = Сопротивление о
We Love The King Day for another [numberOfTurns] turns = День любви к отчизне окончится через [numberOfTurns] х.
Demanding [resource] = Требуется [resource]
Sell for [sellAmount] gold = Продать за [sellAmount] золота
# Requires translation!
Sell =
Sell = Продать
Are you sure you want to sell this [building]? = Вы действительно хотите продать [building]?
Free = Бесплатно
[greatPerson] points = Очки: [greatPerson]
@ -1359,10 +1279,8 @@ Maintenance = Обслуживание
Transportation upkeep = Содержание дорог
Unit upkeep = Содержание юнитов
Trades = Соглашения
# Requires translation!
Current trades =
# Requires translation!
Pending trades =
Current trades = Торговые соглашения сейчас
Pending trades = Ожидающие торговые соглашения
Score = Счёт
Units = Юниты
Unit Supply = Снабжение юнитов
@ -1403,18 +1321,15 @@ WLTK+ = ДЛкО+
Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = Число городов, празднующих\n'День любви к отчизне' благодаря\nпоявлению этого ресурса
WLTK demand = Требуется для ДЛкО
WLTK- = ДЛкО-
# Requires translation!
Trade offer =
# Requires translation!
Resources we're offering in trades =
Trade offer = Предложение сделки
Resources we're offering in trades = Ресурсы, которые мы предлагаем
Number of your cities\ndemanding this resource for\n'We Love The King Day' = Число городов,\nтребующих этот ресурс для\n'Дня любви к отчизне'
Politics = Политика
Show global politics = Показать глобальную политику
Show diagram = Показать диаграмму
At war with [enemy] = Воюет с [enemy]
Friends with [civName] = Друзья с [civName]
# Requires translation!
an unknown civilization =
an unknown civilization = неизвестная цивилизация
[numberOfTurns] Turns Left = [numberOfTurns] ход. осталось
Denounced [otherCiv] = Осудил [otherCiv]
Allied with [civName] = Союзники с [civName]
@ -1440,10 +1355,8 @@ Capture [cityName] = Захватить город [cityName]
Our status = Наш статус
Global status = Глобальный статус
Rankings = Рейтинги
# Requires translation!
Demographics =
# Requires translation!
Demographic =
Demographics = Демография
Demographic = Демографический
Rank = Место
Value = Значение
Best = Лучший
@ -1459,8 +1372,7 @@ Vote for [civilizationName] = Проголосовать за [civilizationName]
Continue = Продолжить
Abstained = Воздержался
Vote for World Leader = Голосовать за мирового лидера
# Requires translation!
Replay =
Replay = Повтор
# Capturing a city
@ -1508,7 +1420,7 @@ Can upgrade from: = Можно модернизировать из:
Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit]
Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech]
# Requires translation!
Can Transform to [upgradedUnit] =
Can Transform to [upgradedUnit] =
Occurs on [listOfTerrains] = Возникает на: [listOfTerrains]
Occurs on: = Возникает на:
Placed on [terrainType] = Появляется вместо: [terrainType]
@ -1528,11 +1440,9 @@ Defence bonus = Бонус к защите
Movement cost = Стоимость передвижения
for = за
Missing translations: = Отсутствующие переводы:
# Requires translation!
Screen Size =
Screen Size = Разрешение экрана
Tileset = Палитра клеток
# Requires translation!
Unitset =
Unitset = Палитра юнитов
UI Skin = Вид UI
Create = Создать
Improvements = Улучшения
@ -1611,31 +1521,22 @@ Pillaging this improvement yields [stats] = Разграбление этого
Pillaging this improvement yields approximately [stats] = Разграбление этого улучшения принесет примерно [stats]
Needs removal of terrain features to be built = Чтобы построить, нужно очистить местность от особенностей
Unit type = Тип юнита
# Requires translation!
Units: =
# Requires translation!
Unit types =
Units: = Юниты:
Unit types = Типы юнитов
# Requires translation!
Domain: [param] =
# Requires translation!
Toggle UI (World Screen only) =
# Requires translation!
Overrides yields from underlying terrain =
# Requires translation!
No yields =
Toggle UI (World Screen only) = Переключить пользовательский интерфейс (только экран мира)
Overrides yields from underlying terrain = Игнорирует доходность земли
No yields = Нет доходности
# Policies
Adopt = Принять
Completed = Выполнено
# Requires translation!
On adoption =
# Requires translation!
On completion =
# Requires translation!
Cannot be adopted together with =
# Requires translation!
Cannot be adopted before =
On adoption = При принятии
On completion = При завершении
Cannot be adopted together with = Не может быть принят с
Cannot be adopted before = Не может быть принят до
Adopt policy = Принять институт
Adopt free policy = Принять бесплатный институт
Unlocked at = Становится доступным в эпоху
@ -1678,18 +1579,12 @@ Followers of this religion: = Приверженцев этой религии:
Click an icon to see the stats of this religion = Нажмите на значок, чтобы просмотреть статистику этой религии
Religion: Off = Религия: откл.
Minimal Faith required for\nthe next [Great Prophet]: = Необходимое количество веры для того\nчтобы появился следующий [Great Prophet]:
# Requires translation!
Religions to be founded: [amount] =
# Requires translation!
Available religion symbols =
# Requires translation!
Number of civilizations * [amount] + [amount2] =
# Requires translation!
Religions already founded =
# Requires translation!
Available founder beliefs =
# Requires translation!
Available follower beliefs =
Religions to be founded: [amount] = Количество религий, которые можно основать: [amount]
Available religion symbols = Доступные религиозные символы
Number of civilizations * [amount] + [amount2] = Количество цивилизаций * [amount] + [amount2]
Religions already founded = Уже основанные религии
Available founder beliefs = Доступные верования основателя
Available follower beliefs = Доступные верования последователя
Religious status: = Религиозный статус:
None = Нет
@ -1760,10 +1655,8 @@ Download [modName] = Скачать [modName]
Update [modName] = Обновить [modName]
Could not download mod list = Не удалось получить список модов
Download mod from URL = Скачать мод по URL
# Requires translation!
Please enter the mod repository -or- archive zip -or- branch url: =
# Requires translation!
Invalid link! =
Please enter the mod repository -or- archive zip -or- branch url: = Пожалуйста, введите сылка на репозиторий мода, или на архив, или на ветку репозитория
Invalid link! = Неправильная ссылка!
Paste from clipboard = Вставить из буфера обмена
Download = Скачать
Done! = Готово!
@ -1795,8 +1688,7 @@ No description provided = Описания нет
[stargazers]✯ = [stargazers]✯
Author: [author] = Автор: [author]
Size: [size] kB = Размер: [size] Кб
# Requires translation!
Size: [size] MB =
Size: [size] MB = Размер: [size] Мб
The mod you selected is incompatible with the defined ruleset! = Выбранный мод несовместим с заданным набором правил!
Sort and Filter = Сортировка и Фильтр
Enter search text = Введите текст для поиска
@ -1880,8 +1772,7 @@ ConditionalsPlacement = after
[stats] [cityFilter] = [stats] [cityFilter]
[stats] from every specialist [cityFilter] = [stats] от каждого специалиста [cityFilter]
[stats] per [amount] population [cityFilter] = [stats] за каждые [amount] населения [cityFilter]
# Requires translation!
[stats] per [amount] social policies adopted =
[stats] per [amount] social policies adopted = [stats] за [amount] принятых общественных институтов
[stats] in cities on [terrainFilter] tiles = [stats] в городах на клетках [terrainFilter]
[stats] from all [buildingFilter] buildings = [stats] со всех построек [buildingFilter]
[stats] from [tileFilter] tiles [cityFilter] = [stats] от клеток [tileFilter] [cityFilter]
@ -1889,8 +1780,7 @@ ConditionalsPlacement = after
[stats] from each Trade Route = [stats] от каждого торгового маршрута
[stats] for each global city following this religion = [stats] за каждый глобальный город, следующий этой религии
[stats] from every [amount] global followers [cityFilter] = [stats] за каждые [amount] глобальных последователей [cityFilter]
# Requires translation!
Ensures a minimum tile yield of [stats] =
Ensures a minimum tile yield of [stats] = Гарантирует миниальную доходность [stats]
[relativeAmount]% [stat] = [relativeAmount]% [stat]
[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter]
[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] от каждого: [tileFilter/buildingFilter]
@ -1957,8 +1847,7 @@ Each city founded increases culture cost of policies [relativeAmount]% less than
[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% к затратам культуры на принятие новых общественных институтов
Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]%
Double quantity of [resource] produced = Удваивается количество [resource]
# Requires translation!
[stats] for every known Natural Wonder =
[stats] for every known Natural Wonder = [stats] за каждое чудо природы
Enables construction of Spaceship parts = Позволяет строить части космического корабля
Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = Вражеские юниты: [mapUnitFilter] тратят дополнительные [amount] очков передвижения в пределах ваших земель
Notified of new Barbarian encampments = Оповещает о новых лагерях варваров
@ -2035,8 +1924,7 @@ Remove extra unhappiness from annexed cities = Убирает дополните
Connects trade routes over water = Создает морские торговые пути
Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке
Founds a new city = Может основать город
# Requires translation!
Can instantly construct a [improvementFilter] improvement =
Can instantly construct a [improvementFilter] improvement = Может мгновенно создать [improvementFilter]
Can build [improvementFilter/terrainFilter] improvements on tiles = Может создавать на клетках улучшения: [improvementFilter/terrainFilter]
May create improvements on water resources = Может создавать улучшения на морских ресурсах
May found a religion = Может основать религию
@ -2140,16 +2028,11 @@ Spaceship part = Часть космического корабля
Takes your religion over the one in their birth city = Принимает вашу религию вместо той, что исповедуется в городе возникновения
Great Person - [comment] = Великий человек - [comment]
by consuming this unit = при растрате этого юнита
# Requires translation!
for [amount] movement =
# Requires translation!
once =
# Requires translation!
[amount] times =
# Requires translation!
[amount] additional time(s) =
# Requires translation!
after which this unit is consumed =
for [amount] movement = за [amount] движения
once = один раз
[amount] times = [amount] раз
[amount] additional time(s) = [amount] дополнительных(ый) раз
after which this unit is consumed = после чего юнит израсходуется
Grants 500 Gold to the first civilization to discover it = Дарит 500 золота первой цивилизации открывшей его
Units ending their turn on this terrain take [amount] damage = Юниты, закончившие ход на этой местности, получают [amount] урона
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Дарит [promotion] ([comment]) соседним юнитам: [mapUnitFilter] до конца игры
@ -2174,10 +2057,8 @@ Can be built just outside your borders = Можно построить за пр
Can only be built to improve a resource = Можно построить только для улучшения ресурса
Removes removable features when built = Убирает очищаемые особенности при постройке
Gives a defensive bonus of [relativeAmount]% = Увеличивает защиту юнита на [relativeAmount]%
# Requires translation!
Costs [amount] [stat] per turn when in your territory =
# Requires translation!
Costs [amount] [stat] per turn =
Costs [amount] [stat] per turn when in your territory = Стоит [amount] [stat] за ход, когда находится на территории вашего государства
Costs [amount] [stat] per turn = Стоит [amount] [stat] за ход
Adjacent enemy units ending their turn take [amount] damage = Соседние вражеские юниты получают [amount] урона
Great Improvement = Великое улучшение
Provides a random bonus when entered = Предоставляет случайный бонус при заходе
@ -2187,10 +2068,8 @@ Irremovable = Неудаляемо
Will be replaced by automated workers = Заменяется автоматизированными рабочими
for [amount] turns = на [amount] ходов
with [amount]% chance = с [amount]% шансом
# Requires translation!
before [amount] turns =
# Requires translation!
after [amount] turns =
before [amount] turns = до [amount] ходов
after [amount] turns = после [amount] ходов
when at war = во время войны
when not at war = в мирное время
during a Golden Age = во время золотого века
@ -2202,31 +2081,23 @@ during the [era] = во время эпохи: [era]
before the [era] = до эпохи: [era]
starting from the [era] = начиная с эпохи: [era]
# Requires translation!
if starting in the [era] =
if starting in the [era] =
if no other Civilization has researched this = если никакая другая цивилизация не исследовала
after discovering [tech] = после исследования: [tech]
before discovering [tech] = до исследования: [tech]
after adopting [policy] = после принятия: [policy]
before adopting [policy] = до принятия: [policy]
# Requires translation!
before founding a Pantheon =
# Requires translation!
after founding a Pantheon =
# Requires translation!
before founding a religion =
# Requires translation!
after founding a religion =
# Requires translation!
before enhancing a religion =
# Requires translation!
after enhancing a religion =
before founding a Pantheon = до основания пантеона
after founding a Pantheon = после основания пантеона
before founding a religion = до основания религии
after founding a religion = после основания религии
before enhancing a religion = до укрепления религии
after enhancing a religion = после укрепления религии
if [buildingFilter] is constructed = если построена [buildingFilter]
with [resource] = с: [resource]
without [resource] = без: [resource]
# Requires translation!
when above [amount] [resource] =
# Requires translation!
when below [amount] [resource] =
when above [amount] [resource] = когда больше [amount] [resource]
when below [amount] [resource] = когда меньше [amount] [resource]
in cities with a [buildingFilter] = в городах, имеющих [buildingFilter]
in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter]
in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter]
@ -2260,15 +2131,12 @@ Free [baseUnitFilter] found in the ruins = Бесплатный юнит: [baseU
Free Social Policy = Бесплатный общественный институт
[amount] Free Social Policies = [amount] бесплатных общественных институтов
Empire enters golden age = Империя вступает в золотой век
# Requires translation!
Empire enters a [amount]-turn Golden Age =
Empire enters a [amount]-turn Golden Age = Империя вступает в золотой век на [amount] ходов
Free Great Person = Бесплатный Великий человек
[amount] population [cityFilter] = [amount] к населению [cityFilter]
[amount] population in a random city = [amount] населения в случайном городе
# Requires translation!
Discover [tech] =
# Requires translation!
Adopt [policy] =
Discover [tech] = Открыть [tech]
Adopt [policy] = Принять [policy]
Free Technology = Бесплатная технология
[amount] Free Technologies = [amount] бесплатных технологий
[amount] free random researchable Tech(s) from the [era] = [amount] бесплатных случайных технологий из эпохи [era]
@ -2290,46 +2158,26 @@ This Unit gains the [promotion] promotion = Этот юнит получает
Doing so will consume this opportunity to choose a Promotion = Забирает возможность выбрать повышение
Provides the cheapest [stat] building in your first [amount] cities for free = Самое дешёвое здание типа [stat] появляется в ваших первых [amount] городах
Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах
# Requires translation!
upon discovering [tech] =
# Requires translation!
upon entering the [era] =
# Requires translation!
upon adopting [policy] =
# Requires translation!
upon declaring war with a major Civilization =
# Requires translation!
upon declaring friendship =
# Requires translation!
upon entering a Golden Age =
# Requires translation!
upon conquering a city =
# Requires translation!
upon founding a city =
# Requires translation!
upon discovering a Natural Wonder =
# Requires translation!
upon constructing [buildingFilter] =
# Requires translation!
upon constructing [buildingFilter] [cityFilter] =
# Requires translation!
upon gaining a [baseUnitFilter] unit =
# Requires translation!
upon founding a Pantheon =
# Requires translation!
upon founding a Religion =
# Requires translation!
upon enhancing a Religion =
# Requires translation!
upon defeating a [mapUnitFilter] unit =
# Requires translation!
upon being defeated =
# Requires translation!
upon being promoted =
# Requires translation!
upon losing at least [amount] HP in a single attack =
# Requires translation!
upon ending a turn in a [tileFilter] tile =
upon discovering [tech] = при открытии [tech]
upon entering the [era] = при вхождении в эпоху [era]
upon adopting [policy] = при принятии [policy]
upon declaring war with a major Civilization = при объявлении войны другой цивилизации
upon declaring friendship = при объявлении союза
upon entering a Golden Age = при вступлении в золотой век
upon conquering a city = при захвате города
upon founding a city = при основывании города
upon discovering a Natural Wonder = при нахождении чуда природы
upon constructing [buildingFilter] = при строительстве [buildingFilter]
upon constructing [buildingFilter] [cityFilter] = при строительстве [buildingFilter] в [cityFilter]
upon gaining a [baseUnitFilter] unit = при получении юнита [baseUnitFilter]
upon founding a Pantheon = при основании пантеона
upon founding a Religion = при основании религии
upon enhancing a Religion = при укреплении религии
upon defeating a [mapUnitFilter] unit = при победе над [mapUnitFilter]
upon being defeated = при поражении
upon being promoted = при повышении
upon losing at least [amount] HP in a single attack = при потере как минимум [amount] ОЗ за одну атаку
upon ending a turn in a [tileFilter] tile = при окончании хода на [tileFilter]
Hidden after generating a Great Prophet = Скрыто после появления Великого пророка
######### Map Unit Filters ###########
@ -2500,23 +2348,17 @@ You have denounced our enemies = Вы осудили наших врагов
Our open borders have brought us closer together. = Наши открытые границы сблизили нас
You fulfilled your promise to stop settling cities near us! = Вы выполнили обещание не закладывать города рядом с нами
You gave us units! = Вы подарили нам юнитов!
# Requires translation!
We appreciate your gifts =
We appreciate your gifts = Мы ценим ваши подарки
You returned captured units to us = Вы вернули нам захваченных юнитов
#################### Lines from key bindings #######################
# Requires translation!
Next Turn =
# Requires translation!
Next Turn Alternate =
# Requires translation!
Empire Overview =
# Requires translation!
Confirm Dialog =
# Requires translation!
Cancel Dialog =
Next Turn = Следующий ход
Next Turn Alternate = Следующий ход (альтернативно)
Empire Overview = Обзор империи
Confirm Dialog = Подтвердить
Cancel Dialog = Отклонить
#################### Lines from Buildings from Civ V - Vanilla ####################
@ -4626,8 +4468,8 @@ Remove Railroad = Убрать железную дорогу
Cancel improvement order = Отменить задание
Repair = Отремонтировать
# Requires translation!
Repairs a pillaged Improvement or Route =
Repairs a pillaged Improvement or Route = Чинит разграбленное улучшение / разграбленную дорогу
Academy = Академия
@ -6371,8 +6213,7 @@ Research Agreements = Договор об исследованиях
In research agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. = Заключая договор об исследованиях, вы предлагаете другой нации совместно изучать технологии.\nПри успешном выполнении договора обе стороны получают разовую 'выплату' в виде очков науки, которые идут в копилку неисследованных технологий.
The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = Количество ⍾Науки, которое вы получите, зависит от общего научного вклада городов обеих сторон во время действия договора - чем больше, тем лучше!
# Requires translation!
Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. =
Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = Не все государства сражаются с вами за победу.\nГорода-государства - государства, не способные выиграть, с которыми нельзя обмениваться, и вместо этого дают определённые бонусы союзным цивилизациям.
Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = Дипломатические отношения с городами-государствами меняются за счет Влияния - показателя того, насколько игрок им нравится.\nВлияние можно увеличить, атакуя их врагов, освобождая их города и предоставляя им золото.
Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = При влиянии более 30 можно получить некоторые бонусы.\nЕсли влияние больше 60 и превосходит влияние остальных цивилизаций, вы становитесь 'Союзником' города-государства и получаете ещё больше бонусов, а также доступ к редким и стратегическим ресурсам на их земле.
@ -6391,8 +6232,7 @@ If you have a keyboard, some shortcut keys become available. Unit command or imp
On the world screen the hotkeys are as follows: = На экране игры горячие клавиши выглядят следующим образом:
Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered = Пробел или 'N' - Следующий юнит или ход\n'E' - Обзор империи (последняя открытая страница)\n'+', '-' - приблизить / отдалить\nHome - переместить фокус на столицу или открыть её экран города если уже сфокусировано
F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Открыть Цивилопедию\nF2 - Просмотр торговли Империи\nF3 - Просмотр юнитов Империи\nF4 - Просмотр дипломатии Империи\nF5 - Общественные институты\nF6 - Технологии\nF7 - Просмотр городов Империи\nF8 - Прогресс Победы\nF9 - Просмотр статистики Империи\nF10 - Просмотр ресурсов Империи\nF11 - Быстрое сохранение\nF12 - Быстрая загрузка
# Requires translation!
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) =
Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) = Ctrl-R - Переключить отображение ресурсов клетки\nCtrl-Y - Переключить отображение доходности клетки\nCtrl-O - Опции\nCtrl-S - Сохранить игру\nCtrl-L - Загрузить игру\nCtrl-U - Переключить интерфейс (только экран мира)
World Screen = Экран мира
This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. = Здесь вы будете проводить большую часть времени во время игры в Unciv. Тут можно осматривать карту, передвигать юнитов и т.д.
@ -6432,8 +6272,7 @@ What you don't see: The phone/tablet's back button will pop the question whether
After building a shrine, your civilization will start generating ☮Faith. = После постройки святилища, ваша цивилизация начнет генерировать очки ☮Веры.
When enough ☮Faith has been generated, you will be able to found a pantheon. = Когда накопленной ☮Веры будет достаточно, у вас появится возможность основать пантеон.
# Requires translation!
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. =
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. = Пантеон даёт небольшой бонус, который будет применятся во всех городах вашего государства, где он является основным верованием.
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Каждая цивилизация может выбрать только одно верование пантеона, и каждый пантеон можно выбрать только один раз.
Generating more ☮Faith will allow you to found a religion. = Накопление большего количества ☮Веры позволит основать религию.
@ -6500,40 +6339,22 @@ Your unit will always draw an Interception, if one can reach the target tile, ev
If the Interceptor is not an Air Unit (eg Land or Sea), the Air Sweeping unit and Interceptor take no damage! = Если перехватчик не является воздушным юнитом (то есть наземный или морской), то юнит, выполняющий воздушную зачистку, и перехватчик не получают никакого урона!
If the Interceptor is an Air Unit, the two units will damage each other in a straight fight with no Interception bonuses. And only the Attacking Air Sweep Unit gets any Air Sweep strength bonuses. = Если перехватчик является воздушным юнитов, то два юнита наносят друг другу урон в прямом бою без бонусов перехватчика. И только проводящий зачистку юнит получает имеющиеся боевые бонусы воздушной зачистки.
# Requires translation!
City Tile Blockade =
# Requires translation!
One of your tiles is blocked by an enemy: when an enemy unit stands on a tile you own, the tile will not produce yields and cannot be worked by a city this turn. City will reallocate population from a blocked tile automatically. =
# Requires translation!
Enemy military land units block tiles they are standing on. Enemy military naval units additionally block adjacent water tiles. To protect your tiles from blockade, place a friendly military unit on it or fight off invaders. =
City Tile Blockade = Блокада городских территорий
One of your tiles is blocked by an enemy: when an enemy unit stands on a tile you own, the tile will not produce yields and cannot be worked by a city this turn. City will reallocate population from a blocked tile automatically. = Одна из клеток вашего города может быть заблокирована врагом: когда враг находится на вашей территории, эта территория не будет давать доход и не может быть обработана городом. Город переместит рабочее население с этой клетки автоматически.
Enemy military land units block tiles they are standing on. Enemy military naval units additionally block adjacent water tiles. To protect your tiles from blockade, place a friendly military unit on it or fight off invaders. = Военные врага могут блокировать клетки, на которых они стоят. Корабли дополнительно блокируют соседние водные клетки. Чтобы защитить свои территории от блокады, поставьте рядом своих солдат или прогоните чужеземцев со своих земель.
# Requires translation!
City Blockade =
# Requires translation!
One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. =
# Requires translation!
Keyboard Bindings =
# Requires translation!
Limitations =
# Requires translation!
This is a work in progress. =
# Requires translation!
For technical reasons, only direct keys or Ctrl-Letter combinations can be used. =
# Requires translation!
The Escape key is intentionally excluded from being reassigned. =
# Requires translation!
Currently, there are no checks to prevent conflicting assignments. =
# Requires translation!
Using the Keys page =
# Requires translation!
Each binding has a button with an image looking like this: =
# Requires translation!
While hovering the mouse over the key button, you can press a desired key directly to assign it. =
# Requires translation!
Double-click the image to reset the binding to default. =
# Requires translation!
Bindings mapped to their default keys are displayed in gray, those reassigned by you in white. =
# Requires translation!
For discussion about missing entries, see the linked github issue. =
City Blockade = Блокада города
One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = Один из ваших городов под морской блокадой! Когда все водные клетки возле города заблокированны, город теряет связь со всеми остальными городами, включая столицу. Снимите блокаду, уничтожив вражеские корабли.
Keyboard Bindings = Клавиатурное управление
Limitations = Ограничения
This is a work in progress. = Над этой возможностью ведётся работа.
For technical reasons, only direct keys or Ctrl-Letter combinations can be used. = По техническим причинам, можно использовать только клавиши или их комбанации с Ctrl.
The Escape key is intentionally excluded from being reassigned. = Клавиша Esc специально искючена из переназначаемых
Currently, there are no checks to prevent conflicting assignments. = На данный момент нет проверок, предотвращающих конфликты назначения.
Using the Keys page = Используйте окно клавиш
Each binding has a button with an image looking like this: = Каждая привязка имеет клавишу с изображением (пример:)
While hovering the mouse over the key button, you can press a desired key directly to assign it. = Держа курсор над клавишей, вы можете нажать другю клавишу для переназначения функции на неё.
Double-click the image to reset the binding to default. = Двойной клик возвращает настройку по умолчанию.
Bindings mapped to their default keys are displayed in gray, those reassigned by you in white. = Привязки клавиш по умолчанию имеют серый цвет, переназначенные вами клавиши - белый.
For discussion about missing entries, see the linked github issue. = Для обсуждения отсутствующих функций, смотрите внизу ссылку на Github.

View File

@ -336,7 +336,7 @@ Four Corners = Cuatro Esquinas
Archipelago = Archipiélago
Inner Sea = Mar Interior
# Requires translation!
Perlin =
Perlin = Perlin
Random number of Civilizations = Cantidad aleatoria de Civs
Min number of Civilizations = Civs Mínimas
Max number of Civilizations = Civs Máximas
@ -691,7 +691,7 @@ Auto (sensor adjusted) = Autom. (de acuerdo al sensor)
### Enable panning the map when you move the mouse to the edge of the window
Map mouse auto-scroll = Mover mapa con el ratón
# Requires translation!
Map panning speed =
Map panning speed = Velocidad de desplazamiento del mapa
Order trade offers by amount = Ordenar ofertas comerciales por cantidad
Experimental Demographics scoreboard = Tabla de Puntaje Demográfica
Unit icon opacity = Transparencia de los iconos de Unidad
@ -794,7 +794,7 @@ You need to restart the game for this change to take effect. = Necesitas reinici
Research of [technologyName] has completed! = ¡Investigación de [technologyName] completada!
# Requires translation!
We gained [amount] Science from Research Agreement =
We gained [amount] Science from Research Agreement = Hemos ganado [amount] Ciencia de un Acuerdo de Investigación
[construction] has become obsolete and was removed from the queue in [cityName]! = ¡[construction] ha quedado obsoleto y se ha quitado de la lista de construcción en [cityName]!
[construction] has become obsolete and was removed from the queue in [amount] cities! = ¡[construction] ha quedado obsoleto y se ha quitado de la lista de construcción en [amount] ciudades!
[cityName] changed production from [oldUnit] to [newUnit] = [cityName] cambió la producción de [oldUnit] a [newUnit]
@ -2183,7 +2183,7 @@ Non-City = que no sean ciudad
######### Unit Type Filters ###########
All = Todo
All = cualquiera
Melee = cuerpo a cuerpo
Ranged = a distancia
Civilian = Civiles
@ -4394,7 +4394,7 @@ El Dorado = El Dorado
Fountain of Youth = Fuente de la juventud
Grand Mesa = Grand Mesa
Grand Mesa = Gran Meseta
Mount Fuji = Monte Fuji
@ -4404,7 +4404,7 @@ Rock of Gibraltar = Peñón de Gibraltar
Cerro de Potosi = Cerro de Potosi
Barringer Crater = Cráter de impacto
Barringer Crater = Cráter Barringer
#################### Lines from TileImprovements from Civ V - Vanilla ####################
@ -4439,22 +4439,22 @@ Reduces movement cost to ⅓ with Machinery = Reduce el costo de movimiento por
Requires Engineering to bridge rivers = Requiere Ingenieria para hacer puentes en rios
Railroad = Ferrocarril
Reduces movement cost to ⅒ if the other tile also has a Railroad = Reduce el costo de movimiento por ⅒ si la otra casilla también tiene un ferrocarril
Reduces movement cost to ⅒ if the other tile also has a Railroad = Reduce el costo de movimiento por ⅒ si la otra casilla también tiene un Ferrocarril
Remove Forest = Quitar Bosque
Provides a one-time Production bonus depending on distance to the closest city once finished = Da un unico bonus de producción dependiendo de la distancia de la ciudad más cercana
Remove Jungle = Quitar Selva
Remove Fallout = Quitar radiación
Remove Fallout = Quitar Radiación
Remove Marsh = Quitar Pantano
Remove Road = Quitar Carretera
Remove Railroad = Quitar ferrocarril
Remove Railroad = Quitar Ferrocarril
Cancel improvement order = Cancelar mejora
Cancel improvement order = Cancelar orden de mejora
Repair = Reparar
Repairs a pillaged Improvement or Route = Repara una Mejora o Ruta saqueada
@ -4754,12 +4754,12 @@ Civilian Water = Civíl Naval
Aircraft = Aeronave
Atomic Bomber = Bombardero Atómico
Atomic Bomber = Bombardera Atómica
Missile = Misíl
Armor = Blindado
Armor = Blindada
WaterCivilian = Civíl Naval
@ -4771,7 +4771,7 @@ WaterSubmarine = Submarina Naval
WaterAircraftCarrier = Portaaviones
AtomicBomber = Bombardero Atómico
AtomicBomber = Bombardera Atómica
#################### Lines from Units from Civ V - Vanilla ####################

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.8.0"
const val appName = "Unciv"
const val appCodeNumber = 838
const val appVersion = "4.5.13"
const val appCodeNumber = 839
const val appVersion = "4.5.14"
const val gdxVersion = "1.11.0"
const val roboVMVersion = "2.3.1"

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@ -1,3 +1,18 @@
## 4.5.14
Resolved - Mods that remove 'repair' improvement no longer cause crashes down the line
Resolved - Archipelago creates water again
By SomeTroglodyte:
- Fix TileSet mods can lock user out
- Fix obsoleted units replace in construction queues for Nation-unique upgrades
- Fix exploit allowing promotion with 0 movement
- Fix notifications for pillage loot
- A renamed unit shows that new name in can promote notifications
AbsoluteUnits - Hwach'a, Camel Archer - By letstalkaboutdune
## 4.5.13
Gold per turn is evaluated less the more turns 'in the future' it will be payed

View File

@ -531,7 +531,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
companion object {
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
val VERSION = Version("4.5.13", 838)
val VERSION = Version("4.5.14", 839)
//endregion
lateinit var Current: UncivGame

View File

@ -0,0 +1,14 @@
Resolved - Mods that remove 'repair' improvement no longer cause crashes down the line
Resolved - Archipelago creates water again
By SomeTroglodyte:
- Fix TileSet mods can lock user out
- Fix obsoleted units replace in construction queues for Nation-unique upgrades
- Fix exploit allowing promotion with 0 movement
- Fix notifications for pillage loot
- A renamed unit shows that new name in can promote notifications
AbsoluteUnits - Hwach'a, Camel Archer - By letstalkaboutdune