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Remove periodic saving again (#5880)
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@ -253,8 +253,10 @@ class MultiplayerTurnCheckWorker(appContext: Context, workerParams: WorkerParame
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I assume this happened because the TurnCheckerWorker gets canceled by the AndroidLauncher
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while saves are getting saved right here.
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Lets hope it works with gamePreview as they are a lot smaller and faster to save
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Well they don't work either ¯\_(ツ)_/¯
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I will have to find a different way (see #5756 for more info)
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*/
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GameSaver.saveGame(gamePreview, gameNames[arrayIndex])
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//GameSaver.saveGame(gamePreview, gameNames[arrayIndex])
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if (currentTurnPlayer.playerId == inputData.getString(USER_ID)!! && foundGame.isEmpty()) {
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// We only save the first found game as the player will go into the
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