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New crash handler screen Part 2: Threads, runnables, more informative reports. (#5810)
* Add crashHandlingThread. * Replace all uses of `thread` with `crashHandlingThread`. * Add `postCrashHandlingRunnable`. * Replace all uses of `Gdx.app.postRunnable` with `postCrashHandlingRunnable`. * Remove CrashController and CrashReport; Strip down CrashReportSender to CrashReportSysInfo; Fold their functionality into CrashScreen. * Typo in comments, rename `SafeCrashStage` to `CrashHandlingStage`. * Tweak docs. * Tweak docs, comments, text. Undo an accidentally recursive Replace All change. * Remove replaced translations. * More readable indentation handling in report template.
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@ -31,9 +31,6 @@ Conquer a city!\nBring an enemy city down to low health > \nEnter the city with
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Move an air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city =
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' =
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! =
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! =
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# Crash screen
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An unrecoverable error has occurred in Unciv: =
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