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Added "GetUnitIcon" function, added icons in GreatPersonPickerScreen
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@ -1,11 +1,13 @@
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package com.unciv.ui.pickerscreens
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import com.badlogic.gdx.scenes.scene2d.ui.TextButton
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.scenes.scene2d.ui.Button
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import com.badlogic.gdx.scenes.scene2d.ui.Label
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import com.unciv.UnCivGame
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import com.unciv.models.gamebasics.GameBasics
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import com.unciv.models.gamebasics.Unit
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import com.unciv.ui.cityscreen.addClickListener
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import com.unciv.ui.utils.CameraStageBaseScreen
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import com.unciv.ui.utils.ImageGetter
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class GreatPersonPickerScreen : PickerScreen() {
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private var theChosenOne: Unit? = null
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@ -14,7 +16,12 @@ class GreatPersonPickerScreen : PickerScreen() {
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closeButton.isVisible=false
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rightSideButton.setText("Choose a free great person")
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for (unit in GameBasics.Units.values.filter { it.name.startsWith("Great") }) {
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val button = TextButton(unit.name, CameraStageBaseScreen.skin)
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val button = Button(skin)
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button.add(ImageGetter.getUnitIcon(unit.name)).size(30f).pad(10f)
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button.add(Label(unit.name, skin).apply { style = Label.LabelStyle(style).apply { fontColor= Color.WHITE} })
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.pad(10f)
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button.pack()
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button.addClickListener {
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theChosenOne = unit
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pick("Get " +unit.name)
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@ -252,7 +252,7 @@ open class TileGroup(var tileInfo: TileInfo) : Group() {
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private fun getUnitImage(unit: MapUnit, color:Color): Group {
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val unitBaseImage = ImageGetter.getImage("UnitIcons/${unit.name}.png")
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val unitBaseImage = ImageGetter.getUnitIcon(unit.name)
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.apply { setSize(15f,15f) }
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val background = if(unit.isFortified()) ImageGetter.getImage("OtherIcons/Shield.png")
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@ -41,5 +41,9 @@ object ImageGetter {
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return getImage("StatIcons/20x" + name + "5.png")
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}
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fun getUnitIcon(unitName:String):Image{
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return getImage("UnitIcons/$unitName.png")
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}
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fun getBlue() = Color(0x004085bf)
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}
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@ -20,17 +20,17 @@ class UnitActionsTable(val worldScreen: WorldScreen) : Table(){
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"Move unit" -> return ImageGetter.getStatIcon("Movement")
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"Stop movement"-> return ImageGetter.getStatIcon("Movement").apply { color= Color.RED }
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"Fortify" -> return ImageGetter.getImage("OtherIcons/Shield.png").apply { color= Color.BLACK }
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"Construct improvement" -> return ImageGetter.getImage("UnitIcons/Worker.png")
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"Automate" -> return ImageGetter.getImage("UnitIcons/Great Engineer.png")
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"Construct improvement" -> return ImageGetter.getUnitIcon("Worker")
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"Automate" -> return ImageGetter.getUnitIcon("Great Engineer")
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"Stop automation" -> return ImageGetter.getImage("OtherIcons/Stop.png")
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"Found city" -> return ImageGetter.getImage("UnitIcons/Settler.png")
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"Discover Technology" -> return ImageGetter.getImage("UnitIcons/Great Scientist.png")
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"Found city" -> return ImageGetter.getUnitIcon("Settler")
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"Discover Technology" -> return ImageGetter.getUnitIcon("Great Scientist")
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"Construct Academy" -> return ImageGetter.getImage("ImprovementIcons/Academy_(Civ5).png")
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"Start Golden Age" -> return ImageGetter.getImage("UnitIcons/Great Artist.png")
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"Start Golden Age" -> return ImageGetter.getUnitIcon("Great Artist")
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"Construct Landmark" -> return ImageGetter.getImage("ImprovementIcons/Landmark_(Civ5).png")
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"Hurry Wonder" -> return ImageGetter.getImage("UnitIcons/Great Engineer.png")
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"Hurry Wonder" -> return ImageGetter.getUnitIcon("Great Engineer")
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"Construct Manufactory" -> return ImageGetter.getImage("ImprovementIcons/Manufactory_(Civ5).png")
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"Conduct Trade Mission" -> return ImageGetter.getImage("UnitIcons/Great Merchant.png")
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"Conduct Trade Mission" -> return ImageGetter.getUnitIcon("Great Merchant")
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"Construct Customs House" -> return ImageGetter.getImage("ImprovementIcons/Customs_house_(Civ5).png")
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else -> return ImageGetter.getImage("OtherIcons/Star.png")
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}
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