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Fixed the official wiki (#6453)
* Fixed the links in the docs * Fixed broken tables Tables without a line break above are not treated as valid tables * Removed redundant table of contents and formatted some bulleted lists * The image in Regions.md is now properly displayed * Standardized list indentation, line spacing, table header rows, and JSON code blocks * Standardized headers * Fixed remaining broken links, edited pseudo-footnotes
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@ -10,7 +10,7 @@ Each civ has some basic information - what the civ name is, the leader's name, c
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In addition, each civ has flavor text when declaring war, intoduction etc.
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All of these need to be filled in in [Nations.json](/jsons/Civ%20V%20-%20Gods%20&%20Kings/Nations.json)
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All of these need to be filled in in [Nations.json](https://github.com/yairm210/Unciv/blob/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Nations.json)
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## Get your Civ icon
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@ -22,15 +22,13 @@ You'll need to put your icon in the [NationIcons folder](/Images/NationIcons).
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Same as with the nation name and leader name, the unique ability should also be put in the Nations translation file for bonus points =)
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Congrats, your Civ is now fully playable!
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But apart from the flavor, they are boring gameplay-wise, so now we need to add unique abilities!
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## Adding unique units
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Units in general are added in the [Units.json](/jsons/Civ%20V%20-%20Gods%20&%20Kings/Units.json) file, with an icon in the
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[UnitIcons](/Images.Construction/UnitIcons) folder.
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Units in general are added in the [Units.json](https://github.com/yairm210/Unciv/blob/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Units.json) file, with an icon in the [UnitIcons](/Images.Construction/UnitIcons) folder.
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The icon must be 200x200 pixels, white on transparent background - see [icon considerations](#icon-considerations) for details
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@ -38,13 +36,11 @@ Remember that these are unique units, so search for an existing unique unit to s
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## Adding unique buildings
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Same as the units - info is in the [Buildings.json](/jsons/Civ%20V%20-%20Gods%20&%20Kings/Buildings.json) file
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and icons in the [BuildingIcons](/Images.Construction/BuildingIcons) folder,
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same rules for the icons apply (200x200 pixels, icon considerations)
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Same as the units - info is in the [Buildings.json](https://github.com/yairm210/Unciv/blob/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Buildings.json) file and icons in the [BuildingIcons](/Images.Construction/BuildingIcons) folder, same rules for the icons apply (200x200 pixels, icon considerations)
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## Civ Unique
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Check out our [list of uniques](Unique-parameter-types.md) to see all the cool special effects you can add to your civilization!
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Check out our [list of uniques](Unique-parameters.md) to see all the cool special effects you can add to your civilization!
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## Icon considerations
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@ -54,4 +50,4 @@ Icons directly from the base game belong to Firaxis, so I'm not sure we're legal
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One source I use constantly is [The Noun Project](https://thenounproject.com) - everything there is Creative Commons or open, so they can all be used!
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Credits for icons should go in the [Credits](/docs/Credits.md) page
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Credits for icons should go in the [Credits](/docs/Credits.md) page.
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